Chu Li
First Post
assuming conditions don't forbid it, a wizard can just take a double move to get out of the silencer's reach (withdrawing or tumbling if need be). the silencer just won't be able to catch up with it, having only one move action to do so.
sure, he delays the wizard, but it's not that uncommon having to deal with sub-par circumstances that keep you from doing what you want to do.
one should also keep in mind, that clerics tend to run around in armor that reduces base speed, whereas a wizard's BS tends to be unchanged (or even increased if the wizard in question was wise enough to cast expeditious retreat earlier), but the again, there are monks and their ilk
but remember that the silencer is silenced, too. which spells does he cast now and whom does he talk and listen to for advice ("look out!"), tactics ("retreat!") or encouragement (e.g. bardic music)? been there, done that and it can really suck.
if you feel especially daring today, you might want to note that being deafened gives a -4 penalty to initiative (by RAW you are not really deaf, but you are likewise unable to hear and communicate by spoken language, so as DM i take the liberty of applying this penalty to anyone who starts combat under the effect of a silence spell)
from my perspective silencing a spellcaster can be an annoyance or even a real PITA, but it's hardly a game breaker that needs any fixing whatsoever
*bows*
Chu Li
sure, he delays the wizard, but it's not that uncommon having to deal with sub-par circumstances that keep you from doing what you want to do.
one should also keep in mind, that clerics tend to run around in armor that reduces base speed, whereas a wizard's BS tends to be unchanged (or even increased if the wizard in question was wise enough to cast expeditious retreat earlier), but the again, there are monks and their ilk
but remember that the silencer is silenced, too. which spells does he cast now and whom does he talk and listen to for advice ("look out!"), tactics ("retreat!") or encouragement (e.g. bardic music)? been there, done that and it can really suck.
if you feel especially daring today, you might want to note that being deafened gives a -4 penalty to initiative (by RAW you are not really deaf, but you are likewise unable to hear and communicate by spoken language, so as DM i take the liberty of applying this penalty to anyone who starts combat under the effect of a silence spell)
from my perspective silencing a spellcaster can be an annoyance or even a real PITA, but it's hardly a game breaker that needs any fixing whatsoever
*bows*
Chu Li