Upper_Krust
Legend
Hi Gez mate! 
Natural Armour and Supernatural Deflection must be differentiated between. This means that Graz'zt (large, 'normal' skinned) won't end up with the same Natural Armour as Demogorgon (huge, scaly skinned). They could both have the same Supernatural Deflection though.
The AC rules still work but you must differentiate between Natural Armour and Supernatural Deflection, subsequently I therefore have to explain that difference and how it affects Outsiders. (even if you don't plan to use the optional mechanics you must acknowledge that a Succubus natural armour bonus to AC is based on Supernatural Deflection, While a Balor is a combination of Natural Armour and Supernatural Deflection)
This is why the new Armour Rules are optional; while the Challenge Rating Rules are enforced.

Gez said:Yet, none of this is directly related to epic-level play or deity-level play... I think it's the thing the most likely to get removed for getting space in the printed version. :·/
I don't criticize the system, just think it is unrelated to the rest of the work...
Natural Armour and Supernatural Deflection must be differentiated between. This means that Graz'zt (large, 'normal' skinned) won't end up with the same Natural Armour as Demogorgon (huge, scaly skinned). They could both have the same Supernatural Deflection though.
Gez said:except if you can convince me that, like the CR system, the normal AC rules don't work for high level ;·) !
The AC rules still work but you must differentiate between Natural Armour and Supernatural Deflection, subsequently I therefore have to explain that difference and how it affects Outsiders. (even if you don't plan to use the optional mechanics you must acknowledge that a Succubus natural armour bonus to AC is based on Supernatural Deflection, While a Balor is a combination of Natural Armour and Supernatural Deflection)
This is why the new Armour Rules are optional; while the Challenge Rating Rules are enforced.