CreamCloud0
Hero
Yeah the idea of having four parts to character creation appeals personally,The new edition could always come up with a Culture element instead. Background is what you did before you went out to become an Adventurer.Culture is just as important as race and background.
Species: inherent biological traits (elven trance, tiefling fire resistance, halfling’s nimble)
Culture: learned societal traits (languages, dwarven armour training, Gnome’s tinker)
Background: skills from what you did before you became an adventurer (extra proficiencies, specific traits(folk hero’s rustic hospitality, noble’s position of privilege)
Class: class (rogue, cleric, warlock, ect...)