Is the D&D fanbase too divided?

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BryonD said:
It is.
And if you say it isn't then you are tricking yourself just to make believe you are winning an arguement.

Quite simply, if you are trapped looking for flavor between the covers of a book, then you will be very limited. If you look to yourself then the world is wide open.

Lmao!

Now I am trapped looking for flavor between the covers of a book? Well wouldn't that mean we are all "trapped" since we all use RPG books?

~~~
 

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LordofIllusions said:
The difference between 2E and 3E is the focus on roleplaying in the former and mechanics in the latter.

I have a lot of 2E and 3E materials and, quite frankly, there isn't that much difference in format and structure. Both have extended discourses about how a character option (be it kit or prestige class) can fit into a campaign and plenty of other role-playing and story-building discussion.
I can only assume your rose-colored glasses are better than mine or your survey of 3E materials is extremely limited.

I also find it interesting that your example of strong role-playing comes in the form of 2E, another edition as heavily criticized as 3E for a proliferation of mechanics (kits and so on) at the expense of "true role playing".
 

LordofIllusions said:
I like how you paint arguments that don't agree with your opinion as 'trolling.'

Especially when you were just called on a personal attack.
Do you? I thought it was a nice touch too.

In any case, if you're going to rant about the atmosphere amongst gamers not being very sociable and being too divided, while simultaneously insulting many of us here and essentially telling us that we don't play the game right, you have to expect that kind of thing to happen.

The solution to gamers being too divided is to be more accepting and tolerant of the tastes of other gamers, after all. Or perhaps that line is too serious and doesn't really belong in this thread.
 

billd91 said:
I have a lot of 2E and 3E materials and, quite frankly, there isn't that much difference in format and structure. Both have extended discourses about how a character option (be it kit or prestige class) can fit into a campaign and plenty of other role-playing and story-building discussion.
I can only assume your rose-colored glasses are better than mine or your survey of 3E materials is extremely limited.

I also find it interesting that your example of strong role-playing comes in the form of 2E, another edition as heavily criticized as 3E for a proliferation of mechanics (kits and so on) at the expense of "true role playing".

Nah man. 3E is rules intensive. 2E has nowhere near the amount of mechanical rules as 3E.

~~~
 

LordofIllusions said:
No I said: "Originally Posted by LordofIllusions
Sorry, that doesn't fly and never had. It's a tired new age and stupid cliche right up there with feminist gendercide claims, alien gods, the glass ceiling, addiction to MMORPGs, global warming hysteria, and The Da Vinci Code. I like roleplaying with books that discuss roleplaying; nothing in that is going to detract from the millions of video games available for those that don't like roleplaying."

~~~

I merely hit reply to this post- take a look at your other posts before dismissing what I say.

but now I will quote something:

LordofIllusions said:
You mean what made 2E different? The Ravenloft thing was simply an example because I ran Ravenloft in 2E.

The difference between 2E and 3E is the focus on roleplaying in the former and mechanics in the latter.

~~~

You're honestly claiming that 2E supported roleplaying more than 3e - I think that's an unsupportable position. Especially considering 3e introduced the SRD and OGL so other companies can help with the "roleplaying" side of things - there have been some pretty good products as a result.
 

Oft times, the creature waits for a hapless poster to turn the question away from the matter at hand and slightly towards it own rubbery hide...

The internet variety feeds on flame...
 

LordofIllusions said:
3E is rules intensive. 2E has nowhere near the amount of mechanical rules as 3E.~~~
And?

I ran a setting flavor-heavy, roleplaying heavy game for years using 2E. Oddly enough, I've done the same using 3.0/3.5.

You can see the inglorious results of the latter campaign in the Story Hour in my sig.
 

The "social fabric" of your game is entirely up to you and your fellow gamers to solve. If there is a problem with your group not getting along, then the root cause is *not* the rules system, it is a personality conflict with your players.
 

LordofIllusions said:
You can if the social interaction of the game is focused upon as opposed to focusing on the new book full of feats that just came out.

I like feats. What does that have to do with my focus when we sit down to game? I might focus on a book or number-crunch on nights I'm not gaming. I'll admit to that. But the number crunching I do on a Monday night has nothing to do with my Bard wooing a princess on Saturday afternoon.

LordofIllusions said:
So it is just as easy to roleplay within a bland game as it is to roleplay within one that has so much flavor that the setting and characters therein actually spring from the pages or from behind the screen?

Not at all. But the flavor of the setting has nothing to with the version or even the system. Just take a look at the Story Hour forum. A lot of the stories in there come from settings that don't have an official publication. Piratecat's story hour has stuff that has been pulled from all over the place and some stuff that I don't want to know where it came from.

My DM's current campaign has stuff from 3.X and 2e and movies, books, ancient myths, fables and probobly a nightmare or two.

There is nothing stopping a deeply satisfying roleplaying experience (with the "role" version) from happening in any setting, published or not. Sure, those DMs that have a harder time in the world building aspect published setting might help. No arguement there. But if the system is such a huge part of having a "good" (however that is defined) roleplaying experience then why are there so many story hours from home brew worlds?
 


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