IndyPendant's Sunless Citadel


log in or register to remove this ad

Lehko pulls the goblin slowly to his feet by the scruff of the neck, and looks him dead in the eye. Speaking lowly to Heirimund for translation, "One at a time. How many ahead? How are they placed? What of the humans that passed here?"
 


Ydyr waits anxiously to hear the goblin's responses to the questions.

Hopefully, there is little to go, and our rescue can proceed quickly, he prays to Illmater.
 

The goblin babbles, telling everything he knows, interspersed with pleas to spare his life. He says there were three humans who came here about a month ago. One was killed in the ensuing fight, but two were lowered into some sort of pit. He doesn't know what happened to them after that--but no non-goblin who was lowered down ever came back up again. He's never been down there, but he does know that the pit is supposed to lead to some sort of underground forest, and the druid Belak.

There are about a dozen fighting goblins and hobgoblins left, he says, including their leader Durnn, and their shaman Grenl. That doesn't include the females and children, who live in 'Goblinville', a room just beyond the hall, which apparently is where the other goblin fled to. He mutters bitterly about how he should have fled that way too, but he had hoped to get the aid of Calcryx the dragon, who lies just beyond the locked--

Meepo interrupts him, literally jumping with joy. He insists that Calcryx must be rescued before you attack the rest of the goblins, and scampers forward to the locked door, looking for a way to open it, calling out joyously to the other side, announcing that he's coming...
 


Kuma grunts and lunges after Meepo, attempting to grab the kobold by the scruff of the neck and stop him, though by the glance he gives the door, the barbarian tribesman is a bit curious to meet Calcryx too.
 

Kuma almost falls into the pit again, the narrow walkspace by the wall being less than one foot wide, too small for his big feet to easily traverse. Still, by placing his back against the wall and shuffling sideways, he manages to get accross the pit without mishap. Meepo is still trying to get the door open when Kuma arrives, beating on it and calling out to the other side. No one except Heirmund understands the words, although you can hear the name Calcryx uttered a few times. Heirmund can understand that Meepo is letting those in the room beyond know that he is here, and Calcryx can come out, he is safe now among friends...

Kuma reaches Meepo safely and simply picks him up, carrying him carefully back, Meepo squirming and cursing Kuma in draconic the entire way. Even above Meepo's cursing, Kuma can hear the soft noises of the door behind him...as it is unlocked.

There are no other noises from the door, nor does it open.
 

As Kuma returns with the struggling kobold, Jerek approaches and draws his blade. He points it at Meepo's nose and says simply. "Shut up. Now."
 

Heirmund speaks in draconic "Calm down Meepo, my leader is unsure as to who's side Calcryx would be on as the goblin seems to think it would help him." Heirmund mutters to himself for a moment then continues "It will be cleared up I am sure, but for now you must wait"

Heirmund switches back to common for the rest of the party "I don't like the sound of that..."
 

Remove ads

Top