Kholdstare's Scales of War 4E Campaign [Discussion] (FULL)

rb780nm

First Post
Cardamon, level 1, under construction ;)
Human, Bard
Virtue of Valor

FINAL ABILITY SCORES
Str 12, Con 14, Dex 11, Int 13, Wis 10, Cha 18.


AC: 14 Fort: 13 Reflex: 14 Will: 16
HP: 26 Surges: 9 Surge Value: 6

Skills:
Acrobatics:+1
Arcana:+6
Athletics:+2
Bluff:+9
Diplomacy:+9
Dungeoneering:+1
Endurance:+3
Heal:+1
History:+6
Insight:+5
Intimidate:+9
Nature:+1
Perception:+1
Religion:+2
Stealth:+1
Streetwise:+5
Thievery:+1



FEATS
Level 1: Improved Majestic Word, Strength of Valor

POWERS

Bard at-will 1: Guiding Strike
Bard at-will 1: Jinx Shot
Bard at-will 1: Warsong Strike
Bard encounter:Majestic Word
Bard Encounter:Majestic Word
Bard Encounter:Words of Friendship
Bard Encounter: Shout of Triumph
Bard daily 1: Arrow of Warning
ITEMS

Leather Armor, Adventurer's Kit, Longsword, Longbow
 
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drothgery

First Post
Okay, so what we've got right now is

leaders
rb780nm - Cardamon, Human Bard (Valorous Bard)
Someone - Culth Farmer, Human Warlord (Inspiring Warlord)

strikers
Insight - Vengeance, Deva Avenger (Isolating Avenger) Vashtaryx, Dragonborn Sorcerer (Dragon Magic)
hafrogman -Kalven Skaarsgard, Human Ranger (MP2 Hunter)
Theroc - Bane, Revenant Assassin

defender
drothgery - Breena, Gnome Swordmage (Shielding Swordmage)

controller
hafrogman -Rhys Belloc, Human Invoker (Covenant of Wrath)

That leaves us without a controller (probably not a big problem in a six-person party) and pretty limited at range (possibly a problem).

After revisions down-thread, party looks a bit better balanced
 
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Theroc

First Post
====== Created Using Wizards of the Coast D&D Character Builder ======
Bane, level 1
Revenant, Assassin
Guild Training: Night Stalker
Choose your Race in Life: Githzerai
Background: Wandering Mercenary (Wandering Mercenary Benefit)

FINAL ABILITY SCORES
Str 9, Con 15, Dex 18, Int 10, Wis 10, Cha 16.

STARTING ABILITY SCORES
Str 9, Con 13, Dex 16, Int 10, Wis 10, Cha 16.


AC: 16 Fort: 13 Reflex: 14 Will: 14
HP: 25 Surges: 8 Surge Value: 6

TRAINED SKILLS
Stealth +9, Thievery +9, Endurance +9, Acrobatics +9, Bluff +8

UNTRAINED SKILLS
Arcana, Diplomacy +3, Dungeoneering, Heal, History, Insight, Intimidate +5, Nature, Perception, Religion, Streetwise +3, Athletics -1

FEATS
Level 1: Githzerai Blade Master

POWERS
Assassin at-will 1: Executioner's Noose
Assassin at-will 1: Shadow Storm
Assassin encounter 1: Nightmare Shades
Assassin daily 1: Targeted for Death

ITEMS
Fullblade, Leather Armor, Adventurer's Kit
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

For some reason the image won't go in, so... just a link.
[sblock=Appearance]
Imageshack - ezioauditorepakai2.jpg - Uploaded by touya_deity
ezioauditorepakai2.jpg
[/sblock]

[sblock=Background]
I never really fit in that town. I don't remember how I got here, but I know one family went out of their way to help raise me. When I finally decided to journey and seek battle to find myself, they did not approve, but they accepted and awaited my return as I promised I would. I fought battles across the world, wandering from place to place. I even died once. Woke up miles from where I'd died, with a hardier form, though my senses seemed a bit funny, almost as if something were missing.

