seasong
First Post
I originally posted this in the original thread as a joke, but it really belongs here (cut-n-paste yay
). It's also a *bump* for an excellent thread that needs to be seen
.
This is based on having seen too many Michael Jackson musical movie shorts for my sanity, plus the six ingredients incognito provided us with.
Rescuing Dreamland
High in the Dreamland Mountains, a famous half-elf (formerly drow) bard named Mikal Jaxin, flush with the riches of his trade, hired hundreds of gnomish inventors and illusionists to construct a vast playground of delight. He then opened the gates to children everywhere, as a place of safety and joy.
Unfortunately, it was also an immense resource, one which all too soon tempted the attentions of La-Toia, a vicious drow matron of Mikal's former House. She killed Mikal and enslaved the children present at the mountain, and set them to rebuilding the playground to power her spells.
Mikal, however, had dealt with the undead often enough in his long life to know a bit about the afterlife, and his spirit scurried into his signature glove, which left the Dreamland Mountains on its dancing fingers to seek aid.
After two weeks, the glove has arrived in town, and, via amazingly dextrous pantomine, has explained what is needed. The PCs are hired (or just agree to help, this is M.J., after all) to help.
Mikal's plan is fairly simple: he has the key to the teleport wards all around the Dreamland Mountains, but La-Toia doesn't know that, so the party should be able to teleport in and catch her by surprise. Mikal is willing to help, if someone wants to wear him.
(While worn, the glove provides the wearer with the Dancing Combat feat: you dance constantly, shifting direction and tempo fluifly and instantly, making it impossible to flank you and giving AC +2; unfortunately, there is also a 20% chance that any attack you make will be interrupted by the glove grabbing your body various.. places).
The enslaved children will watch the fight scene from the cold, snowy landscape outside. When the PCs win, they will come in to warm up.
After the children warm up, Mikal's ghost will rise up out of the glove (de-enchanting it) and be rewarded for the good in its heart by being turned into a dragon-like positive energy creature: an intelligent ravid, who will live out its days defending children who go to the Dreamland Mountains, and playing with them on the gnomish rides.


This is based on having seen too many Michael Jackson musical movie shorts for my sanity, plus the six ingredients incognito provided us with.
Rescuing Dreamland
High in the Dreamland Mountains, a famous half-elf (formerly drow) bard named Mikal Jaxin, flush with the riches of his trade, hired hundreds of gnomish inventors and illusionists to construct a vast playground of delight. He then opened the gates to children everywhere, as a place of safety and joy.
Unfortunately, it was also an immense resource, one which all too soon tempted the attentions of La-Toia, a vicious drow matron of Mikal's former House. She killed Mikal and enslaved the children present at the mountain, and set them to rebuilding the playground to power her spells.
Mikal, however, had dealt with the undead often enough in his long life to know a bit about the afterlife, and his spirit scurried into his signature glove, which left the Dreamland Mountains on its dancing fingers to seek aid.
After two weeks, the glove has arrived in town, and, via amazingly dextrous pantomine, has explained what is needed. The PCs are hired (or just agree to help, this is M.J., after all) to help.
Mikal's plan is fairly simple: he has the key to the teleport wards all around the Dreamland Mountains, but La-Toia doesn't know that, so the party should be able to teleport in and catch her by surprise. Mikal is willing to help, if someone wants to wear him.
(While worn, the glove provides the wearer with the Dancing Combat feat: you dance constantly, shifting direction and tempo fluifly and instantly, making it impossible to flank you and giving AC +2; unfortunately, there is also a 20% chance that any attack you make will be interrupted by the glove grabbing your body various.. places).
The enslaved children will watch the fight scene from the cold, snowy landscape outside. When the PCs win, they will come in to warm up.
After the children warm up, Mikal's ghost will rise up out of the glove (de-enchanting it) and be rewarded for the good in its heart by being turned into a dragon-like positive energy creature: an intelligent ravid, who will live out its days defending children who go to the Dreamland Mountains, and playing with them on the gnomish rides.