Judgement Day (Full)

Bialaska said:
Well, I have plenty of ideas. :) Some are more Munchkined than others.

Half-Dragon Feral Ogre Barbarian/Bear Warrior/Warshaper 7/10/5 <- The strength beast. With templates you get a +24 racial bonus to strength. Give strength boosting stuff and it goes even higher. And when you then need some extra power, you simply activate the Bear Warrior's Dire Bear form, which gives you an extra +20 strength in addition to other stuff.
What's wrong with the L30 Commoner? Have any of those munchkined out?
 

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I have a suggestion:

We drop all ECL races and templates from the ELH.


I stat'ed that up mostly as a reflex action from the paragon template. I didn't finish it because I was feeling a little guilty about it. I think we can see from the stats of the two characters built using those rules, they are at a completely different level than other character not built with those rules. On the other hand, if everyone is comfortable with that, then I won't argue.
 

Bialaska said:
Half-Dragon Feral Ogre Barbarian/Bear Warrior/Warshaper 7/10/5 .

4 Racial Hit Dice (Ogre)
2 Level adjust (Ogre)
3 Level Adjust (Half-Dragon)
1 Level Adjust (Feral)
7 Barbarian
10 Bear Warrior
5 Warshaper

32nd level?
 

Wrahn said:
I have a suggestion:

We drop all ECL races and templates from the ELH.


I stat'ed that up mostly as a reflex action from the paragon template. I didn't finish it because I was feeling a little guilty about it. I think we can see from the stats of the two characters built using those rules, they are at a completely different level than other character not built with those rules. On the other hand, if everyone is comfortable with that, then I won't argue.
I concur. We just need to hear from the DMs though.
 

Wrahn said:
I have a suggestion:

We drop all ECL races and templates from the ELH.


I stat'ed that up mostly as a reflex action from the paragon template. I didn't finish it because I was feeling a little guilty about it. I think we can see from the stats of the two characters built using those rules, they are at a completely different level than other character not built with those rules. On the other hand, if everyone is comfortable with that, then I won't argue.
I agree as well.
 

wow, this thread doubled in size pretty damn quickly. I'd just like to say first of all, so far everything seems to look like its running pretty smoothly, so I'd like to suggest a start date on Saturday (five days from now), unless anybody has any objections. In terms of characters, I'm gonna be going through and looking at everything you guys have done, checking math and concepts ect. in about two days from now, so keep posting and updating and make my life easier. Now in terms of ECL, ECL is NOT a level adjustment. Creatures with a level adjustment were ones specifically designed with the idea that they could be played as characters. If you look through the monsters manual, any undead without a template, constructs, magical beasts and alot of other creature types were built without an ECL. These are the kinds of things Jemal and I were trying to avoid when making this thing, since they don't really fit in properly with the other characters. This is just my opinion of course, but LA was made to prevent characters from being anything they wanted to. Now, in terms of new players, yes theres room. I'm not sure how much yet, but my next post will have a players list on it, so I'll be able to see which side is undermanned (probably evil). Please correct me if I put your name in the wrong place.
 

Evil: Rkhet, Bialaska, d'Anconia, Cursed Quinn, Elocin, Pyrex (I hope. good is definatly leading). (6)

Good: Endovior, RobotRobotI, Kerrz, Jarval, Bront, Bobitron, Wrahn, James Heard, D20Dazza, Ferrix. (10)

Alright, now that I've seen the numbers, I'm gonna close off recruiting on the side of good. I was origionally gonna have 8 to be the max on both sides, but since I got a co-DM now, what the hell. vbmenu_register("postmenu_2348965", true);
 


Now is the time to show you guys the ultimate opponents. These beings will be opposing both sides. I am gonna warn you guys now that any direct combat from any unprepared party members againts these uber foes shouldn't last for more than one round, and I don't think you guys are gonna like the outcome. Try to think of them as agents off of the first matrix, except that for now, there ain't gonna be any Neo's to pull your butts out of the fire. One of the objectives of this campain will be for you guys to defeat these things, but I'm not expecting miracles right away. When you develop a fool-proof plan and think your characters are strong enough though, go nuts. Heres what you know about these bringers of destruction. All of these are abominations, and are attempting to destroy everything in existence.

Hecatoncheires: This is a creature originally posted in the ELH, but there are some "slight" differences. This is the creature that destroyed hell. and is currently waging a war with the forces of good. Witness accounts say that this things is at least three times faster than others of its kind. Its a lot stronger and it uses abilities that it shouldn't have. On a peculiar note, the swords usually used by normal Hecatoncheires are grafted to the hands on this one, and there are no boulders used by it. Another unusual occurrence has been that a large number of people killed by the abomination have become soulless and are unable to be resurrected. This has been found to be mostly found in the stronger people slain by the Hecatoncheires. It is currently making its rampage in the continent of Almanion (one of five continents).

Gobilain: This abomination suddenly appeared in the elemental plain of Earth. It is a small sized creature, and yet it can devour anything of any size in an instant. (Think of Nibbler of of Futerama). It is devouring the whole plain, and is already halfway through it. A small task force of good warriors has been sent to the plain to find a way to stop it, but their efforts have been fruitless thus far.

Fuzzy Bederp (I'm not sure of the spelling at this time, since its Jemal's Idea): Few beings were able to escape the destruction of the Abyss, but the ones who have tell very unusual tales. They talk of fuzzy yellow balls which bounce into anything that lives or is of a magical nature. While these unusual balls were easily defeated, anything they bounced into soon became balls themselves, and soon these silly but destructive beings of destruction overwhelmed the infinate number of fiends in the Abyss and afterwards, all of the levels of the Abyss simply collapsed. The location of these balls is currently unkown.

Strife: It has been determined by numerous accounts that there is an abomination hiding in the plane of Shadows. While the only thing people have been able to see has been a large shadow, the power and destructive tendencies of this being have led all who have investigated its handy work to believe that it is indeed and abomination. It is responsible for the disappearances and murders of many important and influential people, on the sides of both good and evil. While nobody has seen it fight and lived to tell the tale, it is known that this shadow beast can pass between the plane of Shadows and any planes connected to it effortlessly through any shadows it encounters.

?????: While only four abominations have been spotted, there is rumored to be a fifth. The plane of Celestia, as well as the ENTIRE origional good Pantheon has dissapeared. This is unusual because none of the known abominations have been near Celestia. There is no evidence of what cause this dissapearance, and the suddenness at which it happens hints that the one who did it is much more powerful than even the abominations. Investigation of this matter has been put off until a less turbulent time.
 

I've been trying to keep track of those who dropped out. If I missed any, please feel free to let me know, so I can update the list.
 

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