JA' - "The Divine Avengers - A Four Lands Adventure Recruiting


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Now with equipment!


[sblock=Sydrem Olmave, the Righteous Flame]
[sblock=Game Info]
Race: Human
Class: Paladin 2/Celestial Sorcerer 7
Level: 9
Alignment: Lawful Good
Languages: Common
Deity: The Light[/sblock]
[sblock=Abilities]
STR: 14
DEX: 8
CON: 12
INT: 10
WIS: 14
CHA: 20[/sblock]
[sblock=Combat]
HP: 81 = [2d10+7d6=56] + 9 (CON) + 9 (misc) + 7 (favored class)
AC: 17 = 10 + 6 (armor) + 1 (shield) - 1 (DEX) + 1 (misc)
AC Touch: 10 = 10 - 1 (DEX) + 1 (misc)
AC Flatfooted: 18 = 10 + 6 (armor) + 1 (shield) + 1 (misc)
INIT: -1 = -1 (DEX) + 0 (misc)
BAB: +5 = +2 (Paladin) +3 (Sorcerer)
CMB: +7 = +2 (STR) + 5 (BAB)
CMD: 20 = 10 + 2 (STR) - 1 (DEX) + 9 (BAB)
Fort: +14 = +5 (base) + 1 (CON) + 8 (misc)
Reflex: +9 = +2 (base) - 1 (DEX) + 8 (misc)
Will: +18 = +8 (base) + 2 (WILL) + 8 (misc)
Speed: 30 ft.
Damage Reduction: N/A
Spell Resistance: 0
Spell Failure: 0%[/sblock]
[sblock=Weapon Stats]
EXAMPLE:
+1 Longsword(melee): +8 = +5 (BAB) + 2 (STR) + 1 (misc)/ DMG = 1d8+3(S), CRIT 19-20x2
[/sblock]
[sblock=Racial Traits]
+2 to Any (Cha)
Bonus Feat
Skilled
Favoured Class: Sorcerer[/sblock]
[sblock=Class Features]
Proficiency With All Simple And Martial Weapons, With All Armour, And With Shield (Except Tower Shields)
Aura of Good
Celestial Bloodline
Celestial Resistances (Acid 5, Cold 5)
Detect Evil
Divine Grace
Heavenly Fire 9/day (1d4+3)
Lay On Hands 7/day (1d6+1 or 1d6+6)
Smite Evil 1/day[/sblock]
[sblock=Feats & Traits]
Sorcerer Bonus 1st lvl- Eschew Materials
1st lvl- Combat Casting
Human 1st lvl- Toughness
3rd lvl- Reward of Life
5th lvl- Arcane Armour Training
7th lvl- Defencive Combat Training
Sorcerer Bloodline 7th lvl- Extend Spell
9th lvl- Arcane Armour Mastery


Traits:
a) Courageous
b) Sacred Touch[/sblock]
[sblock=Skills]
Skill Ranks: 27 = [2 (class) + 00 (INT)] x 09 (LvL) + 09 (misc) + 00 (Favored Class)
Max Ranks: 09
ACP: -2

