Angel Tarragon
Dawn Dragon
Depends on what kind of game I am playing. Currently I use VP/WP in my Grim Tales Fantasy game, as presented in Glass Jaws document. I like it in Star Wars. I also like using it in my Dark*Matter (Shades of Grey) game.
Remathilis said:In a typical combat (lets say 6 PC Jedi vs 6 slightly less leveled Sith) We average 5 crits between the parties involved.
Herobizkit said:I'm not familiar with the SW system, but I can't help but wonder... if a hero can use action points to confirm a critical hit, can't the same heroes use their action/force/whatever points to automatically undo a critical against them?
Remathilis said:Background: I've been playing Star Wars Revised d20 for about a year now, with occasional outbursts of D&D. Because of this, I feel comfortable to say this:
I hate vitality/wound points. Why?
Critical Hits.
(snip)
Combat under V/WP is essentially russian roulette. The game becames an almost grisly game of "who rolls the most 20s" usually.
Well, that's the way it is in the RCR. . .kenobi65 said:So, by the RAW, if the bad guy rolls a threat, confirms it, and then does 25 points of WP damage to you, there's not a whole lot the Force Point can do to help you.