Marc Radle
Legend
Passed 8000 backers.
Yep!
$958,732 pledged so far
8,106 backers
4 days to go!!
Passed 8000 backers.
It's a lock at this point......Hoping we get lots of monster previews (don't' even know if that's a thing), as I look forward to using them.
I think the early monster preview is still out there. Every monster seems to get a unique thing, and these are actually interesting monsters.I've been following the promotion (albeit with waning interest) since the project announcement in the early days of the OGL Crisis. I'm still on the fence. I haven't seen anything that has convinced me that TotV has really addressed what I dislike about 5e - and if those issues aren't cleared up, I shouldn't bother backing this Kickstarter - since it will sit on my bookshelf in the same way Level Up has.
I severely dislike 5e for the following reasons:
- lack of meaningful tactical decisions
- "dead" levels
- boring monster design
- pathetic encounter creation guidelines
- bad official adventures
- no (or "broken") magic item economy
- easily overpowered PCs
Is there a place I can go to get more information to see if TotV is rectifying these issues? What role does it play when compared to 2024 D&D and Level Up?
I'm still on the fence. I haven't seen anything that has convinced me that TotV has really addressed what I dislike about 5e - and if those issues aren't cleared up, I shouldn't bother backing this Kickstarter - since it will sit on my bookshelf in the same way Level Up has.
I severely dislike 5e for the following reasons:
Is there a place I can go to get more information to see if TotV is rectifying these issues? What role does it play when compared to 2024 D&D and Level Up?
- lack of meaningful tactical decisions
- "dead" levels
- boring monster design
- pathetic encounter creation guidelines
- bad official adventures
- no (or "broken") magic item economy
- easily overpowered PCs