(IR) The 5th IR - 3rd OOC Thread (OPEN)

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The drow accept King Ogrim Scarseer of Orcreichs' terms.

The following powers have signed the TEC Pact:

The Queendom of Eclavdor (the Drow) (Edena_of_Neith)
The Empire of Iuz (Rikandur)
The Wolf God and his people (Paxus)
Orcreich, Greater Khanate, Lesser Khanate (Venus)

The Great Kingdom of Aerdi has not signed, but has instead offered a Grand Alliance.
The drow are willing to join this Grand Alliance. They are waiting for others to respond.

The TEC Pact offer remains in force for the powers run by:

Album X
Devilish
Guilt Puppy
Knight Otu (Aerdi)
Melkor
Nac Mac Feegle
Sollir
Uvenelei

The drow maintain their offer of a Pact of Non-Aggression to the Illithid (Creamsteak.)

The drow maintain their Pact of Non-Aggression with Nyrond (Bugbear.)
 
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Edena_of_Neith said:
James, is Aquaria now Aestia?
Would you look at your roster, and tell me if I got it right?
Aestia is a nation that covers some of what outside visitors might deem "aquaria" and Polaria. We're the eastern part of that finger of land stretching from the Polaria and that icy continent as well. Parts of the finger are not under our control, as they are huge swamps and enormous mountain ranges that are part of the fault line that lines up across the Solnor for the rest of "aquaria" and up into Hyperboria. Eventually the same fault turns southward again and divides the Celestial Empire from Miranda. My powers actually lay claim to the islands that sit in the middle of the Solnor, but they don't actually have any control over them. They're part of the "Wind Duke" titles. They should be open for another power to lay claim to them though, because the claim is no more proper than when we say that we sit upon the "Malachite Throne." Aestia does indeed have a throne of malachite, but it's not the same thing nor does it imply the same function - they just remember that possessing a malachite throne was important to their ancestors, just like once they held those northern land masses.

I'll have a revised powers list to post probably by the end of the day.
 

Kalanyr said:
James Heard (PC Ygravene Xagy (Zagyg) (Last name first in Aestia) Power: Aestia)
[sblock] Would it be possible for Morwel or YeCind to trace Myrlund or Zagyg to Polaria ? If so an elven emmisary (actually an eladrin) claiming to be from YeCind asks for an audience with Aestem Raudex Merlend with regard to an alliance for the wellbeing of Oerth and possibly other matters.

If not an elven emmissary from Miranda still requests an audience with the ruler of Aestia with regards to a non-aggression pact or possible alliance with the peoples of Miranda, Jotunheim and Polaria.[/sblock]
Reply to first paragraph (Public):
[sblock]
I'm absolutely not sure if Ye'Cind could trace either demipower to Aestia. Neither has any overlap with his portfolio, but Ye'Cind should have access to seers and such from Miranda that could figure such things out I suppose given enough interest and time. As for the interest bit, we're about as far away from you as you can get. Btw: Aestem Raudex is a title, for clarity's sake. It's sort of like saying head general and admiral I guess. Literally it means "Steel of the Aesti." Now, no more of me rambling on thinking of things I need/could put into my information for the megapost
:D
[/sblock]
Actual reply to proposal:
[sblock]
Seven replies come back, in different handwriting and languages (at least one that you've never seen before, and another that actually defies magical interrogation as a language but proves to be a horrific piece of trombone music) inviting emissaries to variously come and make themselves welcome as the guests of Overking Ygravene, House Gelfen, the Jelling International Boys Choir for Girls, and the New Roland Academy of Scientific Research on Rare Oddities (with the rather frightening suggestion to "bring spare elves"). Two come back telling you to stay away at all costs. There is also a bill for several million Crowns in back taxes from the Aestian Tax Corps, and a declaration of war from a yachting club in a place called Vils. There are also some excellent muffins from someone named Askala. They've got nuts in them.
[/sblock]
 

Kalanyr said:
Since Venuz caught me in the chat room I decide I'd join this if it was okay with Serpenteye.

