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Island Empire Part 2, Mermaid's Rest

H'Roosh

"My lady Annora, you know my worth. I would not dream of shorting you - the seas are cruel to those who do not work together, and few are those who can survive alone. You saw what was gleaned from the corpses, and so will know that all has been put into the kitty when the time comes to divvy up the spoils. If you have some means of determining the worth of these items, we'll return and allow you to do so. Otherwise, we'll need to have them checked for value and magic before our accounting, and the cost of such appraisal will have to come from the spoils themselves.

But for now, my new diminutive friend and I must be away to keep his friend from grief induced foolishness.

Where is the captain of this crew, by the way? The sea treats harshly with those who mislay their purpose through lack of direction."
 

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Gnurl Whiskerling

Mowgli said:
"My lady Annora, you know my worth. I would not dream of shorting you - the seas are cruel to those who do not work together, and few are those who can survive alone. You saw what was gleaned from the corpses, and so will know that all has been put into the kitty when the time comes to divvy up the spoils. If you have some means of determining the worth of these items, we'll return and allow you to do so. Otherwise, we'll need to have them checked for value and magic before our accounting, and the cost of such appraisal will have to come from the spoils themselves. But for now, my new diminutive friend and I must be away to keep his friend from grief induced foolishness. Where is the captain of this crew, by the way? The sea treats harshly with those who mislay their purpose through lack of direction."
"Truly, I know what where the captain may have gotten himself to! Sayyyy!! Nice Duffel bag! I wonder why I never got one of those?? Guess I'm TOO DIMINUTIVE!" :\
 
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Annora puts a hand to her dagger, "Play me false H'Roosh and I'll give you another tattoo, in bright red." She gestures at the corpses. "Believe it our not our gold-toothed friend is or was, the Captain and these other three his mates."

She puts an affectionate arm around Finn after finishing her converstation. "You'll make sure I get a fair share won't you luv?"
 

Leif said:
"Truly, I know what where the captain may have gotten himself to! Sayyyy!! Nice Duffel bag! I wonder why I never got one of those?? Guess I'm TOO DIMINUTIVE!" :\

OOC: Sigh, I guess Gnurl has a goody bag from Captain Marin coming too. I'll get one out shortly. (pun intended)
 

Gnurl Whiskerling, OOC

Scotley said:
OOC: Sigh, I guess Gnurl has a goody bag from Captain Marin coming too. I'll get one out shortly. (pun intended)
Yeah, Yeah, pipe down DM! ;) :p But, honestly, if I'd known that a bag of holdng was coming my way, I might not have spent so much of my magic item allowance on the Heward's Handy Haversack.
 

Leif said:
Yeah, Yeah, pipe down DM! ;) :p But, honestly, if I'd known that a bag of holdng was coming my way, I might not have spent so much of my magic item allowance on the Heward's Handy Haversack.

OOC: You'll just have to wait and see what you get now won't you? It might not be a sailor's duffle, since you aren't really a sailor.
 

Gnurl's gift

OOC: I really should have done this when you first joined the game. You were given a gift by Captain Marin when you first took the job to help rescue his son. It is a messenger type bag with hard sides and a shouder strap. The bag is made of fine leather impressed with a paisley pattern. On the front of the bag is a small patch with an embrodered Marin and Son logo--twin lateen sails marked with a stylized double M on a background of blue that fades from dark navy at the bottom to azure at the top.

[sblock=Upon opening the bag you discover]The flap is held down by a lace. The bag has another tightly laced opening under the flap and you suspect that the bag would do an admirable job of keeping the contents dry if properly laced even in rough seas and spray. Inside the flap is a hidden sheath containing a large dagger. The bag contains a money pouch with a ring held to it by a couple of stitches, a tobacco pouch with a pipe protruding and two potion bottles. Some magic cast on the bag at its packing reveals the nature of the contents to Gnurl. The knowledge just springs to mind in a way that is harmless, but disconcerting none the less. The bag can be unfolded to make a lap desk with high quality pens, ink and paper ready to use. It also has a large protected pocket which can store spell a full set of spell books at only a 1/4 the normal thickness and weight. Books thus protected have +1 hardness and +2 hitpoints, are protected from normal water and have energy resistence 10 vs. acid, flame, cold, electric and sonic energy. The pouch is filled with fine tobacco that smells vaguely of apples and spice. The pipe is walrus tusk and covered in scrimshaw etchings of a faces of many different sorts of humanoids. The pipe in addition to being a particularly good one, has the ability to blow special smoke rings up to three times a day that are the equivelent of dust of illusion. Smoker can blow them at willing or unwilling targets (DC: 12 reflex save if unwilling)as well as himself. The dagger is most unusual in design; the hilt has a heavy basket guard with raised studs that would be effective in defense or for punching as a non-lethal weapon. The twin blades are intertwined--one a shiny silver and the other a dull treated blue. (Think of a soft serve ice cream cone mixing chocolate and vanilla swirl.) The points diverge slightly ending about the width of a gnome's least finger apart. The blade has no edge being suited only to fighting with the point. There is a stud on the hilt that when pressed allows a thunderstone to drop out of a compartment, so that it can be pulled free and tossed. The dagger holds two of these at a time and the bag contains 6 more sized to fit. The blades are alchemical silver and cold iron and the weapon is enchanted to be +2 to hit and damage. It is well made and superbly balanced, perhaps as well as any weapon you have ever held. However, the weapon is large for a dagger and heavy due to the twin blades and thick hilt guard making it somewhat awkward to use. (-1 to hit unless you take an exotic weapon proficiency to learn to fight with it.) Because of its size the dagger is able to deal considerable damage for a dagger (1d4 despite being sized for a Gnome) The stout construction of the guard and blade allow the weapon to be used purely for defense as a sort of shield. (+2 to AC if used as a buckler--you must be able to use shields or take the exotic weapon proficiency to use it this way.) The ring is a set with a blue stone and inlayed with a tiny Marin and son twin sail emblem that can only be seen on close inspection. The ring is a magical 'Mage's Ring'. Its power is as a ring of wizardry type I or II (you must decide each day). Additionally, the ring gives its wearer a +3 on spell craft and concentration skill checks. The coin pouch contains 3 pearls worth 100 gp each, assorted lessor gems worth a total of 100 gp and 50 gp in assorted coins. The first potion bottle contains two doses of Displacement, while the second contains two doses of Cure Moderate Wounds. Additionally, there is a payment of a 3000gp bank draft for your services in finding his son.[/sblock]
 

H'Roosh

"Truly, I had heard that Krûpe 'obtained' his own ship."

He turns to Gnurl. "I was speaking of the captain of your ship, sir. Are you and the rest of the crew on liberty?"
 

Scotley said:
OOC: You'll just have to wait and see what you get now won't you? It might not be a sailor's duffle, since you aren't really a sailor.
Ok, ok, ok. I await your gracious bounty with baited breath! (eau de femme privat!)
 


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