Judgement Day (Full)

Rkhet said:
1. Once you hit epic levels, you no longer gain BAB. You instead gain an epic bonus (which doesn't give you extra attacks). So your BAB should be +19/+14/+9.

I am aware of that, however, my BAB before hitting epic levels is +16/+11/+6/+1. +13 from Fighter levels, and 3 from the racial hit die.

Rkhet said:
2. Twink the weapons a bit. Flaming Burst is not worth the +2 at these levels. Get Wounding: -1 Con is -15 hp for a 30hd creature. Magebane's also nice, since pretty much everybody at these levels fall under the description. Since we'll be fighting Abominations, Evil Outsider Bane can't go wrong. And also, get Keen instead of using a feat on it. If you don't have the money to get a full +10 weapon, the enhancement bonus should come last, since you can just get the caster in your party to cast Greater Magic Weapon on them.

Something like this?: +5 greataxe of magebane, evil outsider bane and wounding then....

Rkhet said:
4. Buy a rod of cancellation or two, or maybe some way to cast Disintegrate. Otherwise a simple otilok's resilient sphere or forcecage and you're boned.

I have yet to look at rods, I'll look into it.

Rkhet said:
5. With strength like this, do you really need weapon specialization? Get spring attack instead. Or maybe some monstrous feats to take advantage of the flight speed. Or maybe pump up ride and do the lance cheese. I don't play fighter much, tho, so I don't know the details.

As for the other feats; I'm not sure. I can't seem to find much I like/feel suit the consept.... *shrugs*
Ride is out of question, does not fit my consept at all, unless I can ride an elephant... Dunno, can I?

Rkhet said:
6. Inherent bonus to Int doesn't get you new languages, far as I can tell. You've got too many.

OK, I just put them in, since I was unsure. Don't need half of them anyway. :P

Rkhet said:
7. Don't bother spending so many ranks in Tumble. The epic usage for it is a glorified featherfall spell. Get the boots of swiftness, which gives you a +20 competence (along with other, more important benefits), and use it as an untrained skill. The most you'll want out of tumble is the "move at full speed across threatened squares without provoking AoO", which is DC25.

Duly noted.

Rkhet said:
8. Twink your stats to odd numbers, and buy +5 books instead of +4.

*nods*

Rkhet said:
9. Either get Mind Blank or bump up your will save somewhat. 27 isn't good...

Sounds like a good idea. Will see where I can put it in.

Rkhet said:
10. See if you could give up some things and pick up a few levels of Frenzied Berserker. Supreme Power Attack would be good with this.

That was what I was working with first, However, I didn't like the consept at all, Frenzied Berserker just wasn't what I was aiming at.

Rkhet said:
11. Pick up some miscellaneous wondrous items. They're cheap, and they're versatile. Especially important for the warrior type, who don't get real spells.

That's what my left-over gold is for, I guess. :)



As for the rest; I currently have 11 slot-asigned items. I could make the 3 fetishes like regular ioun stones, but I figured that it would make some more "flavor" to make it like that, as well as double the prices of them.


Wrahn said:
I guess I wasn't paying too much attention, look at this.
Yeah, I noticed myself, when about halfway through the build. I admit I then used your items for insipiration, since I had no idea what to get myself. The consept is not a rip-off though, It's something I've been playing around with for quite a while. (ever since one of my players wanted to play one, and I said no, heh :P )

Wrahn said:
There is an issue of counting on your friendly spell caster for the enhancement bonus. By passing Epic damage reduction requires +6.

Actually, I AM counting on my fellow spellcasters.. *grins*
 
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Good:
Endovior - Elf Monk
Kerrz - Deathless Tiefling Fighter
Jarval - Human Cleric
James Heard - Human Bard
D20Dazza - Avoral Guardinal Ranger
Ferrix - Dwarf Fighter
ArmorFati - Anthromorphic Elephant War Hulk

Evil:
Rkhet - Human Spellcaster
Bialaska - Succubus Fiend of All Three
Pyrex - Ghostly Human Cleric
RandomPrecision - Half-Fiend Assassin
Wrahn - Human Loremaster

Must admit that I'm tempted to app something different than the fiend.
 

Bialaska said:
Good:
Endovior - Elf Monk
Kerrz - Deathless Tiefling Fighter
Jarval - Human Cleric
James Heard - Human Bard
D20Dazza - Avoral Guardinal Ranger
Ferrix - Dwarf Fighter
ArmorFati - Anthromorphic Elephant War Hulk

I don't have to be good, I can jump in on whatever side "needs" a melee most.
 

AmorFati said:
I don't have to be good, I can jump in on whatever side "needs" a melee most.

I think the Good needs that. The evil has some freak with 350HD of undead. Lots of punching through for the goodie ones. ;)
 


Sorry guys I'm going to have to bow out. RL gaming is getitng in the way, I'm next up for the DM chair and am trying to spend my spare time trying to pull together a campaign. The other PbPs I'm in are abosrbing a lot of that spare time and I just can't do justice to an Epic dude at the moment.

Apologies for screwing you around

Cheers

Daz
 

Albedo said:
K, what were the questions again?

What are acceptable methods of advancing my undead minions?
A) None, use the stock undead from the SRD.
B) Standard advancement by adding HD as per the SRD.
C) By adding PC class levels.

Generally speaking, what are your guidelines for creating/purchasing magic items (i.e. those that have not been printed in WotC materials)?
 

One more from me:

How is the caster level bonus of the Ur-priest calculated? Do I add half of the caster levels of my arcane class? Or do I add half the class levels?
 

Bialaska said:
I think the Good needs that. The evil has some freak with 350HD of undead. Lots of punching through for the goodie ones. ;)

Yeah, but they really aren't designed to present a credible threat to epic PC's. (Although, anyone who isn't immune to ability drain really isn't going to like being mobbed by the Dread Wraiths...)

But, hey, where's the fun if you don't have Minions? :D
 

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