Alosat
Medium Humanoid (Shapechanger)
Male Human
Ex-Monk 2/Wizard 5/Mindbender 1/Ur-priest 2/Mystic Theurge 10/Master Transmogrifist 10
Alignment: Neutral Evil
Unmodified stats, 40pb:
Str 9, Dex 8, Con 13, Int 18, Wis 17, Cha 13
Modified stats:
+5 Inherent Bonus and +6 Enhancement Bonus on all stats, +7 Level bonus on Int.
Str: 20 +5
Dex: 19 +4
Con: 24 +7
Int: 36 +13
Wis: 28 +9
Cha: 24 +7
HD: 2d8+ 26d4+2d8 (101) +210
HP: 311
Initiative: +4
Speed: 60 ft (Boots of Swiftness)
AC:10 +5 Deflection +1 Insight +4 Dex + 8 Armor +9 Monk = 37, Flat-footed 23, Touch 29
BAB:+9 +5epic
Attacks:
Attack bonuses: Bab +9, +5 epic, +1 competetence, +5 weapon, +5 strength
+2 Merciful Ghost-touch Magebane Wounding Unarmed Strike (Necklace of Natural Weapons) +22/+17(1d6+10 or 1d6+1d6+10 nonlethal, +1 Con damage, +27/+22 and +2d6 vs mages)
Saves:
Fort: 9 +5 Epic +7 Con +10 Resistance +1 Luck +1 Competence = 33
Ref: 7 +5 Epic +4 Dex +10 Resistance +1 Luck +1 Competence = 28
Wil: 20 +5 Epic +9 Wis +10 Resistance +1 Luck +1 Competence = 45
Special Qualities:
Darkvision 120ft, See invisible/ethereal 120ft.
Evasion: take no damage from Reflex-half spells if successfully save.
Proficiencies: Alosat is proficient with all simple weapons and monk weapons, but not with armor or shields.
Languages: Common, Draconic, Infernal, Abyssal, Celestial, Elven, Terran
Skills: 286 points, 4x9 at first level
Ranks:
spellcraft 33
bluff 33
disguise 33
concentration 33
sense motive 33
diplomacy 33
Knowledge Arcana 10
Knowledge Religion 10
Knowledge Planes 10
Intimidate 4
Know Nobility 5
Use Magic Device 16
Listen 33
Note: Able Learner lets you purchase cross-class skills at class skill prices
Synergies:
+2 Spellcraft from Know(A)
+2 Diplomacy from Know(N)
+2 Turning checks against Undead from Know(R)
+4 UMD checks against scrolls from Spellcraft
+4 Diplomacy, Intimidate, Sleight of Hand and Disguise from Bluff
+4 Diplomacy from Sense Motive
+2 Spellcraft checks against scrolls from UMD
Modified Skills:
Listen: 33 + 9Wis + 1 Comp + 1 Luck +3 Familiar = 47
Concentration: 33 + 7Con + 5 Comp +1 Luck = 46
Knowledge (Arcana): 10 + 13Int + 1 Comp + 1 Luck = 25
Knowledge (Religion): 10 + 13Int + 1 Comp + 1 Luck = 25
Knowledge (Planes): 10 + 13Int + 1 Comp + 1 Luck = 25
Knowledge (Nobility): 5 + 13Int + 1 Comp + 1 Luck = 20
Spellcraft: 33 + 13Int + 2Syn + 1 Comp + 1 Luck = 50, 52 vs Scrolls
Sense Motive: 33 + 9Wis + 1 Comp + 1 Luck = 44
Bluff:33 + 7Cha + 10Comp + 1 Luck = 51
Diplomacy:33 + 7Cha + 10Syn + 10 Comp + 1 Luck = 61
Disguise:33 + 7Cha + 4Syn + 1 Comp + 1 Luck = 46
Intimidate:4 + 7Cha + 4Syn + 1 Comp + 1 Luck = 17
Use Magic Device:16 + 7Cha + 1 Comp + 1 Luck = 25, 29 vs Scrolls
Untrained Skills:
Balance +20comp +1luck +4dex = 25
Climb +20comp +1luck +5str = 26
Jump +20comp +1luck +5str = 26
