Knights of the Old Republic: Last of the Sith (OOC)

Ankh-Morpork Guard said:
Nope, that one requires too much redoing of character's stats. These two only require a little more note taking on my end of things.

I would be willing to rework my character for it... ;)

Oh what about these rules for the "other" game? and why doesn't the other game have an OOC thread? ;)
 

log in or register to remove this ad



AMG said:
((Just in case it was missed in the OOC thread...the wall is somewhere around 1m thick, though you didn't get a good enough view of it from above to be sure of that.))

Saw it, way to thick for my other plan... So I'm waiting for everyone to talk about their current plan.
 



Uh...BS, just want to mention something about your latest post.

Sending Skyka, Wryy, and Aalun is a good idea...but then you're leaving Cai behind, so no one will be able to understand the Wookie if anything important comes up. Just making sure you realize this. :)
 

Ankh-Morpork Guard said:
Sending Skyka, Wryy, and Aalun is a good idea...but then you're leaving Cai behind, so no one will be able to understand the Wookie if anything important comes up. Just making sure you realize this. :)

If we are talking we aren't scouting... Hand signals, what not, and the last I looked the wookiee still had two hands. ;) :lol: (Thanks for double checking with me though. :) )
 



Remove ads

Top