Alright, here's a compilation of the [Material] Body abilities, now with the revised Orichalcum Body and Neutronium Body as well. Also, I honestly think that Neutronium Body is too weak to be an omnific ability (I feel sorry for the neutronium eternal who has to fight the omnidimensional eternal in the illustration), so I made it a transcendental ability instead. Having it as a transcendental ability also makes it match up more with the recommended fluid and static bonuses in Table 4-4 as well.
Divine Ability: STONE BODY (EX)
Your body turns into solid granite.
Prerequisites: Construct or elemental traits.
Benefit: Your body becomes pure granite, giving you a density of 2.75 grams per cubic centimeter and multiplying your mass by x2.75 (assuming you were originally composed of flesh and bone). This increases your Strength score by 15, giving you an additional virtual size category. (See pages 5-6 of the Immortals Handbook: Epic Bestiary Volume One for details on virtual size categories.) You also have damage reduction 10/adamantine in addition to your existing damage reduction.
Divine Ability: IRON BODY (EX)
Your body turns into solid iron.
Prerequisites: Construct or elemental traits, Stone Body.
Benefit: Your body becomes pure iron, giving you a density of 7.87 grams per cubic centimeter and multiplying your mass by x7.87 (assuming you were originally composed of flesh and bone). This increases your Strength score by 30, giving you two additional virtual size categories. (See pages 5-6 of the Immortals Handbook: Epic Bestiary Volume One for details on virtual size categories.) You also have damage reduction 10/adamantine in addition to your existing damage reduction.
You are immune to any non-epic effects that might rust you, such as a rust monster's touch. However, you are still vulnerable to epic effects that cause rust, such as the Rusting [Effect] divine ability.
Special: This divine ability overlaps with Stone Body, it does not stack.
Divine Ability: PLATINUM BODY (EX)
Your body turns into solid platinum.
Prerequisites: Construct or elemental traits, Iron Body, Stone Body.
Benefit: Your body becomes pure platinum, giving you a density of 21.45 grams per cubic centimeter and multiplying your mass by x21.45 (assuming you were originally composed of flesh and bone). This increases your Strength score by 45, giving you three additional virtual size categories. (See pages 5-6 of the Immortals Handbook: Epic Bestiary Volume One for details on virtual size categories.) You also have damage reduction 5/adamantine in addition to your existing damage reduction.
You are immune to any non-epic effects that might rust you, such as a rust monster's touch. However, you are still vulnerable to epic effects that cause rust, such as the Rusting [Effect] divine ability.
Special: This divine ability overlaps with Iron Body and Stone Body, it does not stack.
Transcendental Ability: ORICHALCUM BODY (EX)
Your body turns into dense orichalcum, the raw material of white dwarf stars.
Prerequisites: Construct or elemental traits, Iron Body, Platinum Body, Stone Body.
Benefit: Your body becomes pure orichalcum, giving you a density of 9.64e6 grams per cubic centimeter and multiplying your mass by x9.64e6 (assuming you were originally composed of flesh and bone). This increases your Strength score by 232, giving you 15 or 16 additional virtual size categories depending on your original Strength score. (See pages 5-6 of the Immortals Handbook: Epic Bestiary Volume One for details on virtual size categories.) You also add damage reduction 100/— to your existing damage reduction.
You are immune to any non-epic effects that might rust you, such as a rust monster's touch. However, you are still vulnerable to epic effects that cause rust, such as the Rusting [Effect] divine ability.
Special: This transcendental ability overlaps with Iron Body, Platinum Body, and Stone Body, it does not stack.
Transcendental Ability: NEUTRONIUM BODY (EX)
Your body turns into ultra-dense neutronium, the raw material of neutron stars.
Prerequisites: Construct or elemental traits, Iron Body, Orichalcum Body, Platinum Body, Stone Body.
Benefit: Your body becomes pure neutronium, giving you a density of 3.23e14 grams per cubic centimeter and multiplying your mass by x3.23e14 (assuming you were originally composed of flesh and bone). This increases your Strength score by 482, giving you 32 or 33 additional virtual size categories depending on your original Strength score. (See pages 5-6 of the Immortals Handbook: Epic Bestiary Volume One for details on virtual size categories.) You also add damage reduction 1500/— to your existing damage reduction.
You are immune to any non-epic effects that might rust you, such as a rust monster's touch. However, you are still vulnerable to epic effects that cause rust, such as the Rusting [Effect] divine ability.
Special: This transcendental ability overlaps with Iron Body, Orichalcum Body, Platinum Body, and Stone Body, it does not stack.