(IR) The 1st IC-thread of the 1st Turn of the 5th IR


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You all know that something is wrong. You have known that for weeks now, but none of you know the reason. Even those of you with a spark of divinity have been kept in ignorance by the will of greater beings and your meagre insight is shared by all the wise and powerful mortal minds in your world.
The Gods will not answer your prayers and questions, and when you try to reach them you can sense their unease. Fear and frustration builds, both on Oerth and in the heavens, and the peace the world has enjoyed for the last 20 years has begun to fall apart. In the Celestial Imperium, the Tarquish Empire, the Underdark civilisations of the Illithid and the Drow and many other nations, great and small, violence and chaos is once again erupting as a new order begins to overthrow the old. In other nations the change is more subtle and insidious, but undeniable nevertheless. Even as you begin to carve out new empires for yourself the Gods remain silent.
Time passes quickly and the tensions grow. Outsiders begin to gather in the crystal-sphere in ever growing numbers, and though they too share your sense of impending doom they are either ignorant of its nature or refuse to let you know. Even as they align themselves with the great powers on Oerth they remain silent, but for humble whispers urging you to prepare for the worst.
Events accelerate even faster as the first rumours spread like wildfire on Oerth. Incredible and distorted as the stories may be it is clear that forces of colossal power are clashing across the multiverse. Stories speak of a war in both heaven and hell and a sudden upheaval in the Abyss, of something unnameable rising from the unknown depths. They speak of a great rift torn in the fabric of Mechanus, of the Spire falling in the Outlands and the Lady of Pain breaking free from her cage to take her vengeance on her captors. Of Gods falling like wheat before a scythe.
And then the rumours stop, and just after the last hurried refugees take the step across the planar boundaries everything seems to stop.
Reality warps, bends and breaks, and slowly pulls itself back together. The silence in that very first moment is like that of the grave, broken only by a collective cry of anguish from a hundred thousand clerics. They know what you can soon confirm, they felt the breaking of the link with every fibre of their being, the Gods are gone, the Multiverse is gone and Oerth is alone.



For you this is not the end, but the beginning.



Slowly, numbly, the peoples of Oerth return to a life of normalcy. Ignorant, but for a deep sense of numbness and nausea, they return to life. Soon too they will know that their gods are no longer with them, but even so life must go on. Some things change, and some things remain ever the same. They fear for the future, the past, the present, but they can still sense that they have somehow evaded a greater catastrophe. The violence continues, as churches fall and empires are born anew but slowly the world begins to calm, if for but a moment.



The World will never be the same.


Winter is coming to the Flannaes as lone pairs of wanderers arrive at the court of every nation in the crystal sphere. They make no attempt at hiding their diabolic nature and request an audience with the ruler. The devils cooperate fully with any precautions you choose to take but simply state that they have come to offer you their aid. They have vital information that they wish to share, and offer priceless knowledge freely.



The Industrial Revolution is here.
 

In the Sulhaut Mountains, the armies are gathering and unholy darkness blocks the Sunlight. The silent legions of undead, their discipline perfect, the hordes of humanoids, even the heavy infantry of Duergar.

And Gallador`s children are there, hundreds of them, gloomy Nosferatu Lords, riding terrible beasts, some even awe inspiring Dragons of Shadow.

And for the first time, Ivid`s dreadful host has left the city of Rauxes, which is now empty, Ivid is nowhere to be seen, but his undying army comes to kneel before their new Master- Gallador, Lord of the Eternal Night.

And while the regular troops are waiting for something, the Vampires, Ivid`s host, and even the Duergar warriors armored with Mithril and Adamnite, are all preparing for battle.
 

Rikandur Azebol!

Meliana suddenly comes to Iuz:

"Hello, Grandpa! My father, brothers and sisters, they are all going to anhilate this mad bitch Salitisa, it is going to be great! Will you send Dretzna`s army with them?"
 

Serpenteye, do I have enough information, thanks to infiltration, to make a surprise strike against Galion Vool? If not, I am sending Prince Allator, an epic level Shadowdancer/Assasin, as scout.
 

And so it begins...

In the royal palace in rel Mord a blood cuddling scream echoed through the halls.

Courters and pages who went to investigate the disturbance found Sethannon Rhynnon, King of greater Nyrond and Protector of the Eastern Forests, crumbled upon the floor of the throne room. All the color had drained from his face and his eyes had rolled up into his head.

Again he screamed, and clawed at the floor as if he were trying to dig through it. By the time the investigators had gotten to his side, he was unconscious.

The Grey Seer, adviser to the royal court pushed his way through he crowd of onlookers. Seeing his Liege's condition, he ordered the palace sealed. Someone may have attempted to assassinate the king.

Carefully, Rhynnon was brought to his chambers where the Grey Seer could examine him fully. No Assassin was found and no sign that the king had been the victim of foul play. The Seer ordered that no one was to speak of the incident to anyone.

For hours Seth Rhynnon slept, twisting and mumbling as though caught in a nightmare. When he awoke he seamed fine, and acted as though nothing had happened. He did not deny his attack, but would not, or could not explain it. When word from the Clerics came that greyspace was sealed from the planes, he simply nodded and said "I know"
---
When the Devils Arrive in the court of Nyrond, they are escorted in, under heavy guard made up of members of the Knights of Heirionius and mages, to meet the king.
 

When the Devils arrive to the city of Shavarash, they find it empty to a large extent, there are very few Vampires and Undeath left, and Gallador himself is also absent, but Princess Lanfear resides in Royal Palace, she can meet with them.
 
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Meanwhile...
As king Rhynnon is meeting with the Devils, Rel Mord finds itself entertaining other unusual guests.Throughout the city, strange creatures appear. Modrons, of all shapes appear on the streets, in taverns, in peoples homes. They appear, one or two at a time (though there is a report of a hundred or so materializing outside the temple of Pelor), much to the shock of anyone nearby. They cause no mischief and make no threatening actions toward the populace of Rel Mord. Should any of it's citizens attack them they make no attempt to defend themselves, and they generally ignore everyone who tries to speak with them.

What they do do however, is march toward the Royal Palace.

When reports of this reach the king, he momentarily becomes distant and distracted (forcing the Devils to repeat themselves if they happened to be speaking at that moment), and commands that they be allowed to enter the palace unmolested.
 

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