I read the Chris Cocks quote on the OGL mess a few times.
I know very few people will be happy with it. But it's actually a lot better than the usual "Mistakes were made," corporate speak.
He broke it down fairly well:
Yeah, I mean, that was about a year and a half ago. And that was a serious case of foot and mouth disease. From our perspective, we did it wrong. And we apologized.
Started with acknowledging that it was an error, and that they apologized. Okay, the "We" is mealy-mouthed, but still. "We were wrong, we are sorry," is actually unusual for corporations.
I don't see "we are wrong, we are sorry," I see "That was a long time ago and we already said sorry, why won't people stop harping on it?" which... Still not exactly typical for corporations, but far from a good response nonetheless.
And I think we quickly made amends. I think where we were coming from on that whole thing, and the open game license for people who don't know, it was something that was established about 20ish years ago. That basically opens up the rule set and some of the core content for Dungeons and Dragons to create a lingua franca rule set and set of content for people to be able to play tabletop role playing games.
Then moves to an explanation as to what the OGL is. Okay.
A pretty inaccurate explanation that sets him up for the following talking point point, sure.
So what we were trying to do is we were trying to evolve it because a document that was created in 2002 didn't foresee the rise of video games. It didn't foresee the rise of AI tools. It didn't foresee even things like content streaming. So our goal there was to try to protect an end user's ability to be able to make content and have fun and a creator's ability to create content and be able to make a living off of it while preventing kind of like a quick serve restaurant from using the D&D brand to sell tacos or a big video game company to be able to create a video game using the IP in a way that wasn't fair to us as the kind of quote unquote brand owners, or maybe do something that we didn't necessarily like with the brand or had content that was inappropriate.
This is probably the best explanation from their point of view. Worried about making money from the brand, or that people would damage the brand. The one thing that isn't said? Monetizing the brand. Which ... yep. As for AI tools? I think that was just thrown in there because AI is a thing now.
Really? "We didn't know in 2002, two years into the lifespan of what to this day remains the best selling video game console of all time, that video games would be a big thing"?? Literally the OGL was modeled after software licencing at the time. It was specifically intended to insure the longevity of the brand in a rapidly evolving media landscape; far from not forseeing the rise of video games, it was created
because they foresaw the rise of video games. It doesn't get more revisionist than this. Yes, we all know that they were worried about other people being able to make money from the brand without them getting a piece. That's
exactly why everyone was upset about the decision. This is as revisionist as it gets, and still a terrible defense.
Which happens in, when you have tens of millions of users making content, I think we found a fair and equitable solution to it. You know, if anything, we embraced open source even more.
Weird segue, but ended by correctly saying that in the end, they went with an even better open source model. Although I don't think that they were all willingly embracing it, but you have to put some spin on it.
The one true thing he said. Yes, they did ultimately end up embracing open source even more, and that is ultimately why the backlash mostly subsided. It's weird that he decided to give a weird revisionist take on the reasons behind the decision instead of focusing on this, the one point most critics of the decision will begrudgingly agree about.
Overall, not that bad. I think there are a lot of people that won't be satisfied until he says, "It was all my fault because I'm a bad man and I am going to wear a hair shirt," but that's not going to happen.
Yeah, I mean it's definitely true that it's not going to happen. Doesn't mean we should be accepting of this godawful response.