*sticks tounge out at scottly*OOC: Now see, if you'd been sucking up like that in my game Harrison might not have gotten ripped in half last round.
It is indeed a great game IG!
"Well you might have SAID something before you crushed the tank," Talashia lectures Rogash severely...then sighs and gestures at the hole.
With faint popping noises, globes of light appear in the air around her hand, then are flicked away. Like faint eruptions of swamp gas, the ghostly orbs waft and swarm around each other, but they stay in a relatively tight formation. Collectively they put out about as much light as a torch, though of a paler, silvery-blue shade that no fire could hope to achieve.
Brows furrowed ever so slightly in concentration, Talashia guides her lights through the hole into the room beyond.
(Dancing Lights!)
A stoneworked column rises from the darkness below, and as the lights settle around the pillar you can make out a humanoid shape, posed and hung like a piece of art. There's one at first, but as your eyes adjust you can tell that there are more around the circumference of the column, and perhaps even more all the way down to the floor.
"Well," says Uulark, "Shall we dive right on in and have a look around this area?"IndustryGothica in OOC said:You're close enough to see that they certainly look like real-live dead bodies, all skeletonized and yucky looking and stuff. Any closer than that and you'd be, well... closer.
The room is big enough, and deep enough, to be accessible from somewhere
other than where you are, but it'd involve a bit of exploration to know for sure. Who wants to go stomping around a stinky old dungeon and risk running into gooey things? Oh, yeah...