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A bit off-topic, but a question (or three):

UK, what do you recommend for an insight bonus to AC? I was thinking either Wis score or Wis bonus.

And, for anyone who has the ELH... I'm revising the monsters, but I don't know how big a xixecal is. And... what does a phaethon look like? From the stats, I'm guessing it's a big flaming ooze-like thing, so I made it an ooze instead of an outsider. I just wanted to make sure.

Well, if you're changing the Phaethon's type, I think elemental would work better...since it's basically living magma.
As for the size of a Xixecal...they are at least 100 ft. tall...and I personally think titanic would be a better size category for those rather than colossal...since they have freaking dragons riding on their shoulders.
 

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Will you be posting them here whe they're finished, Kerrick?

That's something I've long wanted to do but never got around to. I hope you change their damage to Divine Fire and Divine Cold, like the Amiliticii has Divine Electricty on all its attacks.
 

Well, if you're changing the Phaethon's type, I think elemental would work better...since it's basically living magma.
Hmm... it could go either way. They have oozelike traits, and they resemble a large ooze... elementals generally have a semi-humanoid form (head and two arms).

As for the size of a Xixecal...they are at least 100 ft. tall...and I personally think titanic would be a better size category for those rather than colossal...since they have freaking dragons riding on their shoulders.
I agree. There's a pic on d20srd.org, so that's why I wanted to know how big the ELH said they really were.

While I'm here, how big is a hecatoncheires? Something with 50 heads and 100 arms has to be bigger than 32 feet long (Huge).

Will you be posting them here whe they're finished, Kerrick?
I can, but they'll be converted to my system, which uses slightly different skills and spell save DCs. Actually, I can post a couple of the abominations right now - I just finished them up last night.

That's something I've long wanted to do but never got around to. I hope you change their damage to Divine Fire and Divine Cold, like the Amiliticii has Divine Electricty on all its attacks.
I'll have to look at my copy of the Bestiary again. In the meantime, here's the anaxim. It still needs a few tweaks - the ECL is NOT the right one (I'm waiting on v6 for that) and I need to fix the advancement.

[sblock]
Anaxim
Medium Construct (Abomination, Extraplanar, Lawful)
Hit Dice: 38d10+20 (400 hp)
Initiative: +8
Speed: 60 ft. (12 squares), fly 100 ft. (20 squares) (average)
Armor Class: 42 (+4 Dex, +28 natural), touch 14, flat-footed 38
Base Attack/Grapple: +22/+34
Attack: Spinning blade +36 melee (2d6+12/19-20 x3) or electricity ray +26 ranged (10d6 electricity)
Full Attack: 2 spinning blades +36 melee (2d6+12/19-20 x3) and 2 slams +34 melee (2d6+6) and shocking touch +34 melee (2d6+6); or electricity ray +26 ranged (10d6 electricity) and 6 spikes +24 ranged (2d6+12) (120 ft. range increment)
Space/Reach: 5 ft./5 ft.
Special Attacks: Rend 4d6+18, sonic blast, spell-like abilities, summon iron golem
Special Qualities: Blindsight 100 ft., construct traits, DR 20/adamantine and chaotic and magic, fast healing 15, magic immunity, telepathy
Skills: Climb +50, Jump +50
Feats: Cleave, Great Cleave, Improved Offense, Improved Critical (blade), Improved Initiative, Overwhelming Critical (blade), Power Attack, Power Critical (blade), Precise Strike, Weapon Focus (blade)
Saves: Fort +16, Ref +20, Will +21
Abilities: Str 35, Dex 19, Con —, Int 10, Wis 20, Cha 20
Environment: Any
Organization: Solitary, binary (pair), or command line (2–5 anaxims and 5–12 iron golems)
ECL: 22
Treasure: Standard
Alignment: Always lawful neutral
Advancement: 39–48 HD (Large); 49–55 HD (Huge); 56–70 HD (Gargantuan); 71–114 HD (Colossal)

An anaxim's natural weapons are treated as magic and lawful-aligned for the purpose of overcoming damage reduction.

