The creatures begin to move slowly as they hear the voice of the barbarian.
GM:
Giana recognizes the creatures as Cave Fishers. Everyone please post an initiative roll.
[sblock=Cave Fisher]
AC 15
HP 22
Speed 20ft, climb 20ft
Two claw attacks +5 to hit 1d4+3
[/sblock]
Harb surveys the area silently nodding agreement at Corsa's words before noticing the creatures moving. In a low whisper "Looks like we are about to find out if they can stay or must die."
Flint raises an eyebrow when some of the others start talking. Sure, they whisper and try to remain quiet, but the nature of caves is that sounds echo further than abovegrounds and reach the ears of many creatures.
Sure enough, the dwarf sees the strange beasts start moving, clearly having noticed the commotion. Flint sighs, raises his axe, and awaits the actions of his companions.