Wolf72
Explorer
Nifft said:I too praise non-jerks.
Cheers, -- N
I three praise non-jerks!!
Nifft said:I too praise non-jerks.
Cheers, -- N
Sadly, yes, using the above example.... In one campaign I played in, all the PCs were the soul bonded slaves of a minor league deity. It was the single most railroaded campaign ever, with tons of infighting and disfunctional characters (a trend I engaged in myself, because if your character has no choice in being there, why not do something wacky?) and occasional escalating battles of obstructionist player vs railroading DM.Doug McCrae said:If the DM evokes imaginary uber-spells of control that can't be broken then that stretches credulity. Also, for my taste, it impinges far too much on player freedom.
Can you give examples in D&D of how PCs who don't like each other could be forced to work together? What could be viable for a long term game?
Kahuna Burger said:Some folks have objected to this use of the term metagaming.
Elf Witch said:I was in a Shadowrun game that just self destructed because of one player refusing to ever metagame.
He believes that the only way you can learn about the characters is what comes out of their mouths at the table.
On the surface this would seem to be great role playing but here is the catch these characters lived in the same building they shared common rooms so basically they were together 24/7. You can't role play every conversation. As gamers we were only together every other week for about five hours.
His character was the new character and his character never developed any trust with ours. So he withheld vital knowledge, was always angry and arguing with our leader. Eventually the game broke down in yelling matches betwen characters and other characters trying to kill each other.
It was very frustrating. He would not allow you to tell him anything about your character. I suggested that we all send out an email to each other about what other people would know about our characters and Mr I am a role player method actor refused.![]()
You betcha.Kamikaze Midget said:In a similar vein, can I praise the DM who accepts the Warforged Ninja as a springboard to an interesting adventure and settting, instead of outright quashing the idea?![]()
Kae'Yoss said:"....and then we pounced on him, bound and gagged him, dragged him into the basement, and sacrificed him to our dark master. What a fine night that was: We got Dark Points from our Master, that annoying jerk was gone, and our game was enjoyable again."
That's how it should have gone from there. Or something like that. Maybe without the sacrifice and demon worship part. And the tying up part, maybe. But he should have got a stern talking to, or a boot.