Coolplayer
First Post
As per Monster Manual V 3.5E about the Ryklar
contamination.
My question is...what are the bonus's (if any) to a potions/water in waterskins/wine/ales will saves? Am I just overlooking this in the DMG? Help! LOL.
Contaminate (Su)
A rylkar harridan exudes toxins that
contaminate the environment around it. Food or drink
brought within 20 feet of a harridan becomes foul and
poisonous (Fort DC 22, 1d6 Con/1d6 Con) to any but
rylkars. Potions in the area must succeed a DC 22
Fortitude save or become similarly poisonous. The save
DC is Constitution-based.
This contamination spreads away from a rylkar
harridan’s lair. Once a rylkar harridan remains in a
cavern or dungeon room up to 80 feet on a side, or
similar chamber, for one full week, that entire room is
contaminated as above. The contamination spreads
20 feet from that room each day the rylkar harridan
remains present. A remove curse spell cast within
the room after the harridan has been killed ends the
contaminate the environment around it. Food or drink
brought within 20 feet of a harridan becomes foul and
poisonous (Fort DC 22, 1d6 Con/1d6 Con) to any but
rylkars. Potions in the area must succeed a DC 22
Fortitude save or become similarly poisonous. The save
DC is Constitution-based.
This contamination spreads away from a rylkar
harridan’s lair. Once a rylkar harridan remains in a
cavern or dungeon room up to 80 feet on a side, or
similar chamber, for one full week, that entire room is
contaminated as above. The contamination spreads
20 feet from that room each day the rylkar harridan
remains present. A remove curse spell cast within
the room after the harridan has been killed ends the
contamination.
My question is...what are the bonus's (if any) to a potions/water in waterskins/wine/ales will saves? Am I just overlooking this in the DMG? Help! LOL.