I'm interesting in playing a group of eladrin.

It's ok with me :). Welcome Kalanyr!

Outsiders have a rather limited presence on Oerth in official canon, and though their role is turning out to be quite a bit greater in the IR no faction can consist primarily of outsiders. Similarily; no new faction (see the "Ethergaunt war") can have all of its power based on PLs as opposed to having a balance between IC and PL.

You can have Eladrin in your faction, but you need additional territories.


Kalanyr said:
Okay this is a preliminary Sblock for me subject to SE's approval:

You could inherit James' old faction with a few customizations, that's ok.


Kalanyr said:
And I do have one question why does Alien give an infiltration bonus? Wouldn't alien creatures have a hard time infiltrating but be very difficult to infiltrate ?

Their bonus is only defensive. Their psychology and society is what makes them more difficult to infiltrate, but at the same time they have generally a better understanding of the "lesser races" , the vast majority of civilizations, than vice versa. Illithids are used to playing with the minds of humanoids, and Illithids are the archetypal Alien species.


Festy_Dog said:
Yup, you can safely count me amoung these warmongers. :cool:

The factions I happen to be after include the Guardinals first and foremost, Zippon and its dominion, Zindia, and possibly even the demigod Hachiman.

My email: festydog69 (at) hotmail (dot) com

I'll be sending off an email to Serpenteye momentarily to get some confirmation from him.

Welcome :).

You can't have a huge amount of Outsiders (though you can have some). Nippon, the Dominion and Zindia are yours as is the Demigod.

azmodean said:
Greetings all, I'm looking into joining your little soiree here, and just a few questions. Are there any guidelines for how much territory one can claim? Are there any guidelines for what kind of standing army one can have at the beggining of turn one?

Not too much or too little ;). The one rule is that you cannot have a faction that's primarily based on PLs. You need to have substantial territories.

azmodean said:
That having been said, We would like to lay a claim to semeast to start, and We assert it is chock full of "wild" beings of all sorts. (Our take on building a faction is one can treat it like a deific portfolio, so that's the way We're going, with a CG "savage" god.) Our armies would include barbarians, druids, rangers, lyncanthropes, treants (or are they LG, can't remember) and other CG beasties TBA. Edit: it seems that Dwarves are underrepresented, so that would be a good choice for the primary race.

Good choice.

azmodean said:
This is assuming that there is still a shortage of good aligned players, if not We can go with a more elite (epic even?) evil force primarily composed of arcane spellcasters, undead, and constructs. Of course this would require Us to inhabit a more "civilized" area, which We would have to determine at that point.

Either one is good, just keep in mind that your faction can not be all army and no land.


Edena_of_Neith said:
We have a Nuclear Standoff already, and the game hasn't started yet: much less does anyone yet have 10th level magic or 1945 technology.

The problem is that 9th level spell from the Book of Vile Damnation.
It requires an artifact to cast, but it destroys an area equal to 10 miles in radius per level of the caster.
So, if my caster is 40th level or the equivalent (likely in an IR) she destroys an area 800 miles across with this spell by sacrificing one artifact.

That spell has never been used in the recorded history of Oerth. Nobody knows just what its going to do to its caster. I'm implying that the consequences are going to be extremely severe and unpredictable.

Your Player Characters can die in this IR. They can die irreversibly, and you never know how the dice are going to fall. The spell is only really useful as a suicide-spell.

There is another spells iIrc, slightly less overpowered, in the Book of Exalted Deeds that can be used in a similar way, though that spell only sacrifices the caster. I'm going to rule that the more powerful the character that sacrifices itself the more powerful the effect of the spell will be. That spell is also unpredictable, and the caster may not be resurrectable even by High Magic.

James Heard said:
If nothing else is clear, I'm obsessive compulsive about saving things I've created. Here's the map too. Good gaming!

