Drew
Explorer
For those who don't know, the Kercpa are a race of 1ft. tall Squirrel people the originally appeared in Dragon Magazine. I have interest in making them a playable race in my 3E homebrewed world. My goal is to avoid an ECL. So, here's what I have thus far:
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Kercpa
-4 Str, +4 Dex
Speed: 20 ft.
Bonus Lang: Elven
Prefered Class: ??? (Ranger, although they'd suck at it)
Size: Tiny (+2 to AC)
+2 Racial Bonus to balnce, climb, and hide. +4 Racial bonus to jump.
Low light vision.
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The problem is, according to Soldarin's ECL calculator
http://www.webspawner.com/users/enbsoldarin/
the Kercpa's Tiny size and slightly increased speed makes them ECL +1. I understand that there are advantages to being Tiny, but there are disavantages too. You have no reach, threaten no squares, and suffer AoO when you enter an enemy's square so you can attack him.
What, if anything, should I do to power the Kercpa down? Should I change the stat mods to -4 Str, +2 Dex, +2 Wis (to reflect their awareness of the woods around them)?
-------------------------------------
Kercpa
-4 Str, +4 Dex
Speed: 20 ft.
Bonus Lang: Elven
Prefered Class: ??? (Ranger, although they'd suck at it)
Size: Tiny (+2 to AC)
+2 Racial Bonus to balnce, climb, and hide. +4 Racial bonus to jump.
Low light vision.
---------------------------------------
The problem is, according to Soldarin's ECL calculator
http://www.webspawner.com/users/enbsoldarin/
the Kercpa's Tiny size and slightly increased speed makes them ECL +1. I understand that there are advantages to being Tiny, but there are disavantages too. You have no reach, threaten no squares, and suffer AoO when you enter an enemy's square so you can attack him.
What, if anything, should I do to power the Kercpa down? Should I change the stat mods to -4 Str, +2 Dex, +2 Wis (to reflect their awareness of the woods around them)?