(IR) The 5th IR - 3rd OOC Thread (OPEN)

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Would it be ok for me to claim some existing infiltration in several areas instead of claiming the entire area? The targets would be the Red Kingdom, Ishtarland, and the tarquis dominions. It seems to me that claiming any of these areas individually would put me "over the top" in power.

How is this for the entry concerning Seamest?
- The Barbarian Seameast - this represents an enormous force of good aligned dwarves(60%), humans(10%), lycanthropes(5%), and other nature-aligned creatures(15%).

Also, what reprecussions would there be to technological development? For my faction any non-sustainable use of natural resources and any degree of polution would be unacceptable. I understand setting up my faction the way I have is the cause for this issue, but I'd like some information on if and how I could proceed technologically.

For serpenteye:
[sblock]I apologise in advance if I'm asking for a significant amount of extra work purely for my own faction's benefit, please feel free to not answer this request or give very loose information. The information I seek concerns how "environmentally friendly" various powers are. I am finding it difficult to determine my diplomatic priorities, as information of this nature is not included with the entries of most of the powers. For instance, I know the elven and druidic powers will share interests with me concerning the protection of nature, but the drow, for instance, might interfere with nature very little, which would make them candidates for alliance as well. It is very possible that the more technologically or magically advanced a power, the less I like them, yay me. Anway, very interesting set-up you have going here, looking foward to getting started on it.[/sblock]
 
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Your description of the races of Seameast (I'll just call it that) seems pretty good to me. :)
I think you very well could do exactly what you are trying to do, Azmodean. Radiant did this, with the Celestial Imperium: he controls about 100 PL out of it's actual 999 PL value. So yeah, you could claim parts of the Red Kingdom, Ishtarland, and Tarquish Dominions.
I'll put in your roster that you have partial claims to these places.

Since you are claiming parts of these realms, could you describe what they are like? Who lives there? The culture? The type of government? It's up to you, of course: it's just that TSR never developed these places, and it's really neat the way people are doing it themselves.

We know more about Oerik than WOTC does.
And it's great, with all the neat, creative stuff that keeps pouring in from our players.

BTW, Serpenteye is on a holiday break. It might be a bit before he responds to your message. But he'll be back. :)

-

(sighs) I could not transfer James' map to my Appleworks 6. I tried. Nuts.

James, could you e-mail me the map? I could try pasting it to my program from that direction. (One thing this computer can do is accept large e-mails.)
 
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Sollir is joining in. Cheers, Sollir! Welcome to the 5th IR. :)

I'll be putting Sollir in the roster later today.

I would PLEAD with anyone who knows how to color James' map (it's at the top of the Megapost again) to help. The IR would be better if we could do that!
Of course, I'd think it was great if James himself returned (but that's up to him, and I'm not going to pressure him.)

Hopefully, Thomas is still with us.

Edena_of_Neith
 
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Festy: Welcome aboard!

James: Welcome back!

Edena: It wouldn't be too difficult at all to use the existing script with James' map, actually... The biggest problem is designating the territories -- I had to do it manually (as in, making one big text file full of names and coordinates) for the original map, and that was time-consuming, let me tell you.

So, I'm thinking of making a slightly more automated system for designating territories. Not sure exactly what form it will take, but it will generally take the form of typing in the territory's name, then pointing and clicking.

This still, however, leaves a lot of pointing and clicking to be done, and let me tell you, I'm not going to be the one doing all of it :) So, I'm wondering if I can get any volunteers to do this? It represents a substantial amount of work, certainly, BUT if we split it up a few ways, it shouldn't be so bad.

Also, I'm of the opinion that currently the Flaeness territories are too small for a map of this size -- is there any opposition to merging some of the smaller territories, where necessary?
 

William Ronald said:
Put in sblocks to keep the quote short.
[sblock]Shortly after the embassy of Orcreich and the Khanates was opened, Al'Akbar returned to the Palace of the Caliph of Ekbir, his temporary seat of government. The great council chamber of the Palace of the Caliph of Ekbir was being prepared for the meeting. Al'Akbar looked over plans for a great structure on the outskirts of the city, wrote a few remarks, and handed the plans over to an architect.

The hall was luxurious with a round table of oak, polished and set with gold and gems. There were several great chairs set for the guests. Al'Akbar turned to Caliph Xargun of Ekbir.

"I realize welcoming the drow was somewhat challenging. However, I believe that maintainign contact with them is wise. For it may benefit both of our peoples in the struggle to come. Mind you, there are several embassies nearby in case there are difficulties. There may be some areas for cooperation, but it is wise to remember the nature of drow soceity and the faith of their temporal leader," Al'Akbar's voice was calm, but his visage was stern.

