(IR) 3rd IR, Turn 1 - 2 (thread 1)

To all!

Shade delegation will attend the conference, HOWEVER we ask why Vecna ISN`T INVITED? We are sure, that Vecna is less a threat than Forrester, less powerful, and of course lacks the subtle cunning of this snake. We believe that robots that attacked Kevellond League were doing it on HIS orders. A clever plot to gain some popularity, but it pales in comparison to his previous accomplishments, like marrying with Queen Alustriel and subduing remmants of her people after the mass genocide against the elves, that makes him the greatest mass murderer in Oerth`s and Toril`s history. On your place I would be scared of this guy, not Vecna!

And we stop spreading Shadow besides territories we control.
William Ronald and others, how about exchanging technology like Kalanyr proposed?
 

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Maudlin

First Post
A representative from Acererak's rule will also attend the peace conference, if only out of curiosity. Mistress Ferranifer, head of the Black Academy will speak for him.

Lord Melkor - We do not allow embassies on our lands, however we are willing to set up a liaison within your own borders. Depending on how the Torrilian invaders behave, closer communication may be called for.
 

Anabstercorian

First Post
Vecna will not be invited

Vecna is more of a threat than Forrester simply because of his raw malice. While Forresters intentions are mysterious at BEST, Vecna clearly wants to kill us all - Which, I believe, is incompatible with your and our intentions. Through several Prismatic Walls, we should be able to shield the conference itself from any catastrophe he may assault us with. However, it would be in all of our best interests to hold this peace conference in an uninhabited area.

I should also mention that the Solistarim will not be aware of my prescence at this peace conference - They are less pragmatic than me, and I don't believe they are interested in compromise. I, however, desire to understand your intentions more fully, and perhaps to create some sort of... mutually beneficial arrangement between you and I.
 

Vecna clearly wants to kill us all

Don`t make me laugh Anabstecorian, are your intentions any diffrent O Hair Of Ilsenine? And you should know Forrester well, my dear friend, wasn`t he leading Torillian forces against New
Umbra along with Reprisal?

Well if you decide to follow pragmatism rather than fanaticm we will be interested in alliance, at first we suggest sharing technology. Will you accept the fact that there are Ililthidi among The Shade that don`t follow Ilsenine( including one of Shadowlords).
 

Serpenteye

First Post
Vecna will not be invited

Regardless of our private squabbles must be obvious that Vecna has no desire to come to any peaceful agreement with any other power. Vecna himself is too powerful to be allowed to attend the conference in person, the risk would be too great. Some would say the same about my ally Acererak but I believe that he can be trusted.
Precautions will of cource be taken but I doubt that even Vecna would dare attack so many powerful individuals as us directly.
 


Serpenteye

First Post
True. But if he strikes at us all he must know he will be hunted down and killed by 2000 powerpoints. If he only strikes at us one at a time then those who were not attacked might not be so helpful in moving against him. He might even hope he could form an alliance or strike in the middle of a war like he did the last time. That is one of the reasons why a peace is so desireable at this time.
 

Anabstercorian

First Post
Regarding Lord Talos's response

Yes, I did know Forrester - And one thing I do know about him is that he is, frankly, one of the most intelligent and dangerous opponents my people had EVER faced. However, he is far from unprincipled. His butchery at Evereska was hardly a backstab. He has never been one to work in shadow - He broadcasts his intentions as clearly as thralls broadcast their thoughts. The memories of New Umbra are still clear in my mind, foolish little drow. I have seen what he is capable of, and, more importantly, what he is NOT capable of. Vecna is a greater danger.

Regarding the Shadowlord who follows Lord Melkor - He is misguided, and foolish, to worship those other than the True God Ilsensine, but such things are a fact of life. I will accept his presence.

As for my intentions, they are not your business. But I will state that my victory would be far more pleasant for you than any victory of Vecna.
 

Uvenelei

First Post
Both Aurican and Zagyg will be attending the peace confrence. And about Venca; the amount of magical power attending the confrence may not be equal to his, but it will certaintly be intimidating. If we work together, I am sure we can secure the site of the confrence. After all, the peace confrence is about working together.
 

Forrester

First Post
Re: Regarding Lord Talos's response

Anabstercorian said:
Yes, I did know Forrester - And one thing I do know about him is that he is, frankly, one of the most intelligent and dangerous opponents my people had EVER faced. . . I have seen what he is capable of, and, more importantly, what he is NOT capable of. . .

I'm flattered, Anabstercorian! Truly flattered. Perhaps we can make peace after all.

<allocates more PL to defense against surprise squid attacks>
 

Creamsteak

First Post
To Serpenteye/Mr. Draco...

I accept this treaty,

A peace treaty of the fighting between me and you till the end of turn 3.

I give up the Grandwoods (PL 1), but I get to withdraw my men into Delrune and Calrune.

I give up the Celadon Forest (PL 1), but I get to withdraw my men into Delrune and Calrune.

You give me 3 PL of Adamantine Weapons and Mithral Armors/Shields.

I guess this will have to do for now. I feel I could have caused far more than 3 PL worth of casualties with these units next turn, but I am better to keep them than to fight wars that have no purpose. My men will be escorted by both your forces and my forces into my territory. I will send supplement units from Calrune to join my men for their march. A parade and festival waits for both my men and your escorts if they choose to attend in Southern Calrune.

