D&D (2024) 2024 Players Handbook: Cleric rules are culturally inclusive


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Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
I agree. I always "make" a cleric worship a deity or other powerful supernatural entity in order to get their spells and abilities. The idea of a cleric worshipping a concept or ideal has never sat well with me within the confines of a game world where gods and devils/angels are a known quantity.
In my homebrew setting (that I really should do more work on), gods are not a known quantity and there are many sacred traditions.
 



I've always played it as clerics deriving their power from faith in an ethos. In a traditional meddlesome gods set-up, the various ethea are set by divine command.
 

PCs from previous campaings could become patrons of new PCs in a new one in the same setting.

Some power could be a secret society, or a true deity using some secret identity, or a collective of ancestors' souls.
 

DEFCON 1

Legend
Supporter
If now "no-deities" can be patrons, for example the king Arthur. Why not other characters? Not only from classic folklore but also forgotten IPs, for example the Golden Girl and the Guardians of the Gemstones.
If you and your DM are good with it, then you can do whatever you want.

WotC probably won't publish anything about it, but you don't need WotC to get what you want for your game.
 



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