Kesh said:
Some background stories would be great! ....
Okay, you got it (the abridged version)
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Morgaine (half-elf, wzd, CG )
Morgaine was born one night during a malefic storm to an elven mother and a human father. Her human grandmother delivered her only grandchild just as she had delivered hundreds of other babies. A bond was formed that night that grew with each passing year.
Her parents were killed by the horrible Titan-spawn abominations when she was 13 so Morgaine went to live with Oma. There, she became an apprentice mage; and for six years, poured over books, spells, alchemical formulas and all matter of magical tools in an effort to assuage her ever-growing thirst for knowledge.
She’s never really fit in anywhere and she's never had the opportunity for close friends except her grandmother and her familiar Taylor -- in whom she confides everything. Oma was Morgaine’s mentor, confidante, companion and role model. It was she who taught Morgaine the intricacies of spell casting and how to harness the forces of the Universe for arcane magic.
Unfortunately, Oma was an elderly woman and died last year, leaving Morgaine orphaned and alone. Yet another loss - this one perhaps the most dearly felt -- devastated her and she still grieves her grandmother every day. Shortly thereafter, Morgaine set out for Amalthea because remaining in Otenazu was simply too painful.
With no other family to speak of, Morgaine decided to travel in the hopes of continuing her magickal studies. She met up with the party shortly after her arrival in the city. She plans one day to study at Lokil and discover once and for all if the rumor that Oma studied there is true. She hopes she can be half the wizard her grandmother was.
Despite the fact that she has encountered strangers from all walks of life, Morgaine has lived a sheltered existence to date. She's young, naive and rather immature. Unfortunately, she's gangly and uncoordinated. Only when she is casting, can she make her body move with grace and fluidity. She distrusts her own instincts and is only recently learning to combat that instinctive self-doubt with which she has been plagued her whole life.
Morgaine feels like a lost ship and is still searching for a port. Eventually, she hopes to learn more about magic, dreams and life in general. In the meantime she makes do with what she can learn from her adventures.
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I love playing Morgaine. There's something refreshing about playing someone who is as scatterbrained and unjaded as she is. It's like revisitng all the fun parts of my adolescence without all the angst and misery. :0)