Xargun nodded, and looked out a window towards the embassies. The embassies of Greater Nyrond and Orcreich were both larger than that of Eclavdor. The towers surrounding the drow embassy glittered. "The towers surrounding the plaza are also well equipped. After all, our new guests may need our protection. Or we may need to protect others from them."

"I hope that all will go well with the meeting this morning, Al'Akbar. May the guests arrive soon and may this meeting be a blessing upon us all. Is the hall suitable?"

"There is none finer in Ekbir. Also, I would like to thank you for your hospitality, Caliph Xargun. I plan to build a place for myself on the outskirts of the city. A retreat for some peace and quiet."

"I am honored, my lord and god, by your praise. As for hospitality, it is you who honors me. As a priest, it is a comfort to have my god at my side. As a Caliph, it is good to see our people standing as one. May it be that others will stand with us, as Orcreich and the Khanates have done."

"Indeed, that is my hope, Xargun. There will be great struggles ahead of us. Your own efforts and those of others to reunite the Baklunish peoples in the last few decades has helped my task considerably."

"Thank you, Emperor Al'Akbar!" Xargun said. "Well, I must go as there is much for me to do."
The Caliph of Ekbir bowed and left the room as Al'Akbar awaited for his guests to arrive and be led into the hall.[/sblock]

Quite a large group of finely dressed orcs, humans and half-orcs enter the gates of Ekbir. Musical instruments sound from the musicians amongst them, a banner is held high by the bearer. The banner displays the Mark of Orcreich, the axe symbolizing the power, the flat hand symbolizing the subtlety.
Between the musicians, the diplomats, the guards and the standard bearer, a group of orcs and humans ride on horses, fully dressed in the most beautiful clothing and plating. One of these orcs if the King himself, the Ruler of the Reich, Ogrim Scarseer. He sits on one of his finest horses, a black steed, which is armoured with some of the finest barding in the Reich. Some councillors are with the King, including one of the Head of Three, though non of the Council have chosen to join the King on his audience.

Arriving at the perfectly prepared audience hall, the King greets the hosts of the audience. With appropriate respect, Ogrim Scarseer greets Al’Akbar. It was not the first time he had spoken with someone who’s power exceeded his, but meeting a demigod was a whole new ballgame. With a bow he greets the Restorer of Righteousness and the Caliph.

“I hope the meeting will have the same result as your preparations. The hall is truly beautiful, as is the city. I will not speak for long now, for I wish to see more of the city and see the Embassy, but I will return in time for the meeting to officially start, if that is within the schedule.”
 

Guilt Puppy said:
Also, I'm of the opinion that currently the Flaeness territories are too small for a map of this size -- is there any opposition to merging some of the smaller territories, where necessary?
Making the territories large enough to be of use on the larger map may result in them being too large. it's a smaller region and opperates on a smaller scale, but there is a lot going on in it.

Would it be possible to keep the flaneass map and on the orerk map have the flaneass link to the smaller map.
 

A little talk between ambassadors.

"These days, it seems that Ekbir is the centre of Oerth, and deservingly so. Ambassadors from all over the world gather in this grand city... even the Drow were allowed an embassy by Al'Akbar."
"Indeed, the return of the demigod has caused quite a ... deluge of ambassadors. What it was that caused his return seems not quite known yet. Though there seems to be preparations for something, a meeting. So far, we have received no invitation, however, and we do not know about what the meeting is."
"Maybe we can find out about it somehow. But our main concern is different at the moment. Overking Jahren announced that his main advisor will pay the embassy a visit. I have been told the advisor requires a ... specially prepared room. Get the staff working on that room, please."
And now, maybe we can find out what the meeting is about...
 

Outside the city of Ekbir

In a flash of light, a great wolf with a rather large raven clinging to it's back, Four ponies burdened with chests and parcels, and a half dozen men all afoot, appear on a hill overlooking the city of Ekbir, just as the Orcreich's collum enters the city.

As five of the humans check the presous cargo tied to the backs of the ponies, the sixth, a tall man dressed in silk and wearing a simple silver crown, steps up to the wolf and raven, "Well, we made it safely, Uthro, just as I said we would. :

"Of course, Master," spoke the Wolf in a deep, growly voice," It's just that teleportation allways makes me nervous. It's not the way wolves were meant to travel.

"Oh, admit it it dog," said the raven perched on Uthro's back, "You wewe afraid we would materialize in a rock or find ourselve floating in the Dramidj"

"Munin!" Growled Uthro,"I know not fear! Now stop digging your talons into my back or I'll make you my lunch!"

Ulhro twisted around and snaped at the bird causing it to give a frightend squak and fly off.

Seth Rhynnon, king of Greater Nyrond, ignored his companions. They often bickered and he knew that Uthro would never harm Munin. Instead he watched the procession into the city bellow.

The wolf sniffed the air. "Orcs..."