After having had a death experience, I decided to return home, and repay those who'd helped me as a youth. Instead, I return to mourn their passing, and to learn that their youngest was kidnapped... My heart became vengeance. I burn to put such a terror in the heart of those responsible. And so, I gave part of myself up to the shadowfell... and now I have the source of power that I need to wreak havoc on the fiends who destroyed the only family I ever had...[/sblock]
 

Attachments

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Someone

Adventurer
First draft. Tell me what you think of it:


Culth Farmer, level 1
Human, Warlord
Build: Inspiring Warlord
Warlord: Combat Leader
Commanding Presence: Inspiring Presence
Background: Occupation - Military (+2 to Endurance)

FINAL ABILITY SCORES
Str 18, Con 13, Dex 8, Int 14, Wis 10, Cha 14.

STARTING ABILITY SCORES
Str 16, Con 13, Dex 8, Int 14, Wis 10, Cha 14.


AC: 17 Fort: 16 Reflex: 14 Will: 14
HP: 25 Surges: 8 Surge Value: 6

TRAINED SKILLS
Diplomacy +7, Athletics +8, Intimidate +7, Endurance +7, Heal +5

UNTRAINED SKILLS
Acrobatics -2, Arcana +2, Bluff +2, Dungeoneering, History +2, Insight, Nature, Perception, Religion +2, Stealth -2, Streetwise +2, Thievery -2

FEATS
Human: Improved Inspiring Word
Level 1: Weapon Expertise (Heavy Blade)

POWERS
Bonus At-Will Power: Opening Shove
Warlord at-will 1: Viper's Strike
Warlord at-will 1: Wolf Pack Tactics
Warlord encounter 1: Hammer and Anvil
Warlord daily 1: Bastion of Defense

ITEMS
Chainmail, Adventurer's Kit, Longsword, Light Shield

Appearance: Culth isn't physically remarkable; not so tall, wiry, unkpemt black hair... yet his face, in a perpetual grimace of disgust and aura of confidence make him stand among other people. He can't be seen without his armor and weapons - people say he was born with them.

Background: Culth is really the son of a farmer, but in this dangerous world everyone has at least a passing knowledge of weapons. He was involved with the militia at the early age of 12, when a goblin warband attacked. He carried messages, helped coordinate the vilagers and had he opportunity of using a crossbow, demonstrating valor and intelligence. From then, perseverance and strenght of will made him sargeant very soon, and few think he'll stop there.
 

Attachments

  • Warlord.dnd4e
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Walking Dad

First Post
Okay, so what we've got right now is

leaders
rb780nm - Cardamon, Human Bard (Valorous Bard)
Someone - TBA Warlord

strikers
Insight - Vengeance, Deva Avenger (Isolating Avenger)
hafrogman -Kalven Skaarsgard, Human Ranger (MP2 Hunter)
Theroc - Bane, Revenant Assassin

defender
drothgery - Breena, Gnome Swordmage (Shielding Swordmage)

That leaves us without a controller (probably not a big problem in a six-person party) and pretty limited at range (possibly a problem).

This filled quickly and I was looking for a game to play a wizard :(

Could I become an alternate?
 


Kholdstare

First Post
Okay, so what we've got right now is

leaders
rb780nm - Cardamon, Human Bard (Valorous Bard)
Someone - TBA Warlord

strikers
Insight - Vengeance, Deva Avenger (Isolating Avenger)
hafrogman -Kalven Skaarsgard, Human Ranger (MP2 Hunter)
Theroc - Bane, Revenant Assassin

defender
drothgery - Breena, Gnome Swordmage (Shielding Swordmage)

That leaves us without a controller (probably not a big problem in a six-person party) and pretty limited at range (possibly a problem).

I'm happy with this if you guys are. However, if anyone wishes to make a change, it's not too late.

Tonight after work I'm going to try downloading the CB to a different computer and see if that solves my problem.
 

Insight

Adventurer
I'm wondering if maybe another single-target melee striker isn't a fantastic idea. The Assassin and the Avenger are so similar in many ways that it makes sense to me to try something different.

Since we're missing a controller and some ranged capability, how about a Psion? Or a Sorcerer? I'll take a look at both and see what I can come up with.

EDIT: I came up with a Dragonborn Dragon Magic Sorcerer. I like him. I think I'll keep him. Post it tonight.
 
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