Zurai
First Post
<drumroll>
OK, here we go. I ended up with 10 extremely strong candidates and I've spent the last two hours making some hard choices. In the end, I have to turn down 4 players, not through any fault of their own, but simply because I cannot run a 10-character game
Without further ado, here are the 6 players for the first generation and their characters (in no particular order):
Shayuri - playing Erin, the Sorceress weaver/herder/cook
Lorthanoth - playing Alistia, the Commoner baker/brewer
Masquerade - playing Cleyra Tauwesh, the Marshal farmer
Dire Lemming - playing Enko, the Spirit Shaman (blackfrond) healer/herbalist
Nac Mac Feegle - playing Thane, the Scout//Adept bowyer/fletcher
WarShrike - playing Ryon Wolfheart, the Ranger animal handler
Congratulations, you six! I sincerely apologize to the four remaining players who submitted character backgrounds. You guys will still have priority as alts and for later generations if you submit characters at those points - I have your names copied down.
Now, remember how in the House Rules section of the very first post, I mentioned that I give lots of non-standard rewards while playing? Well, here's a taste of things to come. As a reward for each of your excellent backstories, here's a custom-made bonus feat for each of you:
[sblock=Enko]Blackfrond's Blessing
Benefit: When you cast any Conjuration (Healing) spell, you may use an unprepared (not dried) Blackfrond frond as an additional material component. If you do, that spell is automatically Maximized without changing the spell level.[/sblock]
[sblock=Ryon Wolfheart]Beast-tamer
Benefit: Your effective druid level for determining the strength of your animal companion is equal to your ranger level. You start the game with an animal companion.[/sblock]
[sblock=Erin]Natural Talent
Benefit: You may cast a spell with a casting time of up to one round (including a spell modified by a metamagic feat or feats or a summoning spell) as a standard action a number of times per day equal to your charisma bonus.[/sblock]
[sblock=Alistia]Heroic Spirit
Benefit: You gain +1 to all saving throws and to attack rolls, +1 more per 5 character levels.[/sblock]
[sblock=Cleyra Tauwesh]Indomitable Soul
Benefit: Whenever you are targeted by any enchantment or mind-affecting effect, roll your save twice and take the higher roll.[/sblock]
[sblock=Thane]Spirit of the Wild
Benefit: When in the wilderness, you gain +1 caster level and +3 to all wisdom-based skill checks.[/sblock]
You can feel free to alter your character to suit the feat if you want, or if you think the feat just doesn't fit your character let me know and we'll work a new one out for you.
I'll put up the Rogue's Gallery thread shortly. The In Character thread will begin once I have everyone's final character sheet OK'd and I get a chance to develop the initial plot hooks; most likely mid to late next week.
OK, here we go. I ended up with 10 extremely strong candidates and I've spent the last two hours making some hard choices. In the end, I have to turn down 4 players, not through any fault of their own, but simply because I cannot run a 10-character game

Without further ado, here are the 6 players for the first generation and their characters (in no particular order):
Shayuri - playing Erin, the Sorceress weaver/herder/cook
Lorthanoth - playing Alistia, the Commoner baker/brewer
Masquerade - playing Cleyra Tauwesh, the Marshal farmer
Dire Lemming - playing Enko, the Spirit Shaman (blackfrond) healer/herbalist
Nac Mac Feegle - playing Thane, the Scout//Adept bowyer/fletcher
WarShrike - playing Ryon Wolfheart, the Ranger animal handler
Congratulations, you six! I sincerely apologize to the four remaining players who submitted character backgrounds. You guys will still have priority as alts and for later generations if you submit characters at those points - I have your names copied down.
Now, remember how in the House Rules section of the very first post, I mentioned that I give lots of non-standard rewards while playing? Well, here's a taste of things to come. As a reward for each of your excellent backstories, here's a custom-made bonus feat for each of you:
[sblock=Enko]Blackfrond's Blessing
Benefit: When you cast any Conjuration (Healing) spell, you may use an unprepared (not dried) Blackfrond frond as an additional material component. If you do, that spell is automatically Maximized without changing the spell level.[/sblock]
[sblock=Ryon Wolfheart]Beast-tamer
Benefit: Your effective druid level for determining the strength of your animal companion is equal to your ranger level. You start the game with an animal companion.[/sblock]
[sblock=Erin]Natural Talent
Benefit: You may cast a spell with a casting time of up to one round (including a spell modified by a metamagic feat or feats or a summoning spell) as a standard action a number of times per day equal to your charisma bonus.[/sblock]
[sblock=Alistia]Heroic Spirit
Benefit: You gain +1 to all saving throws and to attack rolls, +1 more per 5 character levels.[/sblock]
[sblock=Cleyra Tauwesh]Indomitable Soul
Benefit: Whenever you are targeted by any enchantment or mind-affecting effect, roll your save twice and take the higher roll.[/sblock]
[sblock=Thane]Spirit of the Wild
Benefit: When in the wilderness, you gain +1 caster level and +3 to all wisdom-based skill checks.[/sblock]
You can feel free to alter your character to suit the feat if you want, or if you think the feat just doesn't fit your character let me know and we'll work a new one out for you.
I'll put up the Rogue's Gallery thread shortly. The In Character thread will begin once I have everyone's final character sheet OK'd and I get a chance to develop the initial plot hooks; most likely mid to late next week.
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