Thanks :)


Kalanyr said:
I have problems seeing the ruler of a planar race bowing to a demigod to be honest, though this is the way 3rd Edition went, in 1e they were usually roughly lesser powers. [joke]My hat of massive retconning knoweth no limits[/joke]. Still I'll go with whatever Serpenteye decides. I'll probably relinquish YeCind if Morwel is accepted as a demipower simply because 2 demigods is probably 1 to many for a single faction.

Morwel is indeed accepted as a Demipower.


Edena_of_Neith said:
My point concerning the 9th level spell was this:
The Baklunish Empire and League of Athyr are reduced to ashes. (That much fire pouring from the sky produces a massive firestorm, folks, with sucks the oxygen out of stone houses and even underground shelters, axphixiating those within. And the intense heat of the fire produces radiant heat that fries creatures within stone shelters at the surface, and even fries people in underground shelters. Only beings deep underground, or in deep shelters, survive.)
The third spell produces a massive underground fire that scours endless thousands of miles of the Underdark, sweeping the tunnels, caves, and caverns free of all beings over hundreds of thousand of cubic miles. The Illithid, and everything else around, all perish. The Aboleth perish as their lakes boil in the intense heat.

At the end of this, Eclavdra - knowing she has failed and faces eternal damnation from Lolth - stabs herself with a Morganti Blade, which kills her and devours her soul. Sweet oblivion takes her, and she is freed from Lolth's wrath.
Nor can Eclavdra be wished back or resurrected. 10th level magic might work, but nothing less.

The spell is nasty, true, but not nearly that strong. The area of effect (and it cannot be widened ;)) is far smaller than either the League of Athyr or the Baklunish Empire and it's rather useless underground (iIrc it cannot ignore line of effect). Since the duration of the spell (also iIrc) is instantaneous and it has a rather low damage it will not cause much more lingering damage than a Fireball. Oxygen will be consumed, true, but since the area of effect is "flat" (iIrc, and if not I rule it thus) but shapable in the vertical dimension the area will soon be flooded with oxygen from above. You cannot kill the IR with this spell, but it is a powerful deterrant.



Edena_of_Neith said:
This grim scenario is what I call the Suicide Scenario, or the I'll Take You With Me scenario.
It isn't my idea of fun, for the record.
But it IS what Eclavdra would do, if the drow were being crushed.
For that matter, it is what Iuz would do.

And if Iuz and Eclavdra might be willing to do it, others might.

Facing threats from the good and the evil powers, and wondering how to save my power, this awful idea of the Suicide Scenario came to my mind.
And I realized it would not be good for the IR. If I legitimately got 10th level magic, that would be another matter, but this is going to be Turn 1.

So, I posted that I thought the tactic should be prohibited. In so doing, I did in my own power, taking away a supreme deterrent I could have used to keep you all at bay.
But where's the fun?
How fun is it, if I say: If I go, I'll take half the IR down with me? On a fluke caused by the presence of a spell in the Book of Vile Damnation that ... well, the authors of that book did not foresee the circumstances of this IR when they put that spell in there!

I used myself as the example.
But any power, even a good power, could use this deterrent, and if crushed this final answer.
In the Real World, every nuclear power has used this tactic as a deterrent, and is prepared to use the Suicide Scenario if crushed.
It is hard to imagine that people won't use this tactic in the IR.

That is why I am advocating banning it.

Yes, eventually, the powers of the IR will have nuclear weapons and 10th level magic, and that is a part of Serpenteye's game and what he intended. At that point, we will have all sorts of mayhem and mess, and that's good: that's the way it should be.
But Q-Bomb obliteration of entire powers on Turn 1?
I don't think it would be fun.

If Serpenteye allows this tactic, I refuse to use it. For the record.
I'll allow Eclavdra to be killed, and the drow to be destroyed, before I use this tactic. Because I want other people to have fun, not just myself. And being Q Bombed on a fluke is no fun.

