IndyPendant's Sunless Citadel


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Heirmund sighs "Didn't anyone else bother to learn a language besides the common tongue?" Heirmund moves just close enough to the goblin that he doesn't have to shout and says in goblin "Would you be willing to talk and perhaps make a deal with us?"
 


"I would be more than willing to help, if he knew Chondathan." In the meantime, he will approach and attempt to aid Ydyr in pulling up Kuma, or steadying the roap so he can climb out. If needs be, he will also attempt to aid heirimund in his 'negotiations', with the appropriate intimidate or diplomacy checks.
 

Kuma rumbles disapprovingly when he has to sheathe his sword to get a good grip on the rope. He starts climbing up it as swiftly as he can.

"Talking? Making deals? First with kobolds, now with goblins? Are you warriors? Are you MEN? Faugh! Pull the rope harder, and I'll solve these arguments with one swing of my sword!"
 

Jerek casts a narrow glance over his shoulder in Kuma's direction. "Yes, I'm a man, Kuma," he says. "And I'd like to get to be an old man eventually." He returns his attention to the corridor behind the group. "Maybe if we think with something other than our sword arms we can get out of this alive."
 

Jerek watches the barricade room for reinforcements as Ydyr readies the rope to toss to Kuma. Jair is helping Ydyr by bracing the rope, with Terrek standing beside him growling quietly at the goblin. Lehko and Heirmund approach them, Heirmund to talk to the goblin, Lehko to help Kuma climb out--when the north-facing door bursts open, and the hall is filled with goblins!

The party has just been split in half. Ydyr stands just before the pit, having tossed the rope down to Kuma and Kuma about to start his climb out. Jair stands behind him, bracing the rope, with Terrek at his side, the two of them facing two goblins wielding morningstars. Behind those goblins, two more stand face to face with Lehko and Heirmund! Ten feet behind them, Jerek stands at the door to the barricade room, Meepo watching from the corner beside him.

((Initiative: Heirmund/19, Meepo/19, Terrek/16, Jair/14, Goblins/14, Jerek/12, Kuma/8, Ydyr/6, Lehko/4.))

((Note that Jair and Ydyr are enough between them to brace the rope for Kuma to climb out this round. If either one of them lets go beforehand, however, the other must succeed in a DC 10 Str check, or have to let go of the rope--effectively trapping Kuma in the pit. While bracing the rope, you will be considered flat-footed for the purposes of combat.))
 

Jerek whirls around and sends an arrow into one of the goblins menacing his friends. Then he quickly drops his bow and draws his blade.

[OOC: I assume I don't have any place to hide and shoot from, so I'll take the shot, then draw my short sword. Trying to shoot a goblin that is close to an ally, but not taking a target that has cover. Since I have a +0 BAB drawing my sword takes a Move action. *sigh* :) ]
 
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Ydyr looks to Jair and nods.. and centers his mind for the coming fight.

[[If Jair drops the rope to attack/defend, Ydyr will maintain a hold and try to pull Kuma free. A flatfooted monk should at least survive... lol. If Jair maintains his hold behind Ydyr, then the monk will try and move to flank an attacking goblin with a fellow party member.]]
 


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