20 squares,(21 counting his own) and he doesn't need to take a feat or penalty to do it.Klaus said:Interesting. This can work even with just Armor Spikes. By just taking a feat (Two Weapon Fighting), a character in armor spikes can take -2 to his attacks and threaten 24 squares!
Klaus said:Don't the penalties apply until your next turn? This is the case with PA, charge, TWF, etc... right?
Power Attack: YesKlaus said:Don't the penalties apply until your next turn? This is the case with PA, charge, TWF, etc... right?
NilesB said:...
Charge: Yes
In this case the penalty would be almost meaningless unless it lasted until your next turn.
NilesB said:Two weapon fighting: No
But if it ended when your action did it would be almost meaningless. As I said.Artoomis said:-2 to AC is signifcant and stays until your next turn.
Artoomis said:Huh? On what basis is it "No?"
SRD said:Power Attack [General]
Prerequisite
Str 13.
Benefit
On your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
SRD said:Combat Expertise [General]
Prerequisite
Int 13.
Benefit
When you use the attack action or the full attack action in melee, you can take a penalty of as much as -5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.
No similar clause exists for two weapon fighting.SRD said:Attacking on a Charge
After moving, you may make a single melee attack. You get a +2 bonus on the attack roll and take a -2 penalty to your AC until the start of your next turn.
Do you mean, wielding last? So, if I don't have IUS/natural weapons and on my turn I attack with a longsword (SA), drop it (FE), then draw a dagger (MA), I can't make any attacks of opportunity?Artoomis said:No - I'd say he threatens only with whatever he is actually wielding. Having it just in your hand (with no intent to use it) is not threatening. Changing weapons to strike with something that did not threaten is just... wrong.
On the basis that after your full attack action, you're not "fighting this way."Artoomis said:Huh? On what basis is it "No?"
Infiniti2000 said:Do you mean, wielding last? So, if I don't have IUS/natural weapons and on my turn I attack with a longsword (SA), drop it (FE), then draw a dagger (MA), I can't make any attacks of opportunity?
So, a longsword and a shield with spikes.Artoomis said:No - I'd say he threatens only with whatever he is actually wielding.
What criteria constitutes threatening? You must be holding it in your hand, check. What else?Having it just in your hand (with no intent to use it) is not threatening.
So by wield, you mean, "make an attack with"?3. For two weapons, you get to threaten with whatever you "wielded" during you turn.
A: Weapon in second hand.SRD said:If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. You suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand when you fight this way.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.