Artoomis
First Post
It seems like one of the most pervasive arguments about why archer are powerful revolves around GMW. It also seems to me that if a party relies on GMW, that word will get around via the "bad guy network," and pretty soon when this adventuring group is out and about bad guys will be flinging Dispel Magic (or Greater Dispel) around quite a bit.
In fact, in anything except a dungeon crawl, a famous group will tend to get known for its tactics, and, unless they can be flexible, they will soon find their cool tactics lead to their demise.
Also, of course, the great equalizer is the enemy archers who will target the archer. This should happen routinely. "Fireball" and the like are the best defense against this.
In real ancient and medieval warfare, archers were feared for good reason. This is not well-represented in D&D for balance reasons. Still, as can be seen by this thread, they still can cause some concern.
It's kind of like saying that mounted warriors are unbalanced in D&D. In a way they are - I can easily set up a mounted dog scenario that is truly vicious with ride-by attack, etc. It's pretty hard to counter, given that there is no AoO and you get to keep zipping by giving as much as x4 damage routinely, x6 on a critical!
So what? Such characters are rather specialized and it does them no good when their particular specialty cannot be used.
In fact, in anything except a dungeon crawl, a famous group will tend to get known for its tactics, and, unless they can be flexible, they will soon find their cool tactics lead to their demise.
Also, of course, the great equalizer is the enemy archers who will target the archer. This should happen routinely. "Fireball" and the like are the best defense against this.
In real ancient and medieval warfare, archers were feared for good reason. This is not well-represented in D&D for balance reasons. Still, as can be seen by this thread, they still can cause some concern.
It's kind of like saying that mounted warriors are unbalanced in D&D. In a way they are - I can easily set up a mounted dog scenario that is truly vicious with ride-by attack, etc. It's pretty hard to counter, given that there is no AoO and you get to keep zipping by giving as much as x4 damage routinely, x6 on a critical!
So what? Such characters are rather specialized and it does them no good when their particular specialty cannot be used.
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