Bleys Icefalcon
First Post
Venting. Sorry. It seems at every turn I am understanding less about 5e than I thought. Adult onset brain death I guess.
Only if your DM isn't doing his job.
The elven cloak just flat-out gives advantage as a rule. Invisibility relies on a DM to assess the situation and give advantage or disadvantage as appropriate, as rulings based on circumstances. Most of the time you should have advantage to hide from anyone who can't see you, and most of the time you're at a disadvantage to perceive a thing that you can't see. It doesn't have to spell that out in the description of the spell for your DM to know it.
I'm starting the think that 3.5, Pathfinder, and 4e have left terrible psychic scars on the roleplaying community by spelling everything out in excruciatingly complex detail. DMs need to remember how to improvise.
Hiding behind a waist high cardboard box, in the middle of an otherwise empty and brightly lit stone room, an elven cloaked person is strictly better at hiding than an invisible one.
Sheesh, take the meaning and stop looking for places that you can justify it if you squint.
Hey, whoa, I just said that I didn't work it like that. There was a question as to why, under the rules, the elven cloak intersection with invisibility was an odd corner case, and all I was doing was explaining why it is, indeed, an odd corner case. At no point did I insist that that corner case must be followed because it was 'in the rules', and have actually said that that doesn't work for me. So, please, step away from the 'only if your DM isn't doing his job' lever, take a breath, and let's move onto discussing more fun things, yeah?
Wait, has hiding been errated so that you can hide behind a waist high cardboard box? The original rules didn't allow that.
if not then the cloak is no use in trying to hide at all.
Wasn't saying that you were doing it wrong, just challenging your assertion that the rules of the game made an elven cloak better than invisibility. The DM's job while running the game includes setting the DCs and giving bonuses and penalties based on the circumstances and how the characters go about doing what they do. In 5e, of course, the bonuses and penalties often take the form of advantage and disadvantage. With the cloak, the advantage is spelled out so that the DM understands the extent of the magical camouflage. For invisibility, though, it seems the DM is assumed to understand the effect of "you can't see me," so the DM should be giving out advantage and disadvantage as appropriate. The invisibility spell doesn't specify the advantage/disadvantage implications of not being seen, because that's up to the DM to figure out.
Invisibility would give advantage to hiding, but a carpet of dry leaves and twigs would cancel that. Beastie gets disadvantage to perceive an invisible character, but the Keen Scent trait would cancel that. Even if an enemy detects an invisible character, it might have to pass a wisdom check to understand that there's really someone there when it turns around and looks at the spot where it thinks it heard a footstep, but sees clearly that there is no one there.
The benefits of an elven cloak are limited and mechanical. Invisibility, however, is a much more broadly applicable effect, and requires the DM to make rulings based on circumstances. Just because the spell description doesn't provide comprehensive and specific guidance doesn't mean the spell is of minimal benefit, it is the DMs job to determine the benefit of not being seen in any particular situation.
Depends on whether you're crouching.
Well, not completely wasted, as it still means any attacks made against the invisible creature are made at disadvantage. But that doesn't seem like a great deal of benefit.