(Statistics results)
Grandwood Forest becomes Purple (No PL)
Celadon Forest becomes Purple (No PL)
Calrune is Reinforced (2 PL)
Adamantine and Mithral are attached to the Giant Eagle Riders unit (+ 3 PL)

Done deal as soon as you agree.
 

Creamsteak

First Post
To Sollir,

We have not had much talk about this so I believe we are going to maintain a simple truce.

I will pull back my trebuchets that have been firing at the Riftcrag out of range. I halt any conflicts that are going on. All fighting is halted while Prisoners from both sides are exchanged. Food is shipped into your territory to deal with any starvation issues. Patrons from both of our armies are allowed to inspect the others prison facilities to make sure they are up to par, and generally afirm that both sides are not using POW's for experimentation, games, or slaves.

If this is agreeable, simply state so and it is done. This will last through the turn.
 

Creamsteak

First Post
To Edena,

There are advantages to using the dice method. I agree that you need a difinitively fair way to decide conflicts. Dice work, random probability works.

There are advantages to using a d6. A d6 are readily found anywhere, are the cheepest, and the most mass produced. A d6 are quickly read and can be rolled fast.

There are advantages to using a d10 or a d20. I feel that these dice leave you more room for circumstances. You can add a +2 or -2 to favorable odds such as having the high ground. This lets you keep the feel of creativity being important and valid.

I believe that for each day of the turn that fighting occurs you should only have to roll a certain number of dice. I hate to reference risk, but Risk made use of this. In DnD only 8 opponents can attack one unit at a time under normal circumstances. This would be my basis for saying that you can only have 8/1 odds on rolling. So the cap would be that in a day only 8PL per PL can be rolled.

That might be confusing... I'll do an example...

Me and Sollir, lets say we have 25 PL on one side and 425 PL on the other side. That means Sollir could hit me with all 400 PL but that left over 25 is over the 8/1 cap so it is not possible for him to hit me with that part. I was thinking 8/1 per turn is the most a unit can be hit with.... That sounds fair enough, and still allows a large force to quickly dominate a small force, but maybe not all at once....

So consider the d20, but you may just stick with the d6 because they are plentiful... and that is a major major major concern...

And consider my 8/1 damage cap.... seems fair enough....

Anyone else feel anything about either of these?
 
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Black Omega

First Post
creamsteak said:
And consider my 8/1 damage cap.... seems fair enough....

Anyone else feel anything about either of these?
Reminds me of an old logic examplefrom school. If it takes one man one day to built one brick wall, how fast would it take a thousand men to build the same wall. Logically, the wall would go up in a flash and most of the men would never even get close to it.:) I think this is very reasonable, there is only so much you can throw at a place at one time. The advantage of niumbers past a point is just that you can lose more and keep attacking while every PL they lose is a heavy blow.
 

Ok....?

Who of us can sense the polymorphed self/alterself with 10th level magic of a 1000th level mage...? Anyone..?

Call me paranoia but Vecna = the embodiment of evil.... and Edena as well :D
 


Serpenteye

First Post
creamsteak said:
To Serpenteye/Mr. Draco...

I accept this treaty,

A peace treaty of the fighting between me and you till the end of turn 3.

I give up the Grandwoods (PL 1), but I get to withdraw my men into Delrune and Calrune.

I give up the Celadon Forest (PL 1), but I get to withdraw my men into Delrune and Calrune.

You give me 3 PL of Adamantine Weapons and Mithral Armors/Shields.

I guess this will have to do for now. I feel I could have caused far more than 3 PL worth of casualties with these units next turn, but I am better to keep them than to fight wars that have no purpose. My men will be escorted by both your forces and my forces into my territory. I will send supplement units from Calrune to join my men for their march. A parade and festival waits for both my men and your escorts if they choose to attend in Southern Calrune.

(Statistics results)
Grandwood Forest becomes Purple (No PL)
Celadon Forest becomes Purple (No PL)
Calrune is Reinforced (2 PL)
Adamantine and Mithral are attached to the Giant Eagle Riders unit (+ 3 PL)

Done deal as soon as you agree.


The God Emperor of the Dark Union agrees. The adamantite and mithral is subtracted from the Ahlissa, Nyrond, and North Kingdom armies (1 from each).

If that doesn't work, I transfer control over 3 points worth of armies to be moved to your territories. Or give you 3 permanent powerpoints to your magics armsrace.
 
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To Willam Ronald, Alyx, Gnomeworks and Turrosh Mak:

Would you accept the truce for 3rd turn?

Shade ambassador supports inviting Vecna`s messenger. We should be able to check if it is Vecna or not, we will contact our God( Commune) We want to hear his statement, we respect him for his power and heart full of Darkness.

To Forsaken One

I believe Shade transformation would change Vaergoth`s alignment to evil, it brings one much closer to Darkness.

To Serpenteye

Where can we locate our embassy? Are religions other than yours illegal in Dark Union?

To Kalanyr, Forsaken, Festy Dog, Iuz and Anabstecorian and Sollir Shade want to place embassies in your lands. Choose a place if you agree.
 

Kalanyr

Explorer
" The Drow are not allowing embassies at this time. Perhaps after we obseve the Truce/Peace Talks of Turn 3 we will allow embassies to enter"

"However I believe Forsaken or festy may or may not wish an embassy at the moment, ask them"
 

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