RigaMortus said:
Again, I never claimed it did. I wasn't even trying to defend this point at this particular time. I was comparing an assassin with a sniper and how WotC views their specific Assassin class. It could be grounds for measuring if sniping is an evil act or not, since the two are pretty much identical. An assassin that kills his target at range is a sniper by default. A sniper that attacks someone at range with the intent to kill their target is an assassin by default. Again, I was just showing how WotC portrays Assassins.
Assassination is not the same as CdG, so this doesn't help much one way or another.
RigaMortus said:
Just because there is no place to imprision them doesn't mean that is the only way to "deal" with them. Neither is foolishly waking them up and challenging them to a "proper" duel for the sake of fairness. People who use these arguements are just being narrow-minded. I don't intend that as an insult. What I mean by it is, they can't think of any other creative way to deal with them so they try to make the only other obvious decision appear stupid (which it is) and the ONLY other decision there is (which it is not). There ARE other ways of dealing with these creatures besides killing them in their sleep (which I feel is evil) or waking them up and challening them to a duel (which I feel is stupid).
Also, just because there is no known place to imprision these creatures doesn't give someone the right to blatantly kill them. Killing something for "convience sake" does not a Good person make. Being Good isn't something you do only when it is convienient to do so.
This isn't about being Good. It is about not being Evil. Please remeber that.
In many cases, the most efficient, most expedient means of dealing with the situation is to kill them. If you don't acknowledge that, you are being narrow. We aren't talking about killing for "convience sake", we are talking about executing entities known to evil or waging a war on your enemies. If you don't know they are evil (commiting crimes) or you are not at war with them, then the situation is different.
RigaMortus said:
Casting a Cure spell is also not an evil act. It doesn't say it is in the D20 rule book either. But you can be sure, if someone casts cure on an evil person with the intent to keep them alive so that they can continue their evil ways, it would be an evil act. I'm not talking about healing an evil person to try and question them, imprision them, or rehabilitate them either. Intent has a lot to do with Good and Evil actions. So, when you CdG someone, what is the intent? Is it to put them out of their misery, or is it to kill them because you can't come up with any better non-lethal means to deal with them? I'll say it again, in a world that can heal any ailment or wound, I find it hard to justify "putting someone out of their misery".
Killing can be justified.
The CdG rule in D&D is not "merciful blow" it is executing a person. Execution can be evil or not. You are right that CdG has little to nothing to do with "putting them out of their misery" in D&D.
RigaMortus said:
Usually evil isn't ALWAYS evil. If the party had more background, then perhaps killing them may be justified. Without such information known, it is hard to rule. As it stands, from a third party perspective, CdGing sleeping enemies appears to be an evil act IMO.
If they are known oppents in a war, or they are known criminals, or they are a type of creature that is always evil, it is not evil. It is an execution, pure and simple.
RigaMortus said:
It may not fall under the category of heroic, but it also wouldn't fall under the category of unheroic (as slitting their throats in their sleep would). If they knew that they were ill-equiped, ill-prepared and out-skilled with dealing with these foes (party of 4 level 3's vs fire giants, ogres and dire wolves remember) then it would not be cowardly to leave them be, it would be smart. If you are traveling in the jungle and come upon a lion snacking on some prey, would you be a coward if you didn't attack it? No, you'd have no reason to attack it. Same here. Unless we add into the equation that there IS a reason to attack/subdue/question/capture these fire giants, and that they were just not "happened" upon.
You are right that you need good reason to attack the creatures for the act not to be evil.
RigaMortus said:
No they probably were not on vacation. Of course, maybe they got lost and want nothing more but to find their way back home? They don't want any trouble, they just want to leave this unfamilair terrain. That's what you get when you investigate magic portals. Sometimes you end up in places you don't want to be. Guess we'll never know now. Congradulations for CdGing the "usually evil", but in this case good, fire giants that lost their way.
You are right that you need good reason to attack the creatures for the act not to be evil.
RigaMortus said:
So what alignment would you categorize someone in who has no respect for another's life and they would have no compunctions with taking that life? Need help? There are some hints in the PHB under pages 88 - 89.
Adventurers kill all the time. In their line of work it is neccessary and hesitation would mean danger to you and your comrads. Respect for life and compunctions about killing are different. I can respect life but still not hesitate to kill the person trying to kill me.