Tumble +20comp +1luck +4dex = 25
Search +10comp +1luck +13int = 24
Spot +10comp +1luck +9wis = 20
Perform(sing) +10 comp +1luck +7cha = 18
Feats:
Monk Able Learner, Iron Will, Improved Grapple (monk bonus)
Monk Deflect Arrows (monk bonus)
Wizard Spell Focus Evil, Scribe Scrolls (wizard bonus)
Wizard
Wizard
Wizard Eschew Material
Wizard Extend Spell (wizard bonus)
Mindbender
Ur-priest Persistent Spell
Ur-priest
Mystic Theurge
Mystic Theurge Divine Metamagic Persistent
Mystic Theurge
Mystic Theurge
Mystic Theurge Extraordinary Spell Aim
Mystic Theurge
Mystic Theurge
Mystic Theurge Practiced Spellcaster (Wizard) clvl26 by lvl 30
Mystic Theurge
Mystic Theurge
Master Transmogrifist Spell Stowaway (Timestop)
Master Transmogrifist
Master Transmogrifist
Master Transmogrifist Permanent Emanation (Antimagic)
Master Transmogrifist
Master Transmogrifist
Master Transmogrifist Practiced Spellcaster (Ur-priest)
Master Transmogrifist
Master Transmogrifist
Master Transmogrifist Extra Turning
Master Transmogrifist Favored Forms:
Dream Vestige [liber mortis] 17hd
White Slaad 25hd
Choker 3hd
Ha-Naga 20hd
Solar 22hd
Very Young Force Dragon 25hd
Gloom 25hd
Spells per Day:
Arcane: 4/8/7/7/7/7/6/6/6/6
Caster level 27 (incl. Ioun Stone)
Save DC = 23 + Spell Level
Divine: 6/8/7/6/6/6/5/4/3/2
Caster level 25 (incl. Ioun Stone)
Save DC = 19 + Spell Level
---
Spells Commonly Memorized:
Arcane 9: Shapechange[spent], Timestop, Wail of the Banshee, Disjunction, Meteor Swarm, Gate
Arcane 8: Mind Blank[spent], Polymorph Any Object, Horrid Wiltingx2, Moment of Prescience, Persistent Wraith Strike (CAdv) [spent]
Arcane 7: Waves of Exhaustion, Sword of Darkness (CArc), Greater Arcane Sight, Greater Teleport, Forcecage x2
Arcane 6: Wall of Iron, Antimagic Field, Permanent Image, Greater Heroism, Disintegrate x2, Empty Slot
Arcane 5: Waves of Fatigue, Wall of Force, Telepathic Bond, Reciprocal Gyre (CArc), Nightstalker's Transformation, Freezing Fog (CArc), Empty Slot
Arcane 4: Greater Invisibility x2, Dimension Door, Anticipate Teleportation (CArc), Burning Blood x2 (CArc), Empty Slot
Arcane 3: Bands of Steel x2 (CArc), Greater Magic Weapon [spent], Heroism x3 [1-3 spent, depending on time of day], Empty Slot
Arcane 2: Earthen Grip (CArc), Scorching Ray x2, Acid Arrow x2, Scent (CDiv), Gust of Wind, Glitterdust
Arcane 1: True Strike x3, Unseen Servant x2, Magic Aura, Sniper's Shot (CAdv), Empty Slot
Arcane 0: Mage Hand, Prestidigitation, Ray of Frost x2
Divine 9: Miracle, Greater Visage of the Deity (Divine Persistent) [spent]
Divine 8: Fire Storm, Greater Spell Immunity, Summon Monster VIII
Divine 7: Blasphemy, Destruction, Persistent Divine Favor +6 [spent], Persistent Divine Favor +6
Divine 6: Word of Recall, Harm x2, Hero's Feast, Heal
