ExploderWizard
Hero
Oh, piffle. This is such a ridiculous straw man it hardly deserves a reply. Nobody is talking about "making people superfluous," just about having the designers do a better job of balancing game elements so DMs and players don't have to take up the slack so often. Like everyone else in my group, I don't have unlimited time or energy for DMing, and I'd rather spend that time planning and executing awesome adventures than playing balance cop.
The obvious way to accomplish this is to have fewer game elements. I don't have to spend time playing balance cop in my OD&D campaign. If there is an insistance of having more options that provide MOAR POWERZ and these keep getting added to the system, then the price is more overhead for GMs.
I don't want to play balance cop either, so I only run those systems that don't require it.