Sounds good! I hope to combine this adventure with Dark Heart over Mithrendain (Dungeon #157)
That shouldn't be hard, what with Moonstair's active feywild portal; the module makes casual mention of an Eladrin city a few days from Moonstair in the Feywild, called Celduilon.
Also, I am surprised they didn't use any monsters from
the troll Article, or the Cave Troll from one of the other Dungeon adventures.
Fabio Andrea Ross said:
A city to defend seems good enough, hoping characters have to decide what to guard or have to coordinate the city's defenses and not just face a combat with the enemy boss and some minor rule describing side effects in the combat.
[sblock]Skalmad has actually deployed his forces before the PCs find out they're headed that way. He mentions it to them the first time they fight and kill him. By the time the PCs make it back to Moonstair, the raid is underway, so they don't get to do the "Batten down the hatches" perlimenary work.
However, the encounters aren't necessarily linear. The PCs can decide which ones they want to engage first; attack from the water, from the air, burning of surrounding farmsteads, or breaches to the walls, etc.
Also, there are some quests mentioned in the DM booklet. One involves the PCs, during their downtime in Moonstair, training the Moonstair guard. The book mentions that if they do this, then add more defenders to the raid sequence, and give the PCs some troops to order around/deploy. I thought that's a nice little addition.
One of Etheran's adventuring buddies (the sole survivor) is still in Moonstair, and there's a minor quest on the page that lets the PCs recruit him to the party, or put him in charge of Moonstair's defenses.
The nice fold-out town battlemap aside, I don't think it's your cup of tea.[/sblock]
SteveC said:
I'd like to ask if there's anything in this module that's really different from the Heroic series. In looking at it, it seems to me like it's just "higher level bad guys are trying to do something bad to a town."
Moonstair is a trading town that's on the edge of the Barony of Therund. Skalmad plans on kicking the crap out of Therund; Moonstair is just his first step. So it's not just a town; he wants to establish his own
kingdom.
But in all honesty, it doesn't feel very Paragon-y, if that answers your question. There's no great big differentiating tone.