Is it just me or is there a mile-wide streak of anti-creative sentiment running through the RPG community lately?
No, I'm not talking about religious beliefs, I'm talking about the singular phenomenon whereby whenever anybody creates anything new for a game or throws out an idea at least one person has to smother it or die in the attempt.
I'm not talking about any single episode in particular, just in general. Every new class, prc, rule, skill, house rule, character build, adventure idea, new spell, new feat, everything! I've been noticing it happening for years now, ever since around 2000 on every forum I've attended, even in my own gaming group. I could understand if it were just blatently overpowered PrCs or third party material or house-rule stuff, alot of which needs to be treated with caution. But official sources, made by the people that create the game?
I'm not talking about open and frank discussion or debate, but the prejudice against creating any new material whatsoever. The sheer tenacity I've seen and experienced to attempt to kill even throw-away campaign ideas is just something that I don't understand. Where has the creative urge for the game gone? Where's the spirit of exploration, experimentation, of fun, of adding to the games that we love so much and making them stronger? Why do we, with even the most draconian of rules sets, have to follow the letter of the law if it interferes with our enjoyment?
So I ask, is it just me that's feeling this way?
No, I'm not talking about religious beliefs, I'm talking about the singular phenomenon whereby whenever anybody creates anything new for a game or throws out an idea at least one person has to smother it or die in the attempt.
I'm not talking about any single episode in particular, just in general. Every new class, prc, rule, skill, house rule, character build, adventure idea, new spell, new feat, everything! I've been noticing it happening for years now, ever since around 2000 on every forum I've attended, even in my own gaming group. I could understand if it were just blatently overpowered PrCs or third party material or house-rule stuff, alot of which needs to be treated with caution. But official sources, made by the people that create the game?
I'm not talking about open and frank discussion or debate, but the prejudice against creating any new material whatsoever. The sheer tenacity I've seen and experienced to attempt to kill even throw-away campaign ideas is just something that I don't understand. Where has the creative urge for the game gone? Where's the spirit of exploration, experimentation, of fun, of adding to the games that we love so much and making them stronger? Why do we, with even the most draconian of rules sets, have to follow the letter of the law if it interferes with our enjoyment?
So I ask, is it just me that's feeling this way?