Yours Sincerely
Edena_of_Neith

I will not hesitate (much) killing your Characters, so to lessen the lethality of the game deterent-spells like these might help you save yourself from each-others. Other factions will hesitate to wipe you out, reduce you to such a state of desperation that you choose to risk killing your character to punish them. This, more than anything else, is what will keep factions from being utterly wiped out.
The balance of terror during the Cold War was a good thing. Imagine if only one side had had nuclear weapons. Would they have been so hesitant to use them then?


azmodean said:
Would it be ok for me to claim some existing infiltration in several areas instead of claiming the entire area? The targets would be the Red Kingdom, Ishtarland, and the tarquis dominions. It seems to me that claiming any of these areas individually would put me "over the top" in power.

How is this for the entry concerning Seamest?
- The Barbarian Seameast - this represents an enormous force of good aligned dwarves(60%), humans(10%), lycanthropes(5%), and other nature-aligned creatures(15%).

Also, what reprecussions would there be to technological development? For my faction any non-sustainable use of natural resources and any degree of polution would be unacceptable. I understand setting up my faction the way I have is the cause for this issue, but I'd like some information on if and how I could proceed technologically.

For serpenteye:
[sblock]I apologise in advance if I'm asking for a significant amount of extra work purely for my own faction's benefit, please feel free to not answer this request or give very loose information. The information I seek concerns how "environmentally friendly" various powers are. I am finding it difficult to determine my diplomatic priorities, as information of this nature is not included with the entries of most of the powers. For instance, I know the elven and druidic powers will share interests with me concerning the protection of nature, but the drow, for instance, might interfere with nature very little, which would make them candidates for alliance as well. It is very possible that the more technologically or magically advanced a power, the less I like them, yay me. Anway, very interesting set-up you have going here, looking foward to getting started on it.[/sblock]

Infiltration is good.

Hmm... If it wasn't profitable (in the short term at least) to pollute noone would do it in the real world. Environmentally friendly alternatives are usually more expensive.

I'll make an addition to the rules about technology. Usually it costs 50 ppts to advance one level in the technological arms race, but that implies using diabolical polluting technology. If you want non-diabolic technology (the devils are the main source of new tech on Oerth, they have a head-start in the industrial revolution and are giving their schematics to you for mysterious reasons) it will cost you another 10 points to advance one level and if you want to use non-polluting technology it will also cost you 10 points. You have the option of using either diabolic polluting technology or diabolic clean technology or non-diabolic clean technology.
I will keep a record on what kind of tehnology you use.

This might seem like it's an advantage for the evil factions, and it very well might be, but a conscience doesn't come cheap. Those who choose to trust the devils deserve a little reward, I'd say :uhoh:.

Guilt Puppy said:
Festy: Welcome aboard!

James: Welcome back!

Edena: It wouldn't be too difficult at all to use the existing script with James' map, actually... The biggest problem is designating the territories -- I had to do it manually (as in, making one big text file full of names and coordinates) for the original map, and that was time-consuming, let me tell you.

So, I'm thinking of making a slightly more automated system for designating territories. Not sure exactly what form it will take, but it will generally take the form of typing in the territory's name, then pointing and clicking.

This still, however, leaves a lot of pointing and clicking to be done, and let me tell you, I'm not going to be the one doing all of it :) So, I'm wondering if I can get any volunteers to do this? It represents a substantial amount of work, certainly, BUT if we split it up a few ways, it shouldn't be so bad.

Also, I'm of the opinion that currently the Flaeness territories are too small for a map of this size -- is there any opposition to merging some of the smaller territories, where necessary?

Thanks muchly :)

Don't worry about the Flannaes-territories on that map. We already have a map for them and they can safely be ignored.


Kalanyr said:
My faction is also concerned with this question, destruction of the environment is not acceptable to us either.

Worry not, young idealist, there is another way. A safer, cleaner way.


