jgbrowning, Rystil Arden, and Hypersmurf talk amongst themselves

Hypersmurf said:
So I can cast Greater Magic Weapon and Spikes on my club, and since it's still a 'non-magical club' (neither spell is permanent), I can then cast Shillelagh with no problem?

-Hyp.

I'm not familiar with spikes but i'd say yes, you can cast shillelagh on a weapon that's normally non-magical under the effects of a greater magic weapon spell.

joe b.
 

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Rystil Arden said:
So my simple quarterstaff that has the bludgeoning equivalent of Keen Edge, (forgot the name) Greater Magic Weapon, Align Weapon, Bless Weapon, Disrupting Weapon, and Light cast on it can be targeted by Shillelagh, but my simple quarterstaff with Spellstaff on it cannot?

I'd say your right on both parts. Not that it's great balance-wise, but you can always munch up something really good. :)

I'm not familiar with any spells outside the core rules. One of the side-effects of being a writer. :)

joe b.
 

jgbrowning said:
I'm not familiar with spikes but i'd say yes, you can cast shillelagh on a weapon that's normally non-magical under the effects of a greater magic weapon spell.

joe b.
Under that ruling, then, since the double size upgrade is such a big bonus, druids would be wise to make sure they didn't carry around permanently enhanced weapons, using Greater Magic Weapon and other nonpermanent buffs instead.
 

jgbrowning said:
I'd say your right on both parts. Not that it's great balance-wise, but you can always munch up something really good. :)

I'm not familiar with any spells outside the core rules. One of the side-effects of being a writer. :)

joe b.
All those spells are 100% core except maybe the bludgeoning equivalent of Keen.
 

Rystil Arden said:
Under that ruling, then, since the double size upgrade is such a big bonus, druids would be wise to make sure they didn't carry around permanently enhanced weapons, using Greater Magic Weapon and other nonpermanent buffs instead.

Yep. I don't see any problems. Just because a spell/system can be abused, it doesn't mean that it doesn't work the way it's written.

joe b.
 



jgbrowning said:
I'm not familiar with spikes but i'd say yes, you can cast shillelagh on a weapon that's normally non-magical under the effects of a greater magic weapon spell.

But it has a +1 or higher enhancement bonus. That's the definition of a magic weapon.

From the Special Abilities section of the DMG:
Damage reduction may be overcome by special materials, by magic weapons (any weapon with a +1 or higher enhancement bonus, not counting the enhancement from masterwork quality), certain types of weapons (such as slashing or bludgeoning), and weapons imbued with an alignment.

Does Greater Magic Weapon not allow me to strike an incorporeal opponent?

Incorporeal creatures can be harmed only by other incorporeal creatures, by magic weapons, or by spells, spell-like effects, or supernatural effects. They are immune to all nonmagical attack forms. They are not burned by normal fires, affected by natural cold, or harmed by mundane acids.

Since GMW is not a permanent spell, and therefore, as you contend, my GMW'd club is nonmagical, is it not a nonmagical attack form, to which incorporeal creatures are immune?

-Hyp.
 

Rystil Arden said:
All those spells are 100% core except maybe the bludgeoning equivalent of Keen.

I'm sorry, i have a personal definition of core that i misuse with others. Core to me is what's in the 3 books and more than that, what's in the SRD. I should say that instead of saying core.

joe b.
 

jgbrowning said:
Yep. I don't see any problems. Just because a spell/system can be abused, it doesn't mean that it doesn't work the way it's written.

joe b.
Well, I don't think its clear that your definition of nonmagical is the correct one, or else I'd be all for it, weird side-effects or not.
 

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