[sblock=DM]Gnurl's Will save = 1d20+6 = 12 http://invisiblecastle.com/roller/view/1468286/Scotley said:[sblock=Gnurl]Gnurl makes his way up the stairs on the heels of Mingo, Anson and Mig. The room above seems to fill the upper floor of the building. Due to the press of people, Gnurl can barely make it off the stairs. A big burly man in a shabby bartenders' uniform faces Mingo and Gnurl with a morning star in hand. Gnurl's gnomish nose notes that these people haven't bathed in a couple of days and even the incense they've been burning can't really cut the smell. The people are strangely distracted as if under some sort of illusion or enchantment. They seem to be acting under some sort of complusion rather than of their own will. All of them are dressed in costumes or uniforms from some sort of party. A priest just cast a necromantic ray at H'Roosh across the room and some sort of figure is on top of an altar of ice at the back of the room casting an arcane spell, sounds like a conjuration (Spellcraft check DC: 22 times 2 to confirm the specific spells). Marienna stands halfway out of the open door in the floor behind you with no space to enter the room. The sound that has been gnawing at the back of your mind suddenly gets your complete attention. It is a powerful wordless song sung by an undead figure behind you. It reaches to something deep in Gnurl's core. It is a soothing relaxing feeling that makes him want to just let all his cares slip away and listen. DC: 14 will save. He considers casting a fever dream at the singer, but knows that undead are immune to phantasms. [/sblock]

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.