DralonXitz said:
Id like to join in this, my first IR. Im still reading the rules, but if its still open, count me in.

Welcome :D


Uvenelei said:
Hey everybody. For those new to the 5th IR, I was in the 3rd, and now Edena's roped me back into this one. I don't know what faction I want to play, and I haven't read the whole thread yet, so I'm just saying hi for now.

Hi. Welcome in :). There's always room for the inventor of the Groundpounder.


Sollir Furryfoot said:
Hey, I've been watching on this for a while but didn't want to post due to my lack of response for a previous game I've offered to run for SE (I felt it'd be awfully rude to ask to be included in one of his without being able to reciprocate, especially since I offered mine first). But I'm back ( I think ), and ready for some PBP games and able to run that solo game if SE still wants, and in addition it looks like I'll be playing in this IR if SE allows.

If that's okay then, I'd like to claim the Empire of Lynn. I have an idea for my PC already and I will be posting that soon (although I will be busy with new years)

Don't worry. You're welcome :).

I admit I was acting like a brat during the preparations for that game, so I imagine it wasn't a very appealing thought to play a solo game with me at that time. No matter, it's all water under the bridge and I have no hard feelings for anyone :).

I believe Lynn was already claimed by Kalanyr (?), but if not you can have it.
 

Edena, sorry about that math error. Since I have a mistake to correct anyway, I'd like to make a minor change to the listing.
"this represents a large force of good aligned dwarves (25%), an enormous force of awakened animals(25%), a very large force of Treants (20%), sizeable forces of humans (10%), sizeable forces of lycanthropes (5%), and large forces of other nature-aligned creatures(15%)
Also, N'grath is a Treant Druid 20/warshaper 5
I'd like to thank you for your patience with my quibbling changes, I'm trying to make changes all at once to make your work easier.

To Kalanyr/his representative:
[sblock]
Kalanyr said:
A Nymph (properly clothed to protect others from harm) approaches a representative of the Emerald Empire and asks for an audience with N'Grath or a spokesperson regarding a non-agression pact or alliance with Miranda, Jotunheim and Polaria.

(OOC: I'll assume for the moment that the mention of an "Emerald Empire" was a typo)
Representative of Emerald Order(let's say male wizard, impressed by the Nypmh's er, attributes despite her concealment): "Ceartanly my dear, the Kingdom of Miranda and its allies are considered friends by N'grath, despite having no formal agreements as of yet. If you don't mind, I can take us to N'grath's abode directly."
If the Nymph accepts, the wizard teleports them directly to a forest (in Barundi, though the Nymph has no way I am aware of to know that). They arrive in a clearing(about 100' across), almost completely overshadowed by huge trees(it is quite chilly in the shade). One side of the clearing is a tangle of trees and other vegetation entwined in a mass so thick as to be obviously manipulated my magic or some other means.
The wizard, somewhat self-importantly, states, "Here is the abode of our leader, N'grath", and leads the Nymph toward the twisted wall of trees(all of the vegetation is living). As they approach, the trees and vines in front of them untangles itself and creates a path through the mass of vegetation. As he leads her through the path which opens in front of them and closes behind, the wizard attempts to make small talk. Eventually the path opens up into a clearing, open to the sky at the top, with a single large tree in the center (about 30' tall). The wizard clears his throat and says, "Well it was um, nice traveling with you, please stay here, it will be but a moment and N'grath will speak with you.", with that the wizard re-enters the tangle of vegetation, which closes behind him in a moment.
Only a few moments later, the tree shivers a bit and twists back and forth, much like a person waking up. Gashes open up in the trunk of the tree in a rough approximation of a face, and the tree speaks, "Greetings, little one, and welcome to the home of N'grath." After the Nymph relays her message, N'grath continues, "We had hoped that Queen Morwel would be interested in an alliance of some sort, it seems Our messenger has not arrived in Miranda as of yet." (OOC: I was not sure wether to address the message to Morwel or Ye'Cind) "We are indeed interested in an alliance with Miranda and her allies, Our patience with those who would harm the environs of Oreth has run out, and we intend to act, forcefully if necessary, to instill a sense of respect for nature in the inhabitants of Oreth." After a pause, N'grath continues, "Mind you, We have not completely lost Our reason, we can still discern those who wish to avoid conflict from those who are causing the problem. So, what are Queen Morwel's terms?"
[/sblock]
 

Np, Azmodean. I pasted your new template in.