RigaMortus said:
I never said killing was an evil act. I said a CdG is, in most situations, an evil act. Why put someone out of their misery when you can just get them healed, regenerated or brought back to life? I would argue that killing someone in self-defense IS an evil act IF there isn't any other viable way to defend yourself (such as doing subdual damage or otherwise incapacitating them by non-lethal means). However, if you are out numbered, it is clearly kill or be killed. Sometimes s**t happens and people die in fights, but to make that a goal of yours would be an evil act. Clearly the goal of CdGing the sleeping fire giants was to kill them.
Is killing an animal for food evil? Depends on the animal. If it was an awakened animal who was sent to protect the other forest animals from poachers, then I'd say yes. If it is a deer sipping water from a stream, then I'd say no.
Is the state executing a prisoner it can not hold evil? Depends on a lot of factors. First and foremost this would be a Law/Chaos debate. Once you get into, was the prisioner evil? Was he redeemable? What was his crime? Etc. Then you can make a determination if the death penalty is Good or not.
I think the intent of why you are killing them largely reflects if the act is evil or not.
Yes, the intent. Which means that CdG is not evil by itself, which was the original question.
RigaMortus said:
I'd agree with you here. I think the question is, are they inherently evil? This is something that should be defined and told to the players BEFORE the game even begins. Our current rule is that, demons, devils and undead are inherently evil. So if we find one that is evil, we are freely allowed to kill them without alignment consequence. However, we still need to determine if they are evil. Even then, the Paladin may ROLEPLAY pity on them and let them go under some extreme circumstances. It may be a stupid move out of game, but it can only add to the drama and roleplay value later on (a re-occuring villian if you will).
Game play is different matter. Choosing not to kill an enemy is mercy, which is "Good". That doesn't mean that not showing mercy is evil. It is not evil, but not good either.
RigaMortus said:
Depends on the intent. Killing CAN be evil, I fail to see where it can ever be Good. A Paladin killing a Chaotic Evil demon is certainly not an Evil act, but I don't see how it is a 100% Good one either.
Exactly, CdG isn't evil.
RigaMortus said:
BZZZT. Wrong. Righteous retribution according to who? Maybe to a Lawful Evil god, but that is about it. This man deserves a fair trial, if trials exist in your world. If not, feel free to do the vigilante thing, but don't kill him. Bring him into the authorities and let them deal with him.
That is law, not Good vs. Evil. If the man is known to have committed a crime, then he DESERVES punishment. Society is usually lawful though, so I can see where you would confused. Also, vigilantism is considered bad because people will make mistakes and innocent people will be hurt. That IS evil.
RigaMortus said:
Wrong again, and you were doing so good (little "g") too. Seek change of his rulership, but not with the intent to kill. Exile and banishment are just punishments for this tyrant.
No. "Good" is getting rid of tyrant. How you choose to do this a matter of your personal code, Law vs Chaos. Considering what he could do if he raised an army in his banishment, killing him might be a better idea.
RigaMortus said:
When your other alternatives are Heal Skill, Cure Wounds, Regenerate and Raise Dead, this is a cruel, evil punishment to put on someone.
"Putting them out of their misery" only applies if there is nothing else you can do. This means it should almost never be a reason in D&D.
RigaMortus said:
I agree. Killing is not so much on trial here as CdG is. There are MANY reasons to justify killing someone. There is hardly any way to justify CdGing (remember, CdG = mercy killing = putting someone out of their misery) someone when you have access to the Heal Skill, Cure Spells, Regenerate, and Raise Dead.
CdG in D&D is NOT "mercy killing" or "putting someone out of their misery", it is killing a helpless foe. Then the question is why did you kill. CdG is just a tool.
RigaMortus said:
Let me make this point. Say you are a Fighter with NO skill in Heal (in fact, you have a low Wisdom, so you have a -1 on your Heal Check). You have no access to healing spells or potions. You do not know any Clerics, and Regenerate and Raise Dead are extremely rare to come by in this campaign world. One day you are jumped in the wilderness by a bandit (Chaotic Neutral Rogue). You are all alone. It is a bitter battle, but you best the Rogue and he drops to -1 hit points (not that you would necessarily know this). Now, would you CdG him in this situation and put him out of his misery OR would it be better to try the -1 Heal check for the next 9 rounds in the hopes of saving him? Even if you fail all 9 times and he drops to -10 and dies, 27 seconds is NOT a long time of suffering. So to CdG him when you have the slightest CHANCE to stabilize him, would still be an evil act because you are making a concious decision to end his life, when you have the chance to possibly prevent the death.
If he jumped you and tried to kill you, death is an appropriate punishment, and not evil. It isn't mercy, it is rightgousness.
If you want to save him, remeber that he will probably still die if you just stabalize him. You need to tend to him. That would be a problem if you were off to save the world and time was short.