jasper
Rotten DM
Candlekeep Mysteries Session 6
Book of Cylinders Or
Something Fishy
Days 55 to 62.
Eleasis 20 7 AM to Eleasis 27
Gain a level. 20 Downtime days. 240 Gp.
Magic Item Chime of Opening, Lantern of Revealing, Serpent Scale Armor page 98, Serpent’s Fang page 98.
Start Time 5:50 PM End time 8:33 PM
I had an average group of five. Mistoffelees Wild Mage Sorcerer 6. Scaredy Kait Tabaxi monk 6. Tigra Barbarian 3 Monk 2. Swot Barbarian 6. Billy Cleric 6.
Our heroes were thinking of getting some sea food for lunch when Lunch Lady Pelk says no seafood. Seems their supplier has been over run by monsters unknown. Consult the book of cylinders for more information. The Cylinders are not much help. As the first cylinder tells of grippli being crab farms for the Crusty Crab who sell their product exclusively to Candlekeep. The other cylinders need special mud or clay for a clean transfer of text. However, Mitor Jans has been drafted by Candlekeep to help out our heroes. Captain Jans is not happy because three years ago, he was under bid and lost the crab account. He will great bellowing and snarkying takes the group and drops them off at the Crusty Crab trading post.
The Crusty Crab trading post has been over ran by refugees. Since the group does not speak Primordial and the Grippli don’t speak Common, they tick off a Grippli cop who takes them the Pond SCUM Mother.
DM, “THAT IS POND MOTHER”
MUMBLING PLAYER, “JUST GET ON with it. This lack of communication and bad snacks are not making for a good game.”
DM, “Just eat the snacks, I made bought pastry dough and not Philly Dough. And quit eating the play dough!”
The Pond Mother spits into her hands and rubs mud into your hair and ears. Suddenly you can understand Grippli.
BOOK, “HEY DM. WHAT ARE YOU DOING! They are not supposed to get that to after the adventure.”
DM, “SHUT IT. It will be cool. “
BOOK, “You will be sorry.”
The Pond Mother, “A small band of Yuan-ti who worship the Scaled Mother asked to join the village about a month ago. I said yes. Three weeks ago, a Yuan-ti priest and his band who worshipped a different god, raid the village. Killing most of the warriors, and some of the Scaled Mother Yuan-ti. About half the village fled with me to the trading post.”
Swot, “So you fled with NO warriors. Yeah right. And everyone left here a noncombatant. I have been stopped on by a dragon. King Kong has knocked me out my biplane. The DM wife has hit me with a frying a pan.”
Mistoffelees, “Biplane?”
Tigra, “Shut he is on a roll. And it may go somewhere.”
Swot, “And after a long rest. I was okay. Up to full health. I want some of your warriors. I want a map of the village and the surrounding area. And I want you to pay the schmuck Captain to take us up the coast and drop us off at the village.”
DM looks at book. Books laughs at DM. Book, “You had to give the language first. Schmuck DM.”
The Pond Mother agrees to the adventurers’ terms. The map she draws has Crab Maze which is the crab farm. The Break water which keeps the crabs out the village and helps form a small sea pond for safe swimming. The swamp village with important locations on it. The Brood Ponds where are where the Grippli eggs are. The small fresh water stream which flows into the swamp and upstream the old village and temple to the Scaled Mother. She also releases the last four warriors to help the group. The group gathers the troops and board ship.
The Captain has Seaman Bob guide the jolly boat (DM LOOKS AT PLAYERS. NO COMMENTS.) to the nears Crab Maze platform. The group zig zags their way toward the breakwater. Only killing four emperor sized crabs along the way.
Scaredy Kait, “Why assault our way through the whole force. Sneak and pass without a trace.”
Swot, “The main people should have taken over the temple. Let’s sneak up the small stream to the old village and raid the temple first.”
DM looks at book and map. DM “100-foot squares!” DM reads and reads and reads some more.
The group low crawls over the breakwater. Swims underwater to the docks.
Book, “That is 400 feet. They can’t hold their breath that long.”
DM, “Shut it. I am summing up.”
At the docks they look around and slowly swim upstream passing most of the village and only tripping a small alarm at the Brood pools. They swiftly murder the Yuan-ti but ONLY DUE TO BAD EVIL LOW ROLLING DICE. Just before the village they get out the water. They slowly approach the temple and hear chanting.
Grippli Warrior, “That is not chanting to the Scaled Mother. This bad.”
The group charges and with good spell tactics. (AND BAD DICE ROLLS.)
DICE, “HELP. HELP. OUR DM does not like us. He threw us back into the Halloween bucket. Rescue us.”
The group defeat the evil Yuan-ti and save the good Yuan-ti. With the defeat of their leader priest, the other evil Yuan-ti flee.
DM Notes. I have learned if someone points out a common sense or logical thing which should be available, I just roll with it. The four warriors did help as one player had to leave before the boss battle. The mud giving them the language was a small mistake too. The Map on page 96 should have swamp icons on the lower roll across to the east end part of map. My players did ask to land on dry ground.