Skills:
() = class skill
^ = trained only
Code:
Total                      Stat   Rank  CS  Misc  ACP
-01 =  Acrobatics          -01    +00   +0  +00   -2   DEX
+00 =  Appraise            +00    +00   +0  +00        INT
+06 =  Bluff               +06    +00   +0  +00        CHA
+00 =  Climb               +02    +00   +0  +00   -2   STR
+00 =  Craft:_____         +00    +00   +0  +00        INT
+13 =  Diplomacy           +06    +04   +3  +00        CHA
+na =  Disable Device^     -01    +00   +0  +00   -2   DEX
+06 =  Disguise            +06    +00   +0  +00        CHA
-03 =  Escape Artist       -01    +00   +0  +00   -2   DEX
-03 =  Fly                 -01    +00   +0  +00   -2   DEX
+na =  Handle Animal^      +06    +00   +0  +00        CHA
+06 =  Heal                +02    +01   +3  +00        WIS
+06 =  Intimidate          +06    +00   +0  +00        CHA
+09 =  Know:Arcana^        +00    +06   +3  +00        INT
+na =  Know:Dungeoneering^ +00    +00   +0  +00        INT
+na =  Know:Engineering^   +00    +00   +0  +00        INT
+na =  Know:Geography^     +00    +00   +0  +00        INT
+na =  Know:History^       +00    +00   +0  +00        INT
+na =  Know:Local^         +00    +00   +0  +00        INT
+na =  Know:Nature^        +00    +00   +0  +00        INT
+na =  Know:Nobility^      +00    +00   +0  +00        INT
+na =  Know:Planes^        +00    +00   +0  +00        INT
+08 =  Know:Religion^      +00    +05   +3  +00        INT
+na =  Linguistics^        +00    +00   +0  +00        INT
+02 =  Perception          +02    +00   +0  +00        WIS
+06 =  Perform:_____       +06    +00   +0  +00        CHA
+na =  Profession^:_____   +02    +00   +0  +00        WIS
-03 =  Ride                -01    +00   +0  +00   -2   DEX
+09 =  Sense Motive        +02    +04   +3  +00        WIS
+na =  Sleight of Hand^    -01    +00   +0  +00   -2   DEX
+09 =  Spellcraft^         +00    +06   +3  +00        INT
-03 =  Stealth             -01    +00   +0  +00   -2   DEX
+02 =  Survival            +02    +00   +0  +00        WIS
+00 =  Swim                +02    +00   +0  +00   -2   STR
+10 =  Use Magic Device^   +06    +01   +3  +00        CHA
[/sblock]
[sblock=Spellcasting]
Spells Known (CL 7th, DC 16 + Spell Level)
3 (5/day)- Fireball, Haste, Magic Circle Against Evil
2 (8/day)- Admonishing Ray, Resist Energy, Scorching Ray, Shatter
1 (8/day)- Ant Haul, Bless, Feather Fall, Magic Missile, Shield, True Strike
0 (at will)- Acid Splash, Daze, Detect Magic, Detect Poison, Light, Mage Hand, Mending[/sblock]
[sblock=Equipment]
Code:
Equipment                    Cost  Weight
Mithral Chainmail	  4150 gp   20 lbs.
Mithral Light Shield	  1009 gp    3 lbs.
+1 Longsword		  2315 gp    4 lbs.
Mithral Dagger		   502 gp   .5 lbs.
MW Cold Iron Dagger	   304 gp    1 lb.
Adamantine Warhammer	  3012 gp    5 lbs.
Ring of Protection +1 	  2000 gp   
Headband of Charisma +2	  4000 gp    1 lb.
Cloak of Protection +2    4000 gp    1 lb.
Muleback Cords		  1000 gp  .25 lbs. 
Ring of Sustenance	  2500 gp
Mithral Holy Symbol	   525 gp   .5 lbs.
Ioun Torch		    75 gp
2 Wooden Stakes			     2 lbs.
Courtier's Outfit	    30 gp    N/A
Jewelery		    50 gp    1 lb. 
Handy Haversack		  2000 gp    5 lbs.
- Compass		    10 gp   .5 lbs.
- Spyglass		  1000 gp    1 lb.
- 4 Antitoxin		   200 gp   .2 lbs.
- 4 Antiplague		   200 gp   .2 lbs.
- 4 Alchemist's Fire	    80 gp    4 lbs.
- 4 Acid		    40 gp    4 lbs.	 
- 8 Holy Water		   200 gp    8 lbs.
- 8 Wolfsbane		     4 gp    6 lbs.
- 6 Wooden Stakes
- 4 Healy Myrrh		   100 gp   
- 4 Scent Cloak		    80 gp   .4 lbs.
- 4 Vermin Repellant	    20 gp   .2 lbs.
- 2 Bloodblock		    50 gp
- 2 Bodybalm		    50 gp
- Nushadir		    10 gp
- Troll Styptic		   100 gp
- Mithral Manacles	  1000 gp    2 lbs.
- 2 Courtier's Outfits      60 gp   12 lbs.
- Bedroll		    .1 gp    5 lbs.
- Winter Blanket 	    .5 gp    3 lbs.
- Crowbar		     2 gp    5 lbs.
- Earplugs		   .03 gp
- Flint & Steel		     1 gp
- Smoked Goggles	    10 gp
- Marked Cards		     1 gp    1 lb.
- Grappling Hook	     1 gp    4 lbs.
- 100 ft. Spider Silk Rope 200 gp    8 lbs.
- Hourglass		    25 gp    1 lb.
- Minuteglass		    20 gp   .5 lbs.
- Shaving Kit  		   1.5 gp   .5 lbs.
- Magnifyin Glass	   100 gp
- Area Map		    50 gp    2 lbs.
- Periscope 	 	    20 gp    4 lbs.
- 2 Sacks		    .2 gp    1 lb.

 	
Total weight carried: 46.25 lbs.
Treasure: 180 pp, 85 gp, 65 sp, 17 cp Gems:

Carrying Capacity:
light- 173
medium- 346
heavy- 520[/sblock]
[sblock=Details]
Size: Medium
Gender: Male
Age: 33
Height: 6'1"
Weight: 205
Hair Color: Black
Eye Color: Brown
Skin Color: Brown
Appearance:
Demeanor:[/sblock]
[sblock=Background]Kellish Knight of the Dawn [/sblock]
[sblock=Adventure Notes] None yet[/sblock]
[sblock=Level Ups]
Level 2
Class:
BAB: +0 to +0
Fort: +0 to +0
Ref: +0 to +0
Will: +0 to +0
Feat:
Class Features:
HP: +?? = (1d?? - 2 = ?) + 0 [CON] + ?? (Old Total) = ?? (new total)
Skill Ranks: +?? = +?? (Class) + 0 (misc) + ?? (Old Total) = ?? (new total)
Skills:
Favored Class Bonus:[/sblock] [/sblock]
 
Last edited:

Party of

So the PCs are:

Lou - "Karvin" human inquisitor 9
Kaodi - "Sydrem Olmave, the Righteous Flame" human Paladin 2/Celestial Sorcerer 7
ghostcat - oracle of light to come
Vertexx69 - human fighter 9 to come
??
 

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