Combat

Rend (Ex): If the anaxim hits with both spinning blades, it slices particularly well. This attack automatically deals an additional 4d6+18 points of damage.

Sonic Blast (Ex): As a standard action, an anaxim can emit a 60-foot cone of sonic energy that deals 20d6 points of sonic damage to all creatures that fail a DC 29 Reflex save; those that succeed take half damage. The save DC is Constitution-based.

Spell-Like Abilities: At will — //greater dispel magic, displacement// (DC 24), //greater invisibility// (DC 25), //ethereal jaunt//. Caster level 22nd. The save DCs are Charisma-based.

Summon Iron Golem (Sp): An anaxim can summon an iron golem up to four times per day.[/sblock]
 

Kerrick said:
A bit off-topic, but a question (or three):

UK, what do you recommend for an insight bonus to AC? I was thinking either Wis score or Wis bonus.

Wisdom Bonus.

And, for anyone who has the ELH... I'm revising the monsters, but I don't know how big a xixecal is. And... what does a phaethon look like? From the stats, I'm guessing it's a big flaming ooze-like thing, so I made it an ooze instead of an outsider. I just wanted to make sure.

Don't WotC have an online gallery for the entire Epic Level Handbook? At least they certainly did a few months ago...googled in about 2 seconds...

Art Gallery - Epic Level Handbook
 

Wisdom Bonus.
Thanks.

Don't WotC have an online gallery for the entire Epic Level Handbook? At least they certainly did a few months ago...googled in about 2 seconds...

Art Gallery - Epic Level Handbook
D20srd.org has pics for some of the epic beasties; that gallery has some of the pics, but not all of them. It says that you can view "over four dozen new monsters!" but I only see 27 there. :/

Edit: Never mind - a Google search turned up another site that has 135 pics from the ELH, including what looks like all the monsters.
 
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Hmm... it could go either way. They have oozelike traits, and they resemble a large ooze... elementals generally have a semi-humanoid form (head and two arms).

Well the Phaethon does have a head and two arms in it's picture. Just going off the picture, it looks like a buffed up, and rather mean, fire elemental.
 

Well the Phaethon does have a head and two arms in it's picture. Just going off the picture, it looks like a buffed up, and rather mean, fire elemental.
Yeah, but the description says it's got 8 pseudopods. That sounds more ooze-like to me, eh? *shrug* I kind of like the idea of a sentient god-like ooze; have you ever read Dean Koontz' Phantoms? Really cool book, one of my favorites, and scary as hell.
 

Hi Kerrick mate! :)

I like Phantoms too, though I only saw the movie I haven't read the book.

Anyway, a google search of these things generally turns up the goods. Here is the google search of the Phathon with the ELH pic coming in at Image #8.

Phaethon - Google Image Search

Certainly the description and the image don't really mesh well.

Looking at the other google images of Phaethon, perhaps the pseudopods would be rays of the sun or fiery tendrils.
 


I like Phantoms too, though I only saw the movie I haven't read the book.
Read the book - it's much, much better.

Anyway, a google search of these things generally turns up the goods. Here is the google search of the Phathon with the ELH pic coming in at Image #8.

Phaethon - Google Image Search

Certainly the description and the image don't really mesh well.

Looking at the other google images of Phaethon, perhaps the pseudopods would be rays of the sun or fiery tendrils.
Coolio. I'd forgotten Phaethon was a (demi)god. I think they were aiming for a "mass of living flame" akin to an ooze - not quite a fire elemental, since those things generally take an anthropomorphic form, whereas phaethons are so ancient and primeval that they don't bother. I can easily see the "pseudopods" as lashing whips of flame in this case, but the fact that they deal crushing damage and can grapple implies that they have mass - meaning the thing is probably made of magma, not flame, and thus falls more properly into the classification of ooze.
 

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