DM-Rocco
Explorer
LMAO, yes, that might beRangerWickett said:I thought you were going to say that 4e would have mixed ethnicity chaotic good paladins wearing rainbow armor and marrying gay druids who are hugging trees. So compared to that, no, I don't think it's becoming too liberal.
I don't like the 'fear of death' in an adventure game by default. You shouldn't motivate PCs with the threat that they might die. You motivate them with the threat that the villain will do something fiendish and hurt a lot of innocent people. The hero can assume he's nigh invincible, but he has to be smarter and tougher than the villain to succeed.
And if you want to inject fear of death into your game, don't rely on 'save or die' spells. That's too trite. Who would be afraid of having your life's candle quickly snuffed when there are warlocks who can bind your will, send you to kill those you love, and then extract your heart with their bare hands, sacrificing your soul to Tharizdun so you will have no afterlife? That's what heroes should be afraid of.
Finger of death? *laugh*

Anyway, I agree that a villian should me killing the family members and such to be evil and chaotic but then what becomes of the necromancer? I cast my 7th level finger of death spell and if the villian fails his saving throw he gets sickened for d4 rounds. Ooo, watch out.