Divine 5: Wall of Stone, Righteous Might x2, Plane Shift, Insect Plague, Divine Agility (CDiv)
Divine 4: Divine Power, Divine Meta-pesistent Divine Power [spent], Death Ward, Freedom of Movement, Assay Resistance x2 (CArc)
Divine 3: Wind Wall, Prayer, Locate Object, Dispel Magic, Protection from Energy x2
Divine 2: Status, Spiritual Weapon x2, Silence x2, Divine Insight x2 (CAdv)
Divine 1: Shield of Faith, Sanctuary, Remove Fear, Hide From Undead, Detect Undead, Divine Favor, Omen of Peril x2
Divine 0: Create Water x2, Light, Mending x2, Detect Poison x3
---
Spells in constant (or almost constant) effect:
Extended Shapechange - 9 hours: (recast when time runs out, kept up for 18 hours/day)
Extended Heroism - 9 hours: +2 Morale to Attack, saves, skill checks (recast when time runs out, kept up for 24 hours/day)
Greater Magic Weapon - 27 hours: gives one weapon +5 bonus
Persistent Wraithstrike: all attacks count as incorporeal touch attacks
Persistent Greater Visage of the Deity (good) (DMet)
- +4 Str, +2 Dex, +4 Con, +2 Int, +4 Wis, +4 Cha
- SR 25
- DR 10/magic
- +4 save vs poison
- immunity to disease
- Resist Energy 10 vs acid, cold, electricity
- Low-light vision
- +1 stackable bonus to natural armor
- Feathered wings, fly at twice normal speed (maneuverability Good): (60ft +30 enh = 90ft)
Persistent Divine Favor: +6 Luck to Attack and Damage
Persistent Divine Power (DMet): BAB =20, +6 enhancement to Str (doesn't stack)
Mind Blank: immune to divination and mind-affecting effects
Permanent spell effects:
Arcane sight
Comprehend languages
Darkvision
Detect magic
Read magic
See invisibility
Tongues
Resistance
XP costs absorbed by Rod of Excellent Magic
Modified Combat Stats when under these effects:
Str: 24 +7
Dex: 21 +5
Con: 28 +9
Int: 38 +14
Wis: 32 +11
Cha: 28 +9
HD: 2d8+ 26d4+2d8 (101) +270
HP: 371
Initiative: +5
Speed: 60 ft (Boots of Swiftness), fly 90ft (good maneuverability)
AC:10 +5 Deflection +1 Insight +5 Dex + 8 Armor +9 Monk +1 Natural = 39, Flat-footed 25, Touch 29
BAB:+20 +5epic
Attacks:
Attack bonuses: Bab +20 +5 epic +1 competetence +5 weapon +5 strength +2 morale +6 Luck
+5 Merciful Ghost-touch Magebane Wounding Unarmed Strike (Necklace of Natural Weapons) +44/+39/+34/+29
(1d6+12 or 1d6+1d6+12 nonlethal, +1 Con damage, +2 attack and +2d6 vs mages, strikes as touch attack, Flurry at -2 penalty.)
Saves:
Fort: 9 +5 Epic +7 Con +10 Resistance +1 Luck +1 Competence +2 Morale = 35
Ref: 7 +5 Epic +4 Dex +10 Resistance +1 Luck +1 Competence +2 Morale = 30
Wil: 20 +5 Epic +9 Wis +10 Resistance +1 Luck +1 Competence +2 Morale = 47
Skills: modify for higher stats, then +2 to all skills.
Special Qualities:
- SR 25
- DR 10/magic
- +4 save vs poison
- immunity to disease
- Resist Energy 10 vs acid, cold, electricity
- Low-light vision
- Darkvision 120ft, See invisible/ethereal 120ft.
- Evasion
Spells DC:
Arcane: 24+spell level
Divine: 21+spell level
---
Equipment:
Weapons:
Amulet of the Blackened Fist: +2 Merciful Ghost-touch Magebane Wounding Necklace of Natural Weapons 98,600 x3 (affects primary natural weapon and two secondary natural weapons)
295,800
Stat Boosters:
Boots of Swiftness (+6 Enh to Dex, +20 Competence to Balance, Climb, Jump, Tumble, double speed, Haste 3/day, 20 rounds) 256,000
+10 Cloak of Epic Resistance 1,000,000 gp
+5 Manuals of All Six Stats: 137,500 x 6 = 825,000
+6 Periapt of Wisdom, unslotted 72,000
+6 Amulet of Health, unslotted 72,000
+6 Headband of Intellect 36,000
+6 Belt of Giant Strength 36,000
+6 Cloak of Charisma, unslotted 72,000
2,369,000
Other Items Worn:
+5 Ring of Protection 50,000
+8 Bracers of Armor 64,000
Ring of Spell Turning 98,280
Tunic of Steady Spellcasting (CAdv) (+5 Competence to Concentration) 2,500
Mask of Lies (CAdv) (Disguise Self at will, constant Undetectable Alignment, +5 Competence to Bluff) 17,000
Stone of Good Luck 20,000
Dusty Rose Ioun Stone (+1 Insight to AC) 5,000
Pale Green Ioun Stone (+1 Competence to Attack, saves, skill checks, ability checks) 30,000
Orange Ioun Stone (+1 Caster Level) 30,000
Brooch of Shielding (Immune to Magic Missile) 1,500
Gloves of Storing(pair) 20,000
Robe of Eyes (see all invisible/ethereal within 120ft, Darkvision 120ft, +10 Competence to Search and Spot, Retains Dex when flatfooted, can't be flanked) 120,000
Greater Choker of Eloquence (CAdv) (+10 Competence to Diplomacy, Bluff, Perform(sing)), unslotted 24,000 x2 =48,000
506280
Carried Items:
Metamagic Quicken 75,500
Metamagic Maximize Lesser 14,000
Metamagic Maximize Normal 54,000
Metamagic Extend Lesser 3,000
Metamagic Extend Normal 11,000
Metamagic Extend Greater 24,500
Metamagic Silent Normal 11,000
Metamagic Sculpting Normal 48,600
Immovable Rods x4 20,000
Rod of Excellent Magic 650,000
Helm of Opposite Alignment 4,000
2x Bags of Holding Type III (one full, one empty) 14,800
Bag of Tricks Gray 900
Blessed Book 12,500
Bracelet of Friends 19,000
Cube of Force 62,000
Decanter of Endless Water 9,000
3x Dust of Dryness (pellet form) 2,550
2x Dust of Dryness (dust form) 1,700
2 Elixirs of Hiding 500
2 Elixir of Sneaking 500
Feather Token (Tree) x50 20,000
Handy Havesack 2,000
Medallion of Thoughts 12,000
Mirror of Opposition 92,000
Pearl of Power 9x3 243,000
Pearl of Power 8x2 128,000
Portable Hole 20,000
Sovereign Glue 3 ounces, stored separately 7,200
Universal Solvent 3 ounces, 150
Thought Bottle (CArc) 20,000
Belt of the Dread Emperor 120,000
1703400
80,000 gp worth of expensive spell components/foci
45,520 gp in mixed coins
Total: 5,000,000
Class Features:
Monk
Flurry of Blows, Unarmed Strike (1d6), Evasion
Wizard
Familiar: Alosat has a bat familiar, Palla.
Mindbender
Telepathy(Su): telepathy out to 100ft with any creature with a language.
Ur-Priest
Reuke Undead(Su): Rebuke undead as 2nd-level evil cleric. 14 times/day. Usually spent to power Divine Metamagic at the start of the day.
Master Transmogrifist
Extended Change(Ex): alter self, polymorph, polymorph any object and shapechange cast to change into favored shapes gains Extend Spell metamagic at no cost.
Favored Shape (Su): picks favored shapes to receive bonuses.
Manifest Senses (Su): assumes creature's senses (blindsight, darkvision, etc) when assuming a favored shape.
Battle Mastery (Ex): +6 Competence to Attack while in favored shape.
Effortless Change (Ex): Still and Silent metamagic on polymorph spells cast to change into favored shape.
Shapechanger (Ex): Acquires Shapechanger subtype. Alter Self duration changed to 'Permanent'.
Reflexive Change (Ex): 1/day, change into a favored shape via transmutation spell, as response to opponent's actions, as an Immediate action. Or unlimited changes if already under Shapechange. Loses next action.
Manifest Qualities (Ex): gains Ex qualities while in favored forms.
Infinite Variety (Su): Create completely imaginary forms. cf. CArc p53.