Book of Cylinders Or
Something Fishy
Days 55 to 62.
Eleasis 20 7 AM to Eleasis 27
Gain a level. 20 Downtime days. 240 Gp.
Magic Item Chime of Opening, Lantern of Revealing, Serpent Scale Armor page 98, Serpent’s Fang page 98.
Start Time 5:50 PM End time 8:33 PM
I had an average group of five. Mistoffelees Wild Mage Sorcerer 6. Scaredy Kait Tabaxi monk 6. Tigra Barbarian 3 Monk 2. Swot Barbarian 6. Billy Cleric 6.
Our heroes were thinking of getting some sea food for lunch when Lunch Lady Pelk says no seafood. Seems their supplier has been over run by monsters unknown. Consult the book of cylinders for more information. The Cylinders are not much help. As the first cylinder tells of grippli being crab farms for the Crusty Crab who sell their product exclusively to Candlekeep. The other cylinders need special mud or clay for a clean transfer of text. However, Mitor Jans has been drafted by Candlekeep to help out our heroes. Captain Jans is not happy because three years ago, he was under bid and lost the crab account. He will great bellowing and snarkying takes the group and drops them off at the Crusty Crab trading post.
The Crusty Crab trading post has been over ran by refugees. Since the group does not speak Primordial and the Grippli don’t speak Common, they tick off a Grippli cop who takes them the Pond SCUM Mother.
DM, “THAT IS POND MOTHER”
MUMBLING PLAYER, “JUST GET ON with it. This lack of communication and bad snacks are not making for a good game.”
DM, “Just eat the snacks, I made bought pastry dough and not Philly Dough. And quit eating the play dough!”
The Pond Mother spits into her hands and rubs mud into your hair and ears. Suddenly you can understand Grippli.
BOOK, “HEY DM. WHAT ARE YOU DOING! They are not supposed to get that to after the adventure.”
DM, “SHUT IT. It will be cool. “
BOOK, “You will be sorry.”
The Pond Mother, “A small band of Yuan-ti who worship the Scaled Mother asked to join the village about a month ago. I said yes. Three weeks ago, a Yuan-ti priest and his band who worshipped a different god, raid the village. Killing most of the warriors, and some of the Scaled Mother Yuan-ti. About half the village fled with me to the trading post.”
Swot, “So you fled with NO warriors. Yeah right. And everyone left here a noncombatant. I have been stopped on by a dragon. King Kong has knocked me out my biplane. The DM wife has hit me with a frying a pan.”
Mistoffelees, “Biplane?”
Tigra, “Shut he is on a roll. And it may go somewhere.”
Swot, “And after a long rest. I was okay. Up to full health. I want some of your warriors. I want a map of the village and the surrounding area. And I want you to pay the schmuck Captain to take us up the coast and drop us off at the village.”
DM looks at book. Books laughs at DM. Book, “You had to give the language first. Schmuck DM.”
The Pond Mother agrees to the adventurers’ terms. The map she draws has Crab Maze which is the crab farm. The Break water which keeps the crabs out the village and helps form a small sea pond for safe swimming. The swamp village with important locations on it. The Brood Ponds where are where the Grippli eggs are. The small fresh water stream which flows into the swamp and upstream the old village and temple to the Scaled Mother. She also releases the last four warriors to help the group. The group gathers the troops and board ship.
The Captain has Seaman Bob guide the jolly boat (DM LOOKS AT PLAYERS. NO COMMENTS.) to the nears Crab Maze platform. The group zig zags their way toward the breakwater. Only killing four emperor sized crabs along the way.
Scaredy Kait, “Why assault our way through the whole force. Sneak and pass without a trace.”
Swot, “The main people should have taken over the temple. Let’s sneak up the small stream to the old village and raid the temple first.”
DM looks at book and map. DM “100-foot squares!” DM reads and reads and reads some more.
The group low crawls over the breakwater. Swims underwater to the docks.
Book, “That is 400 feet. They can’t hold their breath that long.”
DM, “Shut it. I am summing up.”
At the docks they look around and slowly swim upstream passing most of the village and only tripping a small alarm at the Brood pools. They swiftly murder the Yuan-ti but ONLY DUE TO BAD EVIL LOW ROLLING DICE. Just before the village they get out the water. They slowly approach the temple and hear chanting.
Grippli Warrior, “That is not chanting to the Scaled Mother. This bad.”
The group charges and with good spell tactics. (AND BAD DICE ROLLS.)
DICE, “HELP. HELP. OUR DM does not like us. He threw us back into the Halloween bucket. Rescue us.”
The group defeat the evil Yuan-ti and save the good Yuan-ti. With the defeat of their leader priest, the other evil Yuan-ti flee.
DM Notes. I have learned if someone points out a common sense or logical thing which should be available, I just roll with it. The four warriors did help as one player had to leave before the boss battle. The mud giving them the language was a small mistake too. The Map on page 96 should have swamp icons on the lower roll across to the east end part of map. My players did ask to land on dry ground.