Daedarai Galascient
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[SBLOCK=Stat Block and Details]
Height 5’10;
Weight 130lbs;
Hair: Dark Brown;
Age: 120;
Sex: Male
Race: High Elf
Class: Rogue (Arcane Trickster)
Level: 4
Alignment: Chaotic Neutral
Size: Medium
Type: Humanoid
Init: +4;
Passive Perception:13
Languages: Common, Elven, Thieves’ Cant
AC: 15 (Leather [11] + Dex [4]
HP: 27
HD: 4d8
Saving Throw Proficiencies: Dex, Int
Speed: 30 ft.
Proficiency Bonus: +2
Combat gear:
Leather Armor (AC 11+ 4 Dex)
Curved Elven Blade (2h) (ATK: +6; Damage 1d10+4 Piercing)
Longbow (ATK +6; Damage 1d8+4 Piercing/150/600)
Dagger (ATK +6; Damage 1d4+4 Piercing)
Abilities:
Str 8 (-1)
Dex 18 (+4) (Racial) (ASI +1)
Con 12 (+1)
Int 16 (+3) (Racial) (ASI +1)
Wis 8 (-1)
Cha 14 (+2)
Racial Traits:
Darkvision: 60 ft
Fey Ancestry: Advantage on saving throws against being charmed and magic cannot put you to sleep
Trance: Instead of sleep, trance for 4 hours = long rest
Cantrip: Prestidigitation
Proficiency Skill: Perception
Proficiency Weapon: Longsword, Shortsword, Short Bow, Long Bow
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[SBLOCK=Background]
Background: Charlatan
Skill Proficiencies: Deception, Sleight of Hand
Tool Proficiencies: Disguise Kit, Forger’s Kit
Equipment: A set of fine clothes, a disguise kit, forger's kit (spent 15 initial gp)
Feature: False Identity- Erevan Amastacia (used in business)
Favorite Scheme: I forge documents
Personality Trait: Flattery is my preferred trick for getting what I want.
Bond: I owe everything to my mentor – a horrible person who's probably rotting in jail somewhere
Ideal: Aspiration: I'm determined to make something of myself
Flaw: I hate to admit it and will hate myself for it, but I'll run and preserve my own hide if the going gets tough
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[SBLOCK=Class Features]
Class Features:
Expertise: Double proficiency bonus on Stealth and Thieves' Tools
Sneak Attack: Once per turn w/advantage, can deal +2d6 damage to one creature attacked by finesse or ranged weapon. Does not require advantage if another non-incapacitated enemy of target is within 5 ft of target and I do not have disadvantage
Cunning Action: Can use a bonus action on my turn to take the Dash, Disengage, or Hide action.
Spellcasting: Spellcasting DC: 13; Spell Attack Mod: +5
Mage Hand Legerdemain: Mage Hand cantrip becomes invisible; obtains additional actions (essentially pickpocket and usage of thieves’ tools); Mage Hand actions can be performed stealthily if a Sleight of Hand check beats the targets Perception check; Mage Hand can also be controlled by a bonus action.
Proficiencies:
Armor: Light Armor
Weapons: Hand Crossbows, Rapiers, Simple Weapons, Short Swords, Long Swords
Tools: Thieves’ Tools
Saving throws: Dexterity, Intelligence
Proficient Skills from class: Persuasion, Acrobatics, Stealth, Sleight of Hand[/SBLOCK]
[SBLOCK=Skills and Feats]All Proficient Skills
+6 Acrobatics
+8 Stealth (expertise)
+6 Sleight of Hand
+5 Investigation
+1 Perception
+4 Deception
+4 Persuasion
+8 Thieves’ Tools (expertise)
+2 +stat Disguise Kit
+2 +stat Forger’s Kit
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[SBLOCK=Magic]
Cantrip: Prestidigitation, Mage Hand, Minor Illusion,
Green Flame Blade
Level One Spells Known:Sleep, Silent Image, Find Familiar (any school pick of lvl. 3), Charm Person
Spell Slots: 1st Level: 3
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[SBLOCK=Equipment]
From Class:
Silvered Elven Curved Blade (1d10 Slashing, Two-handed, Finesse)
Longbow
Quiver with 20 arrows
Burglar's Pack: Backpack, a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin. The pack also has 50 ft of hempen rope strapped to the side of it.
Enchanted Everclean Leather Armor
Two Daggers
Thieves' Tools
A set of fine clothes,
a disguise kit,
forger's kit
Enchanted money pouch that always looks empty
Several sleeping poisons and powders
General:
A vial of unknown black substance (found
here)
Coins:
35 gold
90 silver
18 copper[/SBLOCK]
[SBLOCK=Back Story] Daedarai was supposed to be something special. Bethriele Liamne, an influential figure in the Thieves' Guild, plucked him from his life as an orphan on the streets when he was a young child. Bethriele was a cruel taskmaster, but brought out the best in the young elf. Years of training showed Daedarai to have tremendous potential. He had an eye for detail that made him ideal for the guild's more business minded efforts. Bethriele saw an opportunity to use his skills to further her own goals and arranged his career as a document forger.
He excelled in this job and even managed to insinuate himself into professional circles using an alias, Erevan Amastacia, that allowed him greater knowledge of the various business dealings in the city. The better intelligence he got, the bigger the scores got. Cargo manifests would get forged to allow materials to go missing unnoticed. Contracts were altered between parties to allow Thieves' Guild fronts to profit. All along, Bethriele was there taking credit for her protege's work and climbing up the ladder of the guild while Daedarai toiled away in obscurity.
Then, the Al-Karrith job happened.
Daedarai had been carefully manipulating various businesses towards storing valuable goods in a certain block of warehouses owned by the Al-Karrith Consortium. Months of preparation had allowed for one night where a multitude of companies would be storing valuable products there. It was an audacious plan. One evening would permanently change the fortune of every thief involved. Leading the effort for this massive haul was Daedarai's mentor, Bethriele, who saw this as an opportunity to catapult herself beyond her rivals. She told Daedarai to stay behind placating him with honeyed words that he was too valuable to risk, but he recognized the truth. This was to be Bethriele's victory and he should be know his place.
It was a large operation. In retrospect, many would come to believe it was too large of an operation. They would argue that an operation of that size could not help but be compromised. Jandar Dumein of the Free Army Spies had somehow gained information on the entire operation for that evening and led the authorities in one of the most effective law enforcement raids in recent memory. Every thief involved was captured that evening.
In the aftermath, the guild was in chaos. The leadership of the guild varied between thinking Daedarai incompetent, a traitor, or a brilliant tactician who arranged the removal of his mentor. Whether Daedarai knew the truth of how the FAS came to know about the plot, he never shared. He felt that his silence might be his best defense. It was a gambit that paid off. The admiration of those who thought him devious was enough to sway those saw him as merely an idiot. His life was saved, but he would be on probation and have his activities overseen until he had proven his worth again to the guild. [/SBLOCK]