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(Inactive) Psion's Return to the Tomb of Horrors (OOC)


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Olaf the Stout said:
For Party Order, I don't mind where Kull goes. At the moment I think that he should be near the front. He has the HP's to take any damage from traps that may go off and if we come across anything hostile he would be a good meat shield for the casters.

What does everything else think about this order?

Garrel
35 feet gap
Kull Peja
Doorgath (are you still in dire bear form)
Davreya Ari
Doorgath's Dire Bear(?)

Olaf the Stout

Seems okay, I would prefer 60 feet from a light source so that lowlight vision baddies are not warned of our approach - Garrel has DV
 

Okay, order assumed, event posted.

Please state your actions and invisible castle your saves and listen checks in the IC thread.
 


CanadienneBacon said:
:heh: This'll maybe be the last time Peja does something heroic. Last, as in, I think he may be about to die. :)

Not if Ari has anything to say about it! ;)

Psion, Ari will stick close to Peja in any marching order. She gets along best with him, and she particularly likes to be near a friendly dwarf given Doorgath's general surliness towards her. :p
 

Psion, how many giants are we fighting against? The map shows 4 giants but your description seems to read like there are only 3. Of course Kull can't see any at the moment since they are around the corner!

Also, was the 22 on the Reflex save a success? You didn't give me any damage so I assume that it was but I'm not 100% sure.

Olaf the Stout
 

There are 4 giants visible from Garrel's vantage point (which is around the corner from the rest of the party):

me said:
You see a young female giant where the boulder was; an older male and two juvenile looking males lie beyond the tunnel mouth.

22 does succeed, and thanks to Peja, it was a save for none roll instead of a save for half.
 


Monday and Tuesday morning this week I have church events to host and attend. I can post for Peja later in the day but if you need a post for him before that, please feel free to NPC him. He's got a couple of dispel magics and magic circle against evil prepared that might help. And there's always the +1 quarterstaff as well.
 

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