"Yes, those must be the Orcs of the Orcreich. Part of the reason we have come here." He turned to the others, " Is everything secure?"

"Indeed it is your majesty"

"Then we should begin," He turned to his familiar, "Munin, fly ahead and observe the Orcs, if you suspect trouble return to me"

"Oh, very well, " replied Munin and he took off towards Ekbir.

Rhynnon and his party walked down to the city.
---
It took the group about an hour to reach the gates. As he approches, he hears a call go up in the strange sing-song language of the Bakluni. He passes throgh the gates without incident, stopping only to give the reason of his visit and to get directions to the Audience hall.

Arriving finaly at the Great Temple-Palice of Al'Akbir, Munin lands beside his master and reports on what he has seen. Getting the attention of a servant, Rhynnon asks that the Caliph be informed of his arrival.
 

Well, here's the descriptions of Zindia, Nippon and its Dominion. Though given a blank slate to work with, these concepts are subject to change through what information actually does exist on the regions, and whatever feedback I’m given. It's been put in an sblock to save space.

[sblock]Nippon – A spiritual and warrior-centric society, with clearly defined social casts and extensive rules of etiquette. Nippon is ruled authoritatively by a royal family, believed to be descendants of a god. The country and its dominion are divided into provinces which are managed by daimyos. These are often relatives of the main family or families whose members have performed great heroic deeds in the service of Nippon and the royal family.

The royal family themselves are aasimar, but humans compose the greatest percentage of the population, followed by dwarves, hengeyokai, spirit folk, and even a small population of elves.

Nippon is not as populated as its closest neighbours, but its militaristic bent makes it a formidable enough force to be able to have established a dominion nearby.



Zindia – North of Nippon, across the Sea of Nippon and residing on the Oerik mainland is the densely populated and religious nation of Zindia. Like it’s neighbour Nippon, Zindia has a caste system, but unlike Nippon this caste system is determined by birth and strictly enforced, leaving individuals incapable of changing their caste. Having long been trading partners with Nippon the two countries were quite capable of cooperation and viewed each other in a positive light. Zindia is populous but the largely peace promoting pantheon worshipped in the country means Zindia’s military is not as strong as it could be. Nonetheless the country makes up for it with its beauty. Numerous elegant temples and vast expanses of lush jungle are found within Zindia’s borders. The country is also known for its advanced universities and places of schooling for members of higher castes. Having not focused as much on military the country’s budget was often focused on more peaceful advancements.

Leadership of the country is left in the hands of a council of non-evil ogre mages and high priests, who rarely exercise the power at their disposal but are eager to make changes to their country or reinforce things already set in place for the betterment of the country. Leadership is somewhat democratic and somewhat theocratic, and each council member is voted into their seat from the members of the highest couple of castes in their region (usually a priest though), which they then represent as a council member.

The population of Zindia is incredibly diverse, almost every species having a presence there. The most numerous races include humans, vanaarans, and goblinoids, but
ogres, gnomes and halflings also have notable presences.



Nippon Dominion – Formerly a part of Zindia a few decades past, the people of the region were inspired to seek independence by the area’s leaders at the time. Rebellion began and the leaders of the rebel forces discreetly bolstered their forces with mercenaries, initially catching Zindian government forces off-guard with how effective they were. The rebels made a steady push north until the government managed to establish a solid defensive line, bringing the rebel advance, for the moment, to a standstill. Naturally Zindia’s neighbours were paying attention, and before the rebels knew it the Nippon war machine had seized this opportunity and crashed into their flank and rear. The rebels had no choice but to surrender or be slaughtered. Nippon decided to occupy the rebels’ former region, an action which received no interference. The reasons for this could be summed up as twofold: a) After the civil war Zindia was in no state to contest the occupation on a military level, and b) a show of gratitude. Without Nippon’s timely aid the war could have been prolonged indefinitely. Nippon divided the Dominion into provinces which are currently ruled by a collection of the most trustworthy daimyo families available, through this the average standard of living has been raised considerably over the couple of decades they’ve had control. This change came about because of Nippon being a generally wealthier country than Zindia, and having more relaxed view of the caste system. This led to some problems with more religious members of the community, but they were calmed with extensive negotiations.

The Dominion’s population consistency is almost identical to that of Zindia, save for a small cross-section of the Nippon population, represented by Nippon military and royalty in the region.

The Nippon Dominion is heavily populated like Zindia, but its peoples enjoy a much better standard of living under Nippon rule. This combined with their very religious and mostly peaceful society creates a very industrious nation. [/sblock]
 
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Also, what reprecussions would there be to technological development? For my faction any non-sustainable use of natural resources and any degree of polution would be unacceptable. I understand setting up my faction the way I have is the cause for this issue, but I'd like some information on if and how I could proceed technologically.

My faction is also concerned with this question, destruction of the environment is not acceptable to us either.
 

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