Psion
Adventurer
In my game, if a creature lists common as a language, I treat it as a placeholder for "predominant local language". There is no common language and the concept of a world-wide (or worse, multiverse wide) common language strikes me as so ludicrous as to shatter all disbeleif.
As for comp languages and tonges, I have frequently considered nerfing them or raising their levels, as their utility is so extremely high. That said, my players tend more towards sorcerers than wizards and they rarely feel like surrending a precious slot that could be a combat spell, so it hasn't been enough of a problem for me to take action yet.
As for comp languages and tonges, I have frequently considered nerfing them or raising their levels, as their utility is so extremely high. That said, my players tend more towards sorcerers than wizards and they rarely feel like surrending a precious slot that could be a combat spell, so it hasn't been enough of a problem for me to take action yet.