Serpenteye has ruled Apocalypse from the Sky can be used, although with suicidal consequences.
Read his post above carefully: this ruling affects us all.
Also note that there is, apparently, a good aligned version of AFTS that does massive damage ... so the good aligned powers can now be in the nuclear standoff.

Also, Serpenteye has made a ruling concerning the costs in the Technological Arms Race that crucially affects certain powers: have a look above!

Dralonxitz? This is the 5th IR, calling Dralonxitz. Where are you, Dralonxitz?

EDIT: Serpenteye, I am almost certain Kalanyr did not claim Lynn.
 
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OOC - I'll post properly IC in a few hours have a long journey to make. Just a note that I don't currently hold Lynn its one of the territories I relinquished. And thanks Serpenteye (do you object to me having Morwel and YeCind ? I can relinquish YeCind if you think 2 demipowers are too many.). The roster I'm working with is on the front page thanks to Edena.
 

TO KALANYR

IC, somehow this message gets through to Queen Xins' advisors.
I don't know how, but it does, and it's from Eclavdra:

If you, the Elves, had complete control over us, and the Elves dictated our fate ...
What fate would you bequeath to the Drow?
 
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Edena_of_Neith said:
If we do get James' map up and colored, it will seem that there is unfairness: there will be all these big powers in the west and central areas, and little powers in the east.
But that's deceptive: size doesn't count, IC/PL counts.
Or, as once said: 'Judge me by my size? As well you should not! For my ally is the Force, and a powerful ally it is.'

Size matters... Big territories are safer from spells of mass-destruction than smaller more densely populated territories and they take longer to travel trough which also makes them harder to conquer and/or defend.

Creamsteak said:
Anybody object if I claim Meepo the Kobold and Iyov the Beholder. Perhaps their goblin friend as well.

Source: http://www.wizards.com/default.asp?x=dnd/dnd/20041225x

Obviously, I'm using sinisterly evil "cuteness" as a shield against any attacks.

Lastly, I want the "eyekin" added to my servitors that come from the beholders. Not a big deal, but they are sort of similar to the voidminds that I've already got for the flayers.

No objections.

Uvenelei said:
Ok, I've read more of the rules and the thread now, and I'm laying claim to any and all barbarian tribes of Lynn and the Tharquish Empire, if that's ok with Sollir.

edit: Were I to claim Zagyg the Mad also, I'd start this IR with most of what I had in the 3rd. Seems a bit like fate...

You can have an Infiltrating precense in Lynn and the Tharquish Empire. Zagyg belongs to James Heard iIrc.

Bugbear said:
Contagion may or may not be a threatening issue, as I stated in my post about the effects of remove disease no longer being readily available, the diseases it creates may or may not be contagious. I will await Serpenteyes ruling on the matter.

Disease will become a concern, but (I made this ruling in a thread far away and long ago) diseases created by Contagion and similar spells will become "diluted" the further they spread. They are sustained by magical energy and with every new infection some of that energy is siphoned away to a new host, eventually the spell becomes so weak that the disease is no longer infectious.


Rikandur Azebol said:
OOC:
Cheers to You too Serpenteye, and minute of silence in respect of the all victims of tsunami and earthquake.

one minute later

I have another request-question to our DM, since I had recently read ENWorld Feat Database, I would like to give to Iuz Feat "Razor Run". Would You allow it ?

...

I'm not really going to take the feats and skills of your characters into account in the IR. They are useful for role-playing and descriptive reasons but not for the game-mechanics. That said... sure you can.


