IndyPendant's Sunless Citadel

Once we are passed the kobold hearing Jair turns to the party "Good job all around lads, politics is an ugly business but we have done well so far and kept our skins and our prisoners. Lekho, your quick thinking saved those goblins from a slow death and impressed the kobolds with your boldness. My plan now is to enter goblin territory, make contact with the goblins and see if we can arrange for a prisoner swap, our prisoners in return for safe passage through their territory to where the humans were taken past them. Heirmund this will mean a lot of translation work from you as you speak the goblin tongue.

"First I want you to talk to our prisoners and convey their situation to them, that we kept them alive but that if they are taken to the kobolds and the dragon then they will be eaten. The kobolds want them dead and to eat them. I want them to be useful to us, providing us with information and an exchange that will benefit them and their people. Our goal is not to kill goblins but to get the children out and back to their mother.

"My plan B if that type of negotiation does not work is to fight our way through them to the hole where the humans were taken."
 

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Jerek breaks his long silence and says with a sardonic smirk, "Let's think good thoughts for Plan A, then." He then walks to Lehko's side and claps the sorcerer on the shoulder. "I didn't get a chance to say anything earlier," he says, "but well done with the goblins. I hope you're around if I get captured by kobolds."
 

During the time with the kobolds Heirmund finishes writing about the events of the past few days that he is aware of. When Calcryx thanks them Heirmund asks if he could be allowed to come back and learn a few things from Calcryx, for the book he is working on writing.

Present:
Heirmund nods at Jair "Plan A is more to my liking as well, I'll go ahead and talk to our goblin prisoners right now I suppose" and Heirmund drops back to translate Jair's words into goblin for their prisoners.

OOC:
0th- Mage Hand, daze x2, Detect magic
1st- Charm Person, Color Spray, Mage Armor
 

Lehko nods appreciativley, a slight smile playing at the corners of his lips. "I have some small experiance with kobolds. Although of different tribes, they were plentiful throughout Chult. Your plan is sound, Jair. But know that I will not fail to hesitate should diplomacy fail and it comes to conflict."
 

Sorrow The Man Bear said:
Lehko nods appreciativley, a slight smile playing at the corners of his lips. "I have some small experiance with kobolds. Although of different tribes, they were plentiful throughout Chult. Your plan is sound, Jair. But know that I will not fail to hesitate should diplomacy fail and it comes to conflict."


Jair laughs. "I'm counting on that lad! Goblins and hobgoblins, depleted as they may be are still a formiddable obstacle. And then we have Belak the Outcast and his horde of abomination twig blights after them. But after we talked down an angry dragon and tribe of kobolds I have hope we can come to an arrangement with the goblinoids. They will not want us as additional enemies after losing their dragon ally and will want the prisoners returned if they can get a reasonable deal for them. Hopefully their arrangements with Belak will not prohibit them from dealing with us. But if so, that's what pointy sticks are for."
 

Jerek chuckles darkly and says, "All right then. Let's get moving." He moves to the front of the group and heads cautiously into goblin territory.
 


The goblins seem a lot more inclined to talk after their experience in the kobold's lair. Through Heirmund's translation, they explain that they are part of the Durbuluk tribe. (The Dominators, in their tongue.) Their chief is Durnn, a powerful hobgoblin, and his mate is Grenl, their shaman. Durnn made a deal with Belak the Outcast, and sends him prisoners the goblins cature--including the two humans, a male and a female, which were sent down the pit to the Sacred Grove almost a month ago. None of the prisoners have been down there, so all they know is that the goblins below follow Belak's orders directly--and that no prisoner has ever returned from below, alive or dead. Their bodies and souls are given to the Sacred Grove, which feeds off the sacrifices to create the Twig Blights.

And they say that Durnn might very well be willing to bargain safe passage for the prisoners' lives.

The first barricade room remains abandoned, but the second holds goblin guards. --'Guards' that you can hear fleeing at the first glimpse of the light from your lantern, slamming doors behind them before you can even start walking down the hall, yelling all the while in goblinoid that 'the demons have returned'.

You stand in the first barricade room, having just cautiously opened the door to the second. You have yet to travel down the hall to see what awaits you in the second barricade room.
 

"I think they might know we're here," Jerek observes wryly. "Even so, maybe I should have a look and make sure they haven't replenished the caltrops or left any other surprises. Why don't you all stay here with the light and I'll take a look."
 

Lehko nods and intones quietly, "Careful, Jerek." He turns to Jair. "If they do deal, we may use our 'aliance' with the kobolds as leverage." He squats and waits for Jereks return, rubbing his knuckles accross the palm of his hand, the tiniest of sparks arcing. "I have a bad feeling about this," he mutters under his breath, his mood almost visibly deepening.
 

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