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Island Empire Part 2, Mermaid's Rest

Lou said:
OOC: Can Mingo get a clear shot with her warsling at the remaining wraith? If so, she will go ahead and attempt to kill it. Otherwise, Mingo will await the Dread Wraith also.

OOC: Most likely he could, at a -4 for firing into melee unless you have precise shot, but it won't be needed. Between Geoffrey and H'Roosh that Wraith is dead, again. Only the as yet still hidden Dread Wraith remains in the fight.
 

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Radoon

Radoon, beginning to swing on the wraith, sees H'Roosh's unbelievably fast form take it out so he will check his swings and hold his action.
 

Mingo Frasse

Scotley said:
OOC: Most likely he could, at a -4 for firing into melee unless you have precise shot, but it won't be needed. Between Geoffrey and H'Roosh that Wraith is dead, again. Only the as yet still hidden Dread Wraith remains in the fight.

Mingo will ready a full attack for the appearance of the Dread Wraith.

OOC: Mingo has precise shot for just that reason. :)
 

Meetings

Round 3 Action

Seeing the combat shift and the lack of succes the party is having against the foe, Geoffrey will call out..."When he appears next, I can prevent his leaving briefly so be ready to attack" Geoffrey will then hold his action until the appearance of the Dread Wraith and when he appears he will cast the fourth level spell Dimensional Anchor.

OCC: I most likely will not post again until sunday night..off to the woods.
 

The lesser Wraiths destroyed, the party waits for the Dread Wraith to re-appear. They don't have to wait long. It rises (at E5) to attack (1d20+16=27) Radoon,striking him easily.

OOC: Those of you with ready actions may roll them now if you haven't already.

[sblock=Radoon] Radoon takes damage (2d6=9) and needs to make a DC:25 Fortitude save or take Constitution Damage (1d8=4) [/sblock]

[sblock=Geoffrey]Your spell requires a ranged touch attack vs. the Dread Wraith's Touch as AC of 25[/sblock]
 

Attachments

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Mingo Frasse (Paragon3/Cleric5/Rogue1) & Anson (Ranger7) & Mig (Riding Dog)

Scotley said:
The lesser Wraiths destroyed, the party waits for the Dread Wraith to re-appear. They don't have to wait long. It rises (at E5) to attack (1d20+16=27) Radoon,striking him easily.

OOC: Those of you with ready actions may roll them now if you haven't already.

Mingo unleashes two skiprocks from her warsling as a RapidShot at the Dread Wraith, hitting twice! 20 15 hp of damage
Mingo HP 76/76 Touch AC 16

With Mig still aiding his defense, Anson again swings his swords in an intervweaving fashion, this time at the Dread Wraith. Anson shutters from the memory of the Dread Wraith's previous attack, causing his aim to falter. His long sword and short sword sweep through the air without ever hitting the Wraith.
Anson HP 35/35 (temp) (63) Con 9/16 Touch AC 14+2=16; Mig HP 35 Touch AC 14

[sblock=Combat Rolls]Mingo: Even had a 20! Attacks on Dread Wraith (1d20+12=32, 1d20+12=27)

Mingo hits twice! Miss chance on Dread Wraith (1d100=80, 1d100=89)

Mingo damage is 15 from skiprocks and 5 from cold. Damage on Dread Wraith (1d6+5=9, 1d6=4, 1d6+5=6, 1d6=1)

Anson: All 4 misses on AC 25 attacks on Dread Wraith (1d20+11=16, 1d20+6=24, 1d20+10=14, 1d20+5=6)
[/sblock]

OOC: Scotley, I did not add +1 to each of the frost (cold) rolls from the Prayer spell. Do they get +1 also?
 
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Lou said:
OOC: Scotley, I did not add +1 to each of the frost (cold) rolls from the Prayer spell. Do they get +1 also?

OOC: Nope, you only add the bonus once to each attack. Note that the Dread Wraith, like most undead, does not suffer cold damage.
 

Radoon

Scotley said:
The lesser Wraiths destroyed, the party waits for the Dread Wraith to re-appear. They don't have to wait long. It rises (at E5) to attack (1d20+16=27) Radoon,striking him easily.

OOC: Those of you with ready actions may roll them now if you haven't already.

[sblock=Radoon] Radoon takes damage (2d6=9) and needs to make a DC:25 Fortitude save or take Constitution Damage (1d8=4) [/sblock]

[sblock=Geoffrey]Your spell requires a ranged touch attack vs. the Dread Wraith's Touch as AC of 25[/sblock]

fortitude save (1d20+8=25)

OCC - Whewwww Whoooooo!!!! Made the save!!!! By the hair of my chiney chin chin

Seeing the wraith come up right in front of him and feeling the energy drain from his body, he attacks unleashing a flurry of swings. He seems to hit but just as he does, the shadowy form becomes more shadow than form and his swing hits nothing but air.



primary rolls (1d20+10=27, 1d20+10=24)

miss chance (1d100=30)

secondary rolls (1d20+3=13, 1d20+3=17)
 
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Gnurl Whiskerling, Gnome Wizard at Small

As soon as Gnurl sees the form of the Dread Wraith manifest sufficiently to be hit, he shouts, "Entschuldigung!" to activate his wand of magic missile (9th level). The room is again filled with the sound of five rapid reports that sound like fingernails on a chalkboard, and five glowing pulses of energy streak unerringly into the Dread Wraith. [sblock=magic missile damage] 21 hp damage this time!!http://invisiblecastle.com/find.py?id=1365642 Actually, the damage for this spell is 22 taking the prayer spell into account. [/sblock]

And Gnurl's Knowledge (Nature) roll regarding knowledge about the Dread Wraith,
DC 15+ = d20+8 = 15 Perfect! http://invisiblecastle.com/find.py?id=1366342
 
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As the Dread Wraith appears, Geoffrey will raise his hand towads him and say "I forbid you to leave this area vile creature of darkness"

1d20+11-> [20,11] = (31)
ranged touch attack

OCC: Iivisible Castle loves me this am...and I am back from wandering in the woods.
 

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