James Heard said:
Actually I'm claiming Aquaria as well as Polaria, as a functional extension of the latter. I'm thinking that Aquaria will more or less be a sea power loosely based on the Balkan-Slav culture as an offshoot of the Aerdrians of the Great Kingdom - who also have a cultural and societal alliance with Polaria due to proximity. I've still got to transfer my notes from longhand. I've been distracted trying to remedy the map's ailments. If my daughter doesn't call me back before long I'm going to assume that my New Year's Eve will be spent quietly at home, so I may get a lot of work done (or I might get stinking drunk and pass out in my backyard).

Good Gaming!

Great to have you back, James :)

Claims Granted.

Forrester said:
Had to at least stop by and say hi :).

Happy New Year's folks . . . except for the scumsucking elves, natch. Kill the daisy-munching bastards . . .

Hi :) and Happy New Year.


James Heard said:
Hi all, I've been busy over here and just thought I'd drop another preview image (with color, because no one would enjoy the black and white version without the faction lines drawn in and it's nicer) of my Oerth map. I was kind of hoping I would get it done before William Ronald's posts so I could get his commentary - It still doesn't make much sense to me to have a full continental area between Miranda and the Flanaess, so I broke it up. "Aquaria" in this case is the series of islands stretching down from the far western edge of Hyperboria. I'm tentatively designating Anakeris as the Aussie looking continent off the Tharquish coast, and "my Aquaria" claimed is some large portion of the bit stretching off of Polaria - or perhaps you'd simply call it Polaria, but the climate is quite different. I'm still debating on if I'm going to dirty up the map with anymore islands than I already have, but there should be a substantial amount of them falling in line with the geography I suppose. The good news for me is that my current strategy for making these maps makes revisions really simply. Anyways, I finished roughing in a coastal line and moving the continents to where they should (I hope) make a little more sense in the way they're packed around.

Pretty. :)

Edena_of_Neith said:
I have confirmed a new player.
I request Serpenteye hold open registration until that player posts.

If you confirmed the player before I opened reqruitment for T2 and closed it for T1 he's still eligible to join the game from the beginning :).


Kalanyr said:
OOC - I'll post properly IC in a few hours have a long journey to make. Just a note that I don't currently hold Lynn its one of the territories I relinquished. And thanks Serpenteye (do you object to me having Morwel and YeCind ? I can relinquish YeCind if you think 2 demipowers are too many.). The roster I'm working with is on the front page thanks to Edena.

Two demigods is one too many. Divinity is a rather big deal in the IR, having a deity boosts a faction considerably and giving you a reserve god would be a bit unfair to those who have no deity at all. Besides, deities generally dislike obeying beings of lesser or equal rank.
 

Venus said:
BUGBEAR & WILLIAM:


“It is an honor to meet you, King Ryhnnon. I have heard many tales about you, as well as the empire of Greater Nyrond. By the words of these tales you are truly a magnificent man, both kind and strong, determined, generous and wise. If such words are the right description, the foundation for a healthy relation between the Reich and Greater Nyrond has been made.“

Thank you for your gifts, very generous of you.

“Let us take our conversation into a more suitable place. One where the walls do not have ears.”

[SBLOCK]Yes, I think it is better to continue this via email. Expect a reply from Ogrim Scarseer soon.[/SBLOCK]

Now that negotiations with William and Venus have moved to E-mail I shall be able to return Rhynnon to Rel Mord to meet with the new emmisaries who have come to treat with him. I don't yet know how the Ekbir meeting will end as I have allready found faults in Al'Akbar's proposal. But rest assured we will let everyone know once the matter has been resolved.

Azmodean, Paxus, and Kalanyr I shall have replies for you soon.


Knight OTU[sblock]I haven't forgoten that we need to speak. But since the Game will be starting soon, I'm afraid It won't be in Ekbir. I shall have a replie for you as well.[/sblock]
 

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