Judgement Day (Full)

Why mess around with Gate? Use Shapechange to change into a Dream Vestige (Libris Mortis). Travel through the Dreamlands. With style.
 

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I"m not saying there aren't other ways, and I even already picked up the seriously-nifty Gate Key to facilitate travel, but as a lower-level quickenable spell I'd like to know how it works in this game. :)
 

As for Plane Shift Foci, you have the ones to any of the 'normal' planes (The ones listed in the DMG under a 'normal D&D cosmology'), but not to any funky planes or demi-planes.

One rule I have about shapechanging btw.. can't turn you into a template. Any creature you want but not templated versions of creatures.

OH, and btw... make sure your characters are posted in the Rogues Gallery. I'ld like ALL characters posted there by the end of the week. By Sunday I'll have posted any problems I have with characters, and give you guys a few days to fix them, then on Tuesday/Wednesday I WANT TO START the IC thread.

so let's get snapping, peeps.
 




It might not happen that I'll have my character up and finished by friday, I'll be moving again between now and then, though at that point I'll settle in quickly.

I'll do my best, though spell selection/purchase takes some time.
 

Rhket is right. In 3.0 the monk speed bonus was untyped, but in 3.5 it's an Enhancement bonus; so it doesn't stack with the boots.

Sorry about slacking on getting my RP info posted. I'll have it up either today or tomorrow.
 

Another Planar question:

Do any of the following planes *not* have coterminous Ethereal and/or Shadow planes? The SRD is somewhat fuzzy...
--The Astral Plane
--The Elemental Planes
--The Positive Energy Plane
--The Negative Energy Plane
--The Celestial Planes
--The Abyssal/Infernal Planes

Also; Forbiddance, Dimensional Lock and the like block planar crossings within their area. Does this include the Manifestation(SU) and/or Malevolence(SU) abilities possesed by ghosts?

As nearly as I can tell, neither should be affected per the RAW; but I'd rather know for certain ahead of time.
 
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Question:

Are physical objects the only type of acceptable key for gates created by a Gate Key or can I create keys based on the following?
--Creature Type
--Spoken words or phrases
--Spellcasting (i.e., target the physical location of the gate with a particular spell)
 

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