Immortals Handbook - Ascension Discussion

Upper_Krust said:
Neutronium Body may be too weak for an Omnific Power, but its far too powerful for a Transcendental Power, and I wanted to have it in the book.

Why not make it cost 72 or 108 divine ability slots then? You already made Lord of Individuality cost 72 divine ability slots, the equivalent of 2 transcendental abilities.
 

log in or register to remove this ad

Adslahnit said:
But U_K's virtual size category system is so deeply entwined in exact mass multipliers that it's somewhat necessary. And I don't want people jumping on me for implying that pure iron has a density of 8.00 g/cm^3.
I think the VSC system can survive a bit of rounding without becoming unusable. The benefit doesn't change, so all you're doing is adding math for the sake of (unnecessary) accuracy. Epic D&D is complicated enough without introducing decimal multipliers into the mix.
 

Hiya mate :)

Adslahnit said:
Why not make it cost 72 or 108 divine ability slots then? You already made Lord of Individuality cost 72 divine ability slots, the equivalent of 2 transcendental abilities.

To be honest I should have just done my own version of the Paragon template specifically for the book and made it worth a single ability. I was never really comfortable with the whole idea of a two ability power. I sort of just went with the math.

The neutronium Template is really far above the Transcendental its hard to know exactly where to put it.
 

The paragon template NEEDS to be redone. As it is...it is completely unusable by those with respect for game balance and accuracy.

As for the neutronium template...if you have to pay for the orichalcum template, ersatz, stone body, platinum body, and orichalcum body....exactly how is it overpowered? Just remove the atomic attacks it gives...those are already available separately...and make it cosmic or transcendental.

As it stands...Legendary Strength can already outstrip Neutronium Body if it's done properly.


On a separate note...12-legged creature, size colossal...what speed? It's build is like a centipede...which is remarkably fast for it's size.

I'm trying to make a bilewretch (Dungeon #144) that is 50 HD and size Colossal.

Also...if a creature normally immune to fire becomes a god of the sea...does it lose it's fire immunity and gain fire vulnerability, or does it retain it's fire immunity? Or...does it simply lose it's fire immunity without gaining the fire vulnerability?


Or...does it only have Fire vulnerability when it's Fire Immunity is trumped?
 
Last edited:

Hey dante mate! :)

dante58701 said:
The paragon template NEEDS to be redone. As it is...it is completely unusable by those with respect for game balance and accuracy.

I fail to see how its unusable, unbalanced and inaccurate!? :?:

If anything I would say its a bit arbitrary in its allocation of bonuses.

As for the neutronium template...if you have to pay for the orichalcum template, ersatz, stone body, platinum body, and orichalcum body....exactly how is it overpowered? Just remove the atomic attacks it gives...those are already available separately...and make it cosmic or transcendental.

Its overpowered for a Transcendental ability based on the bonuses you receive being far more than what you should typically get for a Transcendental power.

As it stands...Legendary Strength can already outstrip Neutronium Body if it's done properly.

Show me how. Then take into account strength is simply one facet of the Neutronium Body Template.

On a separate note...12-legged creature, size colossal...what speed? It's build is like a centipede...which is remarkably fast for it's size.

Everytime you double the number of legs increase the speed by 50%. An 8-legged human would move at speed 60.

So a 12-legged Colossal would suggest about speed 240.

I'm trying to make a bilewretch (Dungeon #144) that is 50 HD and size Colossal.

Not sure if I have that issue.

Also...if a creature normally immune to fire becomes a god of the sea...does it lose it's fire immunity and gain fire vulnerability, or does it retain it's fire immunity? Or...does it simply lose it's fire immunity without gaining the fire vulnerability?

Or...does it only have Fire vulnerability when it's Fire Immunity is trumped?

It gains Fire Vulnerability and loses Fire Immunity. Although hardness or DR/- would protect it against fire to their extent.
 

Ok then, on another topic...

Fertility portfolio...

Fey are attracted to your realm...yet...your summoning ability doesn't improved their Hit Dice because they aren't living creatures?

If anything Fey are an embodiment of the very forces of nature created by Fertility deities. In fact...Fey are as alive as any ordinary flesh and blood creature.

Fey are very well known for reproducing and giving birth to countless lesser offspring.

There are even fey specifically dedicated to Fertility in folklore.

Constructs and Undead I understand. Maybe even outsiders since many (not all) outsiders are the souls or spirits of the deceased that have evolved.

But Fey are Definitely living creatures.

I'd personally remove fey and outsiders from that list of creatures that are not living creatures since both are obviously alive.

The opposite of alive is Construct, Dead, or Undead.

Also...

Can you rebuke, command, and bolster plants and plant creatures when you have the Nature portfolio? Or can you only rebuke and command them (which doesn't make much since as it's currently written)?

I'd think it was rebuke, command, and bolster, not just rebuke and command.
 
Last edited:

Upper_Krust said:
It gains Fire Vulnerability and loses Fire Immunity. Although hardness or DR/- would protect it against fire to their extent.

Strictly speaking, DR of any stripe never protects against energy damage, even non-magical energy damage (though deities don't need to worry about non-magical energy damage under your system anyway). Hardness, however, does apply against energy damage (and fire damage is halved before being applied to hardness).
 

Alzrius said:
Strictly speaking, DR of any stripe never protects against energy damage, even non-magical energy damage (though deities don't need to worry about non-magical energy damage under your system anyway). Hardness, however, does apply against energy damage (and fire damage is halved before being applied to hardness).
Quite true, however UK keeps convincing himself that DR/- is hardness
 


Hi Uk, I and my friends have devoured your book and the excitement for the following one is great. I've one question on Ravana the Rakshasas god. With your rules, if I suppose he is a great power, how he may obtain ten heads and twenty arms? It's important for my campaign...
Thanks, :)
 

Remove ads

Top