AmorFati
First Post
Rkhet said:1. Once you hit epic levels, you no longer gain BAB. You instead gain an epic bonus (which doesn't give you extra attacks). So your BAB should be +19/+14/+9.
I am aware of that, however, my BAB before hitting epic levels is +16/+11/+6/+1. +13 from Fighter levels, and 3 from the racial hit die.
Rkhet said:2. Twink the weapons a bit. Flaming Burst is not worth the +2 at these levels. Get Wounding: -1 Con is -15 hp for a 30hd creature. Magebane's also nice, since pretty much everybody at these levels fall under the description. Since we'll be fighting Abominations, Evil Outsider Bane can't go wrong. And also, get Keen instead of using a feat on it. If you don't have the money to get a full +10 weapon, the enhancement bonus should come last, since you can just get the caster in your party to cast Greater Magic Weapon on them.
Something like this?: +5 greataxe of magebane, evil outsider bane and wounding then....
Rkhet said:4. Buy a rod of cancellation or two, or maybe some way to cast Disintegrate. Otherwise a simple otilok's resilient sphere or forcecage and you're boned.
I have yet to look at rods, I'll look into it.
Rkhet said:5. With strength like this, do you really need weapon specialization? Get spring attack instead. Or maybe some monstrous feats to take advantage of the flight speed. Or maybe pump up ride and do the lance cheese. I don't play fighter much, tho, so I don't know the details.
As for the other feats; I'm not sure. I can't seem to find much I like/feel suit the consept.... *shrugs*
Ride is out of question, does not fit my consept at all, unless I can ride an elephant... Dunno, can I?
Rkhet said:6. Inherent bonus to Int doesn't get you new languages, far as I can tell. You've got too many.
OK, I just put them in, since I was unsure. Don't need half of them anyway.

Rkhet said:7. Don't bother spending so many ranks in Tumble. The epic usage for it is a glorified featherfall spell. Get the boots of swiftness, which gives you a +20 competence (along with other, more important benefits), and use it as an untrained skill. The most you'll want out of tumble is the "move at full speed across threatened squares without provoking AoO", which is DC25.
Duly noted.
Rkhet said:8. Twink your stats to odd numbers, and buy +5 books instead of +4.
*nods*
Rkhet said:9. Either get Mind Blank or bump up your will save somewhat. 27 isn't good...
Sounds like a good idea. Will see where I can put it in.
Rkhet said:10. See if you could give up some things and pick up a few levels of Frenzied Berserker. Supreme Power Attack would be good with this.
That was what I was working with first, However, I didn't like the consept at all, Frenzied Berserker just wasn't what I was aiming at.
Rkhet said:11. Pick up some miscellaneous wondrous items. They're cheap, and they're versatile. Especially important for the warrior type, who don't get real spells.
That's what my left-over gold is for, I guess.

As for the rest; I currently have 11 slot-asigned items. I could make the 3 fetishes like regular ioun stones, but I figured that it would make some more "flavor" to make it like that, as well as double the prices of them.
Yeah, I noticed myself, when about halfway through the build. I admit I then used your items for insipiration, since I had no idea what to get myself. The consept is not a rip-off though, It's something I've been playing around with for quite a while. (ever since one of my players wanted to play one, and I said no, hehWrahn said:I guess I wasn't paying too much attention, look at this.

Wrahn said:There is an issue of counting on your friendly spell caster for the enhancement bonus. By passing Epic damage reduction requires +6.
Actually, I AM counting on my fellow spellcasters.. *grins*
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