(Psi)SeveredHead said:
Which splatbook?
The ELH.
(Psi)SeveredHead said:
Which splatbook?
IceBear said:I know this is a houserule, but since GMW seems to be an issue here, I was thinking of not allowing the bonuses from GMW to count for purposes of overcoming DR. Thoughts?
IceBear
ConcreteBuddha said:Anyway, I would agree with your point that archers are primarily offensive characters, except that I have personal experiences to the contrary. In general, the archers have just a couple of AC points lower than a tank, and they have about 5% fewer hps. A TWF character cannot have an AC higher than an archer, nor can his hps be exceptionally better. They are, afterall, both wearing mithril chain shirts, and they both tend to have d10 HD (their Con modifiers are not drastically different.)
This is why I do not compare a mage with the archer. Mages have d4 HD and, though they can have the highest AC, this is not common, IMX, since most of their spells are intended for other pursuits.
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All of this talk of being a part of a team, IMHO, is a rationalization of a flaw in the game. Honestly, heroic campaigns are not supposed to be built around waiting for the mage and the archer to kill everything while the melee fighter stands there looking stupid. (Our melee fighters were so useless one battle, that we took out rations and made camp. *grin*)
I am a fan of heroic fantasy. In heroic fantasy, the bad guys and the good guys face off, mano a mano, and duel to the death; they don't shoot at each other from behind shield walls. DnD does not adequately portray the type of game that I would like to play. Therefore, I have made certain changes to archers IMC, so that archery, though effective, cannot be made so useful and overpowering, that the entire sphere of combat revolves around them.
Pax said:
This begs the question: why are the melee twinks wearing mithril chain shirts ... ? A mithril breastplate, or elven chainmail, or better, full plate armor (mithril or not) would be superior.
Mithril Shirt gives +4 AC, and lots of room for dexterity modifiers; the melee "twinks" must not be well TWINKED, if they're relying on Dex-bonus-to-AC at all!! Full plate, with no extras, is already +5AC more ... with a 1-point Max Dex Bonus. That's +10 AC at the highest, so just to TIE that, the Mithril Shirt would have to be worn by someone with a 22 or higher dexterity ... a melee twink should really be pushing for strength, not dexterity!
IceBear said:Yeah, that's why (I think) I haven't noticed too much of a problem with archers in my campaign as a lot of it has been in dungeons, and it's hard for an archer to shine in